heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 22, D:1) a +0 club (4, -17, D:1) a +3 dagger a goblin corpse (skeletalised by now) (6, 23, D:1) a quokka skeleton (19, -12, D:1) a +0 club (20, 3, D:1) 6 stones (20, 13, D:1) 2 stones (25, -11, D:1) a +0 sling (26, -7, D:1) a bat skeleton (31, -2, D:1) a jackal skeleton (32, -2, D:1) a +0 dagger a goblin skeleton (40, -3, D:1) a bat skeleton (45, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (4, -8, D:2) the +5 short sword "Vubefec" {elec, rN+} rN+: It protects you from negative energy. (10, -8, D:2) 5 stones (11, 10, D:2) an adder skeleton (17, 8, D:2) 5 stones (20, -1, D:2) a +0 whip (20, 5, D:2) a +0 mace (39, -7, D:2) a +0 dagger (41, 7, D:2) a +0 robe (43, 17, D:2) a +0 whip (47, 10, D:2) 4 stones (52, 26, D:2) a +0 hammer (56, 27, D:2) a +0 short sword a +0 scale mail a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (63, 26, D:2) a +0 hammer (63, 27, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a staff of cold (6, 18, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (13, 25, D:3) a stone (25, 12, D:3) a rat skeleton (35, 2, D:3) a +0 dagger a goblin skeleton (35, 5, D:3) a hobgoblin corpse (skeletalised by now) (43, -17, D:3) an adder corpse (skeletalised by now) (47, -8, D:3) a +0 sling (50, -12, D:3) 7 stones Level 4 of the Dungeon (4, 1, D:4) a +0 whip (5, -17, D:4) 4 stones a +0 short sword a +0 dagger a kobold skeleton (6, -17, D:4) a +0 whip a gnoll skeleton (10, -20, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (11, -20, D:4) a +0 whip a +0 robe (13, -20, D:4) a +0 club a gnoll corpse (skeletalised by now) (14, -7, D:4) a +0 falchion (16, -5, D:4) 4 stones a +0 short sword (19, -3, D:4) a ball python skeleton (20, -24, D:4) a +0 robe (20, -9, D:4) a quokka skeleton (33, 0, D:4) a +0 short sword a kobold skeleton (36, -17, D:4) a hound skeleton (39, 22, D:4) a staff of fire (41, -2, D:4) a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 club a +2 whip of pain 3 stones a +0 hand axe a +0 short sword an orc skeleton an orc skeleton an orc skeleton an orc skeleton a frilled lizard skeleton (45, 1, D:4) a +0 dagger (47, 1, D:4) a +0 club (59, 3, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (14, -8, D:5) an iguana skeleton (16, 35, D:5) a black bear corpse (skeletalised by now) (17, 20, D:5) an iguana corpse (skeletalised by now) (18, 18, D:5) a +0 chain mail (19, 35, D:5) an adder corpse (skeletalised by now) (21, 8, D:5) a +0 club (22, 7, D:5) a +0 ring mail a +0 short sword (22, 8, D:5) a +0 trident (22, 9, D:5) a +0 short sword (24, 7, D:5) a +0 leather armour a boomerang a +0 mace an orc skeleton (24, 30, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a blade talisman (10, -20, D:6) 9 stones (14, -1, D:6) a +0 falchion an orc corpse (skeletalised by now) (15, -1, D:6) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 0, D:6) a +0 glaive the human corpse of Maggie (skeletalised by now) (16, -1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -4, D:6) a +1 whip of venom (22, -18, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 morningstar an orc corpse (skeletalised by now) (22, -17, D:6) a +0 club a +0 leather armour (22, -14, D:6) a +0 orcbow (23, -11, D:6) a +0 giant club an ogre skeleton (27, -9, D:6) an adder skeleton (32, -11, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (33, -35, D:6) an iguana corpse (skeletalised by now) (35, -31, D:6) a +0 dagger (41, -2, D:6) 2 stones (43, -12, D:6) a +0 sling (45, -29, D:6) a water moccasin