hemol Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (-17, 9, D:1) 4 stones a +0 short sword a +0 dagger (11, 11, D:1) a +0 dagger (13, 17, D:1) 19 arrows (13, 22, D:1) a +0 ring mail (-4, 23, D:1) a stone (-4, 24, D:1) 2 stones (-2, 24, D:1) a stone (0, 24, D:1) a stone (11, 39, D:1) 17 stones (-32, 45, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (2, 1, D:2) a stone (2, 4, D:2) 24 bolts (17, 6, D:2) 17 arrows (17, 9, D:2) 2 stones (19, 9, D:2) a stone (20, 9, D:2) a stone (28, 32, D:2) a +0 trident (15, 36, D:2) 16 stones (18, 44, D:2) a cursed -2 club (25, 45, D:2) a cursed -2 blowgun (10, 47, D:2) a +0 whip (11, 55, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (24, 6, D:3) a +0 dagger (24, 10, D:3) 15 bolts of penetration (49, 10, D:3) a +0 whip (43, 11, D:3) a +0 scale mail (42, 13, D:3) a +0 long sword (5, 15, D:3) a +0 club (-3, 17, D:3) a +0 club (17, 20, D:3) 2 stones (17, 21, D:3) a stone (18, 22, D:3) a stone (19, 24, D:3) a +0 club (unseen) (18, 25, D:3) 16 stones (unseen) (21, 27, D:3) a +0 robe (22, 31, D:3) a +0 pair of gloves (24, 38, D:3) 14 sling bullets of flame Level 4 of the Dungeon (0, 0, D:4) 16 stones (27, 0, D:4) 29 arrows (0, 5, D:4) a +0 ring mail (14, 6, D:4) 7 arrows (2, 16, D:4) a +0 spear (26, 19, D:4) a cursed -3 hunting sling (4, 20, D:4) a +0 mace (-10, 26, D:4) a +0 club (36, 37, D:4) a +0 flail a +0 leather armour (-25, 46, D:4) 8 sling bullets of flame (9, 51, D:4) a cursed -1 club (-21, 52, D:4) a +0 hunting sling 10 stones (-20, 52, D:4) a +0 hunting sling 21 stones (-21, 53, D:4) 2 stones (21, 53, D:4) a +0 club (-21, 55, D:4) a stone (-15, 56, D:4) 2 stones (-18, 58, D:4) a +0 club a +0 animal skin a +0 helmet (-19, 59, D:4) a +0 club a +0 club a cursed -1 club a +0 club a +0 club (-16, 59, D:4) a stone (-14, 59, D:4) 11 stones a +0 hunting sling Level 5 of the Dungeon [Shop] Kliahir's Jewellery Shop an uncursed ring of protection from fire (275 gold) a cursed ring of loudness (49 gold) a cursed -3 ring of slaying (22 gold) the amulet of Secrets {Clar MR+ MP+9 Dex-5 Stlth+} (273 gold) [amulet of clarity] It provides mental clarity. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. a +4 ring of dexterity (297 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of wizardry (330 gold) a cursed amulet of guardian spirit (297 gold) an uncursed ring of sustain abilities (192 gold) (0, 0, D:5) 17 stones (2, 0, D:5) a +0 leather armour (0, 1, D:5) a +0 leather armour (1, 1, D:5) a +0 leather armour (0, 7, D:5) a +0 scale mail a +0 dagger (20, 8, D:5) a cursed -2 hunting sling a +0 dagger (0, 9, D:5) a +0 leather armour (-32, 10, D:5) a +0 club (18, 10, D:5) a stone (19, 10, D:5) a stone (0, 12, D:5) a +0 ring mail (20, 12, D:5) a stone (-1, 13, D:5) a +0 flail (1, 19, D:5) a +0 falchion a +0 war axe a +0 club (-41, 20, D:5) a +0 hunting sling 24 stones (0, 20, D:5) a +0 short sword a +0 chain mail (-39, 21, D:5) a stone (2, 21, D:5) a +0 short sword a +0 falchion a +0 giant spiked club (3, 21, D:5) a +2 dagger of venom a +0 leather armour (14, 21, D:5) a +0 shortbow 10 arrows (-12, 22, D:5) a +0 club (10, 22, D:5) an arrow (12, 22, D:5) an arrow (13, 22, D:5) an arrow (3, 23, D:5) a +0 whip a +0 dagger 2 tomahawks a +0 leather armour (3, 24, D:5) a +0 morningstar a +0 mace a +0 club a +0 ring mail a +0 dagger a +0 club a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 25, D:5) 2 tomahawks a cursed -3 long sword a +0 plate armour 32 stones (8, 26, D:5) a +0 hand axe (3, 27, D:5) a cursed +0 dagger a +0 robe (9, 27, D:5) a +0 war axe a +0 chain mail (11, 39, D:5) a +0 club (21, 46, D:5) a +0 robe (6, 51, D:5) a +0 club (3, 54, D:5) a +0 club a +0 halberd (23, 54, D:5) a +0 short sword (23, 55, D:5) a +0 flail a +0 spear (23, 56, D:5) a +0 club Level 6 of the Dungeon [Shop] Miuxkit's Weapon Emporium 13 arrows of flame (84 gold) the +4 hunting sling "Keawinlo" {freeze, MR+ Str+3} (540 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 trident (45 gold) 20 arrows (52 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) the +3 quarterstaff "Ruetsolo" {freeze, Str+4} (488 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a +0 whip (32 gold) a +0 falchion (39 gold) (0, 0, D:6) a +0 pair of gloves (13, 1, D:6) 18 stones (29, 3, D:6) 14 poisoned needles (-2, 6, D:6) 19 stones (42, 7, D:6) 18 stones (49, 8, D:6) a tomahawk (50, 8, D:6) a tomahawk (52, 8, D:6) a +0 scimitar 5 tomahawks a +0 chain mail (41, 10, D:6) a +2 mace of distortion (44, 11, D:6) a +0 club a +0 chain mail (9, 14, D:6) 19 gold pieces (-4, 16, D:6) 13 stones (22, 18, D:6) 17 stones (21, 19, D:6) a +0 club (48, 35, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +3 hand axe a +0 robe (1, 1, D:7) a +0 dagger a +0 robe a +3 war axe a +0 robe (1, 7, D:7) a cursed -1 trident (-30, 9, D:7) a +0 quarterstaff (-18, 16, D:7) a +0 leather armour (-12, 22, D:7) a +0 flail (-12, 23, D:7) a cursed -1 whip a +0 halberd (24, 35, D:7) a +0 buckler (-18, 38, D:7) a +0 plate armour (-19, 39, D:7) 13 poisoned needles (30, 43, D:7) a +0 club (-17, 44, D:7) a +0 flail (-17, 45, D:7) a +0 ring mail a +0 falchion (-17, 46, D:7) a +0 club a +0 club a +0 ring mail (-18, 47, D:7) a +0 giant club (-18, 51, D:7) a +1 dagger of distortion (37, 60, D:7) a cursed +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an arrow (-2, 2, D:8) an arrow (-11, 3, D:8) 15 stones (47, 4, D:8) a +0 leather armour (-3, 5, D:8) an arrow (-3, 6, D:8) a +0 shortbow 24 arrows (-15, 8, D:8) 8 bolts (26, 11, D:8) a +0 pair of gloves (37, 17, D:8) a cursed +0 leather armour (24, 21, D:8) 19 stones (22, 24, D:8) a -1 spear a +0 animal skin (23, 24, D:8) a +0 dire flail (-11, 26, D:8) 11 poisoned needles a cursed -2 blowgun a +0 short sword (-10, 26, D:8) 3 stones a cursed -3 short sword (-10, 27, D:8) a stone (-12, 31, D:8) the +0 helmet of Quantum Leap {+Blink rF- Str+2} It affects your strength (+2). It makes you vulnerable to