Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 11619163281665541589 1374 heinrich the Covert (level 8, -1/67 HPs) Began as a Gnoll Delver on Mar 22, 2024. Slain by a water moccasin (6 damage) ... on level 7 of the Dungeon. The game lasted 00:11:08 (8300 turns). heinrich the Covert (Gnoll Delver) Turns: 8300, Time: 00:11:09 Health: -1/67 AC: 3 Str: 17 XL: 8 Next: 66% Magic: 0/13 EV: 13 Int: 11 God: Gold: 374 SH: 0 Dex: 15 Spells: 14/14 levels left rFire + . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... B - amulet of guardian spirit Stlth ++++ w - +6 ring of strength HPRegen 0.31/turn D - ring of protection from fire MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-1 -> -9) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 374 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) r - a +0 trident Armour b - a +0 leather armour (worn) v - a +0 buckler Jewellery f - the ring "Wuro Kai" {Fire *Slow rPois Str+2 Stlth+} (You found it on level 5 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. j - the ring of Coronation {Fire rN+ Str+2 Dex-3 SInv} (You found it on level 4 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. w - a +6 ring of strength (left hand) B - an amulet of guardian spirit (around neck) D - a ring of protection from fire (right hand) E - a ring of ice G - an amulet of reflection Wands g - a wand of digging (3) Scrolls c - 2 scrolls of fog d - 6 scrolls of revelation e - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of vulnerability {unknown} u - a scroll of silence {unknown} y - 3 scrolls of teleportation {unknown} Potions i - 2 potions of mutation k - a potion of berserk rage o - a potion of ambrosia {unknown} p - 2 potions of degeneration {unknown} q - a potion of might s - 2 potions of heal wounds {unknown} t - a potion of attraction {unknown} x - a potion of brilliance {unknown} z - a potion of curing A - 3 potions of lignification {unknown} C - 2 potions of enlightenment Skills: + Level 7.5 Fighting + Level 3.6 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 5.9 Polearms + Level 3.6 Staves + Level 3.6 Ranged Weapons + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 10.2 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 3.6 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy + Level 4.0 Invocations + Level 3.6 Evocations + Level 3.2 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Animate Armour Summ/Erth 16% N/A 65% 4 Passage of Golubria Tloc 8% N/A 65% 4 Silence Hex/Air 4% N/A 94% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Starburst Conj/Fire 4% 6d3 100% 6 Discord Hex 4% N/A 100% 8 Disjunction Tloc 4% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You bite the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You die... ~~P. ./..P~### ..... .# # (...##.##.# ∆ .........# #........# ###........# #########..........# #####......##...@S.....# ...........'...........# #####......##....#####.# ......)#....+.....).. ######.#.####....#### #.................. .........#.######.## ..#......#.# ... #........#.# ## You could see a water moccasin. Vanquished Creatures A wyvern (D:7) A sky beast (D:7) 2 black bears An ice beast (D:6) An ogre (D:5) A scorpion (D:6) 3 bombardier beetles 9 hounds A jelly (D:7) An orc priest (D:6) Terence (D:2) An iguana (D:5) 2 orc wizards A sleepcap (D:4) 5 adders 3 shadow imps A white imp (D:7) 4 ufetubi (D:6) A ribbon worm (D:2) 11 orcs 4 bats (D:1) 3 endoplasms 6 giant cockroaches 4 hobgoblins 3 jackals (D:1) 2 quokkas 8 ball pythons A frilled lizard (D:1) 4 goblins 5 kobolds 3 rats 94 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | heinrich the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 61 | D:5 | Noticed an ogre 117 | D:4 | Noticed a bombardier beetle 167 | D:4 | Reached XP level 2. HP: 5/29 MP: 2/2 668 | D:4 | Identified the ring of Coronation {Fire rN+ Str+2 Dex-3 | SInv} 1069 