skeleton (48, -27, D:6) 2 stones (49, -32, D:6) a +0 whip (49, -31, D:6) a +0 short sword (49, -30, D:6) a +0 dagger (54, -22, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 3 stones (4, 42, D:7) a steam dragon corpse (skeletalised by now) (12, 32, D:7) a +0 falchion (15, 45, D:7) a +0 orcbow of freezing (20, 14, D:7) an orb of guile (21, 29, D:7) a +0 whip (22, 17, D:7) a +0 robe a +3 halberd a water moccasin skeleton (22, 39, D:7) a +0 sling (23, 15, D:7) a +0 robe a +2 short sword (27, 22, D:7) a +0 flail a +0 giant spiked club a +0 flail a +0 whip a +0 leather armour a +0 whip an orc skeleton a gnoll skeleton a gnoll skeleton (27, 23, D:7) a +0 whip a gnoll skeleton (30, 19, D:7) a +0 robe 3 boomerangs a +0 falchion a +0 scale mail a +0 war axe an orc skeleton (31, 20, D:7) a +0 long sword a +0 leather armour an orc skeleton (32, 19, D:7) a +0 mace (32, 23, D:7) a +0 ring mail a +0 heavy mace a +0 flail (33, 17, D:7) a +0 club an orc skeleton (33, 23, D:7) a +0 club an orc skeleton (39, 30, D:7) a +0 club (40, 16, D:7) a +0 dagger of venom +0 steam dragon scales (40, 31, D:7) a +0 battleaxe a +0 robe (42, 15, D:7) a +0 rapier (43, 33, D:7) a +2 morningstar a +0 robe (45, 22, D:7) a +0 cloak a steam dragon corpse (skeletalised by now) (51, 34, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 sling of War {elec, Str+5 Int-2} (3200 gold) Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). the +9 sling "Newtslayer" {freeze, rElec SInv} (6590 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring of Toamp {Fly rF++ Will+ Str+3 Dex-4} (4550 gold) [ring of flight] Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. Will+: It increases your willpower. Fly: It grants you flight. the +2 robe of the Cicada {rElec Will- Int+3} (2680 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (1, 36, D:8) a +0 ring mail (5, 15, D:8) a yak corpse (skeletalised by now) (10, 14, D:8) a +0 club an orc corpse (skeletalised by now) (10, 15, D:8) a +0 falchion 2 boomerangs an orc corpse (skeletalised by now) (11, 14, D:8) a +0 club an orc corpse (skeletalised by now) (11, 15, D:8) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (15, 0, D:8) a +0 scale mail (15, 19, D:8) 2 potions of lignification (16, 4, D:8) a +0 whip (16, 19, D:8) 2 potions of attraction (17, 32, D:8) a +0 scale mail a +0 trident (18, 31, D:8) a +0 robe a +0 dagger a +0 flail an orc skeleton (19, 31, D:8) a +0 whip an orc skeleton (23, 30, D:8) a +0 club (25, 31, D:8) a +0 ring mail 3 boomerangs a +0 dagger an orc skeleton (27, 31, D:8) a +0 leather armour a +0 club an orc skeleton (27, 32, D:8) a +0 hand axe an orc skeleton (55, 14, D:8) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -25, D:9) a +0 robe a +0 dagger (2, -24, D:9) a +0 robe a +0 dagger (2, -23, D:9) 2 boomerangs a +0 club (2, -21, D:9) 7 poisoned darts a +0 dagger a kobold skeleton (2, -20, D:9) 3 stones a +0 dagger a kobold skeleton (3, -24, D:9) a +0 hand axe (3, -23, D:9) a +0 club 2 boomerangs a +0 club an orc skeleton an orc skeleton (3, -20, D:9) a +0 dagger (4, -21, D:9) a curare-tipped dart a +0 club a kobold skeleton (4, -20, D:9) 2 stones a +0 club (4, -15, D:9) a +0 spear (6, -18, D:9) a +0 leather armour a +1 whip of electrocution (6, -17, D:9) a +0 leather armour a +0 trident an orc skeleton (7, -15, D:9) a +0 dagger (8, -5, D:9) a +0 robe (11, -18, D:9) a +0 pair of gloves (12, -26, D:9) a +0 ring mail (15, -30, D:9) a +3 chain mail (20, -19, D:9) 2 potions of degeneration (20, -11, D:9) a yak skeleton a