heinrich Level 1 of the Dungeon (0, 0, D:1) a staff of cold (0, 20, D:1) a +0 dagger (2, 14, D:1) a hobgoblin skeleton (4, 5, D:1) a hobgoblin skeleton (7, 24, D:1) a ball python skeleton (7, 35, D:1) a +0 club (8, 8, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 35, D:1) a +0 plate armour (15, 38, D:1) a +0 club (17, 35, D:1) a rat skeleton (19, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 37, D:1) a +0 ring mail (24, 22, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a +0 whip 4 stones a rat skeleton (27, 33, D:1) 3 stones (33, 40, D:1) a frilled lizard skeleton (33, 41, D:1) a +0 spear (36, 30, D:1) a +0 short sword (41, 17, D:1) a rat skeleton (42, 19, D:1) a rat skeleton (43, 20, D:1) a +0 dagger 3 stones a kobold skeleton (50, 42, D:1) a +2 whip of electrocution (56, 12, D:1) a bat corpse (skeletalised by now) (59, -2, D:1) a quokka corpse (skeletalised by now) (59, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Irghic's Jewellery Emporium an amulet of regeneration (300 gold) a +5 ring of evasion (360 gold) an amulet of reflection (300 gold) a ring of magical power (200 gold) an amulet of regeneration (300 gold) the ring of Keovvog {rPois rCorr AC+4} (528 gold) [ring of protection] AC+4: It affects your AC (+4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a ring of protection from cold (250 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (9, -20, D:2) a +0 dagger of electrocution a kobold skeleton (9, -18, D:2) a +0 sling a +0 club (15, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, 7, D:2) a +0 chain mail (45, -28, D:2) 6 stones (48, 20, D:2) a +0 leather armour (49, 15, D:2) a ball python corpse (skeletalised by now) (57, -28, D:2) a +0 robe Level 3 of the Dungeon (2, -12, D:3) a +0 club (3, -9, D:3) a +0 rapier (5, -10, D:3) a quokka corpse (skeletalised by now) (11, -27, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -13, D:3) a hobgoblin corpse (skeletalised by now) (20, -16, D:3) a +0 sling (21, -16, D:3) a +0 sling (22, -21, D:3) a +0 leather armour (22, 0, D:3) 5 stones (26, -8, D:3) an adder skeleton (28, -8, D:3) a +0 whip a +0 robe (30, -24, D:3) a rat skeleton (32, -6, D:3) 5 stones (35, -28, D:3) a quokka corpse (skeletalised by now) (36, -3, D:3) a +0 robe (38, -22, D:3) a rat corpse (skeletalised by now) (38, -10, D:3) 7 stones (39, -23, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, -11, D:3) a stone (40, -4, D:3) a +0 leather armour (42, -13, D:3) a rat corpse (skeletalised by now) (43, -13, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, 5, D:4) a javelin (4, 3, D:4) a javelin (6, 0, D:4) a +0 giant spiked club (7, 2, D:4) 5 stones (10, -3, D:4) a +0 mace (15, -35, D:4) a +0 short sword 2 stones a kobold skeleton (15, -28, D:4) a howler monkey corpse (18, -30, D:4) a potion of degeneration (21, -34, D:4) a +0 mace (22, -34, D:4) a +0 whip a +0 dagger of speed a +0 robe a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -34, D:4) a +0 dagger 2 stones a +0 club a +0 ring mail (25, -34, D:4) a +0 spear (26, -34, D:4) a +0 short sword a stone (26, -16, D:4) a scroll of amnesia (27, -29, D:4) a +1 mace of holy wrath (28, -17, D:4) a hobgoblin corpse (28, 7, D:4) a +0 club a +0 short sword a kobold skeleton (30, -35, D:4) the +1 plate armour of Cauty {Harm rElec Int-4} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (30, 7, D:4) a maw talisman a jackal skeleton (46, -32, D:4) a +0 dagger (47, -23, D:4) a +0 club Level 5 of the Dungeon the Ecumenical Temple