fire. It lets you blink. (36, 38, D:8) a +0 leather armour (16, 39, D:8) a +0 helmet (33, 40, D:8) a +0 war axe (40, 40, D:8) 24 stones (26, 46, D:8) an arrow (27, 47, D:8) an arrow (28, 47, D:8) 3 arrows a +0 short sword a +0 cloak (29, 48, D:8) an arrow (31, 49, D:8) a +0 shortbow 10 arrows (38, 51, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) 18 stones (7, 6, D:9) 11 arrows of flame (-1, 9, D:9) a +0 falchion (45, 11, D:9) a +0 battleaxe a +0 plate armour (46, 11, D:9) a +0 dagger a cursed -1 club a +0 dagger a +0 robe (46, 12, D:9) a +0 ring mail a +0 flail (-3, 17, D:9) a +0 club (-4, 19, D:9) a +0 giant club (16, 20, D:9) a +0 spear of freezing (18, 20, D:9) a +0 mace (16, 22, D:9) a +0 hand axe (18, 22, D:9) a +0 falchion (-3, 23, D:9) 13 stones (35, 26, D:9) a cursed -1 shortbow 21 arrows (35, 28, D:9) 2 arrows (35, 29, D:9) an arrow (35, 30, D:9) 2 arrows (35, 31, D:9) an arrow (7, 33, D:9) a +0 mace a +0 chain mail (8, 33, D:9) a +0 flail (8, 34, D:9) a +0 dagger a +0 robe (7, 36, D:9) a +0 dagger a +0 robe (22, 46, D:9) a +0 hand axe (36, 46, D:9) a +0 club (-9, 48, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (7, 4, D:10) a +0 hand axe (-3, 5, D:10) a +0 mace (6, 5, D:10) a cursed +0 flail (7, 5, D:10) a +0 whip (-10, 8, D:10) a +0 giant spiked club (42, 27, D:10) a +0 giant club (-13, 35, D:10) a +0 club (-12, 35, D:10) a +0 glaive of chopping a +0 plate armour (-11, 35, D:10) a +0 hand axe a +0 leather armour (-10, 35, D:10) a +0 mace (8, 39, D:10) a +1 short sword of speed (8, 40, D:10) 2 stones a +2 short sword of venom (9, 40, D:10) a +0 dagger (7, 41, D:10) a stone a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 20 bolts (10, 0, D:11) a +0 giant club (-3, 5, D:11) a +0 mace (-2, 5, D:11) 5 gold pieces (-1, 5, D:11) 6 gold pieces (unseen) (0, 5, D:11) a +0 leather armour (2, 6, D:11) a cursed -3 great mace a +0 halberd (-7, 8, D:11) 21 stones (-2, 8, D:11) a +0 scale mail a +0 whip (-6, 12, D:11) 13 stones (-23, 13, D:11) 24 stones (29, 18, D:11) a +0 mace a +0 ring mail (30, 18, D:11) a +0 hand axe a +1 leather armour of cold resistance (-5, 22, D:11) 18 stones (-9, 23, D:11) a +0 quarterstaff (-19, 25, D:11) a +0 giant club (30, 32, D:11) a +0 rapier (-8, 40, D:11) a +0 whip (-19, 46, D:11) a +0 hand axe (-19, 47, D:11) a +0 dagger a +0 short sword a +0 short sword a +0 leather armour (-19, 48, D:11) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) 12 gold pieces (-1, 1, Orc:1) 5 gold pieces (6, 1, Orc:1) 3 gold pieces (2, 2, Orc:1) 6 gold pieces (11, 2, Orc:1) 16 gold pieces (2, 4, Orc:1) 17 gold pieces (9, 5, Orc:1) 23 gold pieces (-34, 7, Orc:1) 22 gold pieces (4, 8, Orc:1) 16 gold pieces (-37, 11, Orc:1) 16 gold pieces (4, 11, Orc:1) 17 gold pieces (15, 12, Orc:1) 4 gold pieces (-24, 44, Orc:1) 8 gold pieces (-31, 48, Orc:1) a tomahawk (-19, 48, Orc:1) 10 gold pieces (-22, 50, Orc:1) 11 gold pieces (-28, 51, Orc:1) 13 gold pieces (-23, 55, Orc:1) 15 gold pieces