herpmino Level 1 of the Dungeon (10, 0, D:1) a +0 club (7, 3, D:1) a cursed -2 club (-12, 5, D:1) a +0 dagger (21, 5, D:1) a +0 hand axe (10, 7, D:1) a +0 club (-2, 10, D:1) 21 arrows of frost (7, 16, D:1) a +0 club (-28, 17, D:1) 24 bolts a +0 ring mail (8, 17, D:1) a +0 club (11, 21, D:1) a +0 club (16, 22, D:1) a cursed +0 leather armour (-31, 26, D:1) a +0 short sword (-4, 29, D:1) a +0 robe (-8, 37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (-14, 9, D:2) a +0 club (-12, 11, D:2) a +0 hand axe (-17, 38, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, 1, D:3) 19 stones (-6, 2, D:3) a bread ration (-15, 3, D:3) a +0 robe (4, 3, D:3) a scroll of identify (-14, 4, D:3) a scroll of teleportation (-13, 4, D:3) a +0 club (-9, 7, D:3) a beef jerky (4, 7, D:3) 11 gold pieces (-16, 9, D:3) a +0 robe (-24, 16, D:3) a scroll of teleportation (-32, 23, D:3) 8 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, 5, D:4) a +0 mace (3, 6, D:4) a +0 long sword (6, 12, D:4) 24 arrows a +0 shortbow (8, 12, D:4) a +0 war axe (9, 15, D:4) a +0 club (-21, 20, D:4) a cursed -2 dagger (-8, 24, D:4) a +0 spear (7, 25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 dagger a +0 robe a +0 flail (1, 1, D:5) a +0 leather armour (25, 3, D:5) 3 arrows (53, 3, D:5) a +0 club (25, 4, D:5) an arrow (60, 6, D:5) 18 arrows (43, 10, D:5) a +0 club (20, 12, D:5) an arrow (38, 12, D:5) a +0 dagger (42, 13, D:5) a +0 club (39, 14, D:5) a +0 club (22, 15, D:5) an arrow (38, 15, D:5) a +0 hand axe a cursed -1 ring mail (42, 15, D:5) 15 bolts of flame (43, 17, D:5) a +0 club (43, 18, D:5) a +0 dagger (37, 21, D:5) a +0 club (38, 21, D:5) a +0 club (44, 22, D:5) a +0 flail a +0 ring mail (38, 23, D:5) a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, 23, D:5) a +1 hunting sling of velocity (9, 30, D:5) a +0 dagger (-1, 31, D:5) 28 bolts (8, 32, D:5) a +0 mace (1, 46, D:5) a +0 dagger a +0 scale mail of cold resistance a +0 leather armour (2, 47, D:5) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 15 bolts (-15, 8, D:7) a +0 mace (still there?) a +0 giant club (still there?) (-15, 9, D:7) a +2 short sword of electrocution (-9, 11, D:7) a potion of ambrosia (-15, 15, D:7) a throwing net (-19, 16, D:7) a +0 cloak