hello the Dungeon (0, 0, D) a +0 cloak (1, 0, D) a +0 helmet (2, 0, D) a +1 scale mail a +0 pair of gloves a +0 scale mail (7, -2, D) a +0 blowgun a +0 dagger of venom a curare-tipped needle the kobold corpse of Sonja (skeletalised by now) (8, 0, D) a +0 whip (8, 4, D) a cursed +0 falchion a +0 ring mail a +0 dire flail a +0 chain mail a +0 giant spiked club (12, -2, D) 5 curare-tipped needles (13, -2, D) a curare-tipped needle a +0 dagger a cursed +0 robe (13, 4, D) a +0 pair of gloves (15, 4, D) the +2 scimitar "Urao" {vamp, SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you see invisible. a +0 lajatang a +2 halberd of protection a +1 broad axe of chopping the +2 rapier of Sunlight {pierce, *Noise rElec rN+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It insulates you from electricity. It protects you from negative energy. It may make noises in combat. (16, 4, D) an uncursed staff of energy (27, -4, D) 50 gold pieces (28, -4, D) 50 gold pieces (29, -4, D) 50 gold pieces (30, -4, D) 50 gold pieces (31, -4, D) a +0 mace (still there?) a +3 long sword (still there?) (32, -4, D) a +0 battleaxe a +0 plate armour 50 gold pieces (33, -4, D) a +0 short sword a +0 plate armour (37, -4, D) a cursed -2 halberd a +0 scale mail (38, -4, D) a +0 flail 50 gold pieces an orc corpse (39, -4, D) a +1 hand axe of flaming a +0 leather armour 50 gold pieces (40, -4, D) a +0 club a +0 leather armour 50 gold pieces (41, -4, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 short sword a +0 plate armour 200 gold pieces an orc corpse (42, -4, D) 50 gold pieces (43, -4, D) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour 50 gold pieces an orc corpse (44, -4, D) 50 gold pieces (45, -4, D) a +0 falchion a +0 scale mail 50 gold pieces an orc corpse (46, -4, D) a +0 dagger 3 tomahawks 50 gold pieces (47, 0, D) 7 stones (50, 4, D) a +0 giant club (53, -4, D) a tomahawk (56, 4, D) a +0 club a +0 short sword a stone