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 1218 | D:1 | Reached skill level 1 in Invocations 1759 | D:2 | Reached skill level 1 in Short Blades 1759 | D:2 | Reached skill level 1 in Long Blades 1759 | D:2 | Reached skill level 1 in Axes 1759 | D:2 | Reached skill level 1 in Maces & Flails 1759 | D:2 | Reached skill level 1 in Staves 1759 | D:2 | Reached skill level 1 in Ranged Weapons 1759 | D:2 | Reached skill level 1 in Throwing 1759 | D:2 | Reached skill level 1 in Armour 1759 | D:2 | Reached skill level 1 in Shields 1759 | D:2 | Reached skill level 1 in Unarmed Combat 1759 | D:2 | Reached skill level 1 in Spellcasting 1759 | D:2 | Reached skill level 1 in Evocations 1913 | D:2 | Reached skill level 1 in Shapeshifting 1913 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/5 1940 | D:2 | Noticed Terence 2361 | D:3 | Reached skill level 1 in Conjurations 2361 | D:3 | Reached skill level 1 in Hexes 2361 | D:3 | Reached skill level 1 in Summonings 2361 | D:3 | Reached skill level 1 in Necromancy 2361 | D:3 | Reached skill level 1 in Translocations 2361 | D:3 | Reached skill level 1 in Fire Magic 2361 | D:3 | Reached skill level 1 in Ice Magic 2361 | D:3 | Reached skill level 1 in Air Magic 2361 | D:3 | Reached skill level 1 in Earth Magic 2361 | D:3 | Reached skill level 1 in Alchemy 3082 | D:4 | Reached XP level 5. HP: 45/47 MP: 5/7 3420 | D:4 | Found a snail-covered altar of Cheibriados. 3745 | D:4 | Reached XP level 6. HP: 53/53 MP: 8/8 3975 | D:4 | Reached skill level 5 in Polearms 3975 | D:4 | Reached skill level 5 in Dodging 4383 | D:5 | Noticed a black bear 4408 | D:5 | Killed a black bear 4443 | D:5 | Identified the ring "Wuro Kai" {Fire *Slow rPois Str+2 | Stlth+} 4664 | D:5 | Reached XP level 7. HP: 49/60 MP: 5/10 5225 | D:2 | Killed Terence 6286 | D:5 | Reached skill level 10 in Stealth 6725 | D:6 | Reached XP level 8. HP: 67/67 MP: 12/12 6821 | D:6 | Found a staircase to the Ecumenical Temple. 6835 | Temple | Entered the Ecumenical Temple 7850 | D:7 | Noticed a wyvern 7864 | D:7 | Killed a wyvern 8300 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic D:2: layout_basic, uniq_terence D:3: layout_loops_ring D:4: layout_basic, mainiacjoe_overflow_six_doors_small, chequers_serial_rivers_micro_a D:5: layout_loops_corners D:6: layout_layer_cave, minmay_temple_entry_statues_fountains, grunt_decor_clamped D:7: layout_basic, bloody_makhleb, serial_bayou, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_pond_b, serial_bayou_pond_c, minmay_bent Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 10 | 10.2 Invocations | 1 2 3 4 | 4.0 Short Blades | 1 2 3 | 3.6 Long Blades | 1 2 3 | 3.6 Axes | 1 2 3 | 3.6 Maces & Flails | 1 2 3 | 3.6 Staves | 1 2 3 | 3.6 Ranged Weapons | 1 2 3 | 3.6 Throwing | 1 2 3 | 3.6 Armour | 1 2 3 | 3.6 Shields | 1 2 3 | 3.6 Unarmed Combat | 1 2 3 | 3.6 Spellcasting | 1 2 3 | 3.6 Evocations | 1 2 3 | 3.6 Shapeshifting | 1 2 3 | 3.2 Conjurations | 1 2 3 | 3.0 Hexes | 1 2 3 | 3.0 Summonings | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Translocations | 1 2 3 | 3.0 Fire Magic | 1 2 3 | 3.0 Ice Magic | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.0 Earth Magic | 1 2 3 | 3.0 Alchemy | 1 2 3 | 3.0 Polearms | 5 | 5.9 Dodging | 5 | 5.9 Fighting | 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 104 | 160 | 270 || 534 Bite | 7 | 12 | 32 || 51 Use: Scroll | | 1 | 6 || 7 Potion | | 1 | 6 || 7 Stab: Sleeping | 17 | 15 | 9 || 41 Distracted | 1 | | 2 || 3 Armour: Leather armour | 37 | 65 | 152 || 254 Dodge: Dodged | 28 | 67 | 120 || 215 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8210 | 7856 | 354 | 1453 | 4927 | 8 | 1026.2 | Dungeon | 8208 | 7854 | 354 | 1453 | 4927 | 7 | 1172.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1935 daAuts D:6: 1748 daAuts D:5: 1451 daAuts D:2: 1039 daAuts D:3: 966 daAuts D:1: 776 daAuts D:7: 292 daAuts Temple: 1 daAuts