heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 0, D:1) a rat corpse (skeletalised by now) (9, -23, D:1) an orb of guile (13, 20, D:1) a +0 short sword 4 stones (14, 25, D:1) 4 stones (16, 22, D:1) a +0 ring mail (21, -23, D:1) a hobgoblin skeleton (22, -12, D:1) a +0 club (28, 24, D:1) a bat corpse (skeletalised by now) (30, 28, D:1) a +0 leather armour (38, -19, D:1) a +0 dagger a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, 4, D:1) a jackal skeleton (39, -15, D:1) a +0 dagger a goblin skeleton (40, 6, D:1) a staff of alchemy (44, 5, D:1) a rat skeleton (45, -11, D:1) a +3 short sword (50, -21, D:1) a +0 dagger (53, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (61, 4, D:1) a bat corpse (skeletalised by now) (61, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (6, 10, D:2) a +0 spear (6, 28, D:2) the felid corpse of Natasha (skeletalised by now) (16, 36, D:2) a +0 leather armour (28, 13, D:2) a +0 leather armour (36, 0, D:2) a +0 dagger a goblin corpse (36, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, 7, D:2) a quokka corpse (41, 15, D:2) a +0 robe (43, 5, D:2) a ribbon worm corpse (44, 16, D:2) 6 stones (44, 22, D:2) a +0 ring mail