hemol Level 1 of the Dungeon (0, 0, D:1) a stone (14, 0, D:1) 17 stones (1, 1, D:1) 2 stones (21, 2, D:1) 23 stones (0, 3, D:1) a +0 short sword (25, 6, D:1) a +0 ring mail (-8, 14, D:1) 6 sling bullets of frost (-1, 17, D:1) a +0 robe (-15, 18, D:1) a +0 club (-10, 19, D:1) a +0 dagger (7, 29, D:1) 14 bolts (30, 29, D:1) 27 stones (31, 29, D:1) 15 arrows (-1, 40, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 14 sling bullets (10, 6, D:2) a bat skeleton (20, 11, D:2) a +0 club (-10, 12, D:2) a +0 spear (-31, 24, D:2) a +0 ring mail (-3, 37, D:2) a ball python corpse (skeletalised by now) (-32, 38, D:2) 22 arrows (4, 38, D:2) 9 bolts (13, 46, D:2) a giant newt corpse (skeletalised by now) (-4, 47, D:2) a rat corpse (skeletalised by now) (-3, 48, D:2) a quokka corpse (skeletalised by now) (2, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a plain deck of wonders (5, 3, D:3) a +0 dagger (13, 13, D:3) a kobold corpse (15, 18, D:3) a stone (13, 19, D:3) a giant newt corpse (11, 22, D:3) a +0 leather armour (28, 23, D:3) a +0 mace (14, 24, D:3) a +0 dagger (24, 26, D:3) a jackal corpse (still there?) a ball python corpse (still there?) (24, 27, D:3) a jackal corpse a jackal corpse (23, 29, D:3) a scroll of remove curse (24, 29, D:3) a potion of curing