yak skeleton (20, -8, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (22, -20, D:9) a +0 morningstar (24, -1, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (27, -35, D:9) a +0 robe a +0 dagger (34, -12, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (0, 21, D:10) a +0 leather armour (9, 35, D:10) the +4 whip of the Lonely Wars {flame, rElec rF+ Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (13, -1, D:10) a +0 mace (15, 16, D:10) a +0 club (15, 17, D:10) 6 stones (16, -5, D:10) 4 stones (16, 11, D:10) a potion of lignification (17, 19, D:10) 5 stones (17, 21, D:10) 4 stones (18, 19, D:10) a +2 ring mail of willpower a +0 quarterstaff of speed a +0 sling a +0 club the human skeleton of Joseph (19, -7, D:10) a +0 hand axe a +2 ring mail of positive energy (19, 21, D:10) 4 stones (19, 23, D:10) a +0 club (19, 24, D:10) 8 stones (21, 18, D:10) a +0 club (21, 20, D:10) a +0 rapier (21, 21, D:10) 3 stones (21, 23, D:10) 3 stones (22, 4, D:10) a +0 dagger a +0 ring mail a +0 flail an orc skeleton an orc skeleton (22, 5, D:10) a +0 giant club a +0 giant club a boomerang a +0 mace a +0 robe a +1 dagger of flaming a two-headed ogre skeleton an orc skeleton an orc skeleton (23, 22, D:10) a +0 quarterstaff (26, -16, D:10) a +0 club a +0 leather armour (27, -16, D:10) a +0 hand axe a +0 chain mail (28, -16, D:10) a +0 club a +0 hand axe (29, -16, D:10) a +0 dagger a +0 robe (30, 3, D:10) a +0 mace (36, 35, D:10) a troll skeleton (46, 7, D:10) 6 stones (46, 23, D:10) 5 stones (47, 18, D:10) a bullfrog skeleton (50, 6, D:10) a +0 plate armour (50, 32, D:10) a bullfrog corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Goamib's Book Emporium an Everburning Encyclopedia (532 gold) a book of Battle (364 gold) a book of Geomancy (420 gold) First Steps in Hermetics (168 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Necrotise Necromancy 1 c - Apportation Translocation 1 a book of Spatial Translocations (252 gold) a Trismegistus Codex (392 gold) a book of the Hunter (364 gold) a book of Vapours (364 gold) (15, -33, D:11) 3 stones (16, 8, D:11) 5 stones (19, 12, D:11) a troll skeleton (21, 17, D:11) a +0 quarterstaff (21, 28, D:11) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (22, 29, D:11) a +0 flail a +0 dagger a +0 robe (23, 29, D:11) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, -28, D:11) a cyclops skeleton (24, -11, D:11) a +0 dagger (24, 29, D:11) a +0 dagger (28, -12, D:11) a +0 dagger of protection 2 stones (30, -22, D:11) a +0 short sword 4 poisoned darts (30, -20, D:11) a +0 dagger a kobold corpse (skeletalised by now) (30, -12, D:11) a +0 whip 4 stones (32, -1, D:11) a +0 troll leather armour a troll skeleton (32, 0, D:11) a +0 giant spiked club a +0 giant spiked club a manticore skeleton (33, -22, D:11) a +0 whip (35, 3, D:11) an adder skeleton (39, -3, D:11) a +0 dagger a +0 robe a +0 club an orc skeleton (39, -2, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (39, 4, D:11) a +0 pair of boots (41, -1, D:11) a +0 club a +0 ring mail an orc skeleton (45, -1, D:11) 3 stones (55, 3, D:11) a maw talisman the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +1 dagger of venom a +0 robe an orc corpse (0, 2, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 broad axe a +0 plate armour a +0 flail an orc corpse (2, 0, Orc:1) a +2 dagger of speed a +0 ring mail a +0 long sword a +0 chain mail an orc corpse (3, 2, Orc:1) a +0 trident an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) 29 gold pieces (1, -6, Orc:2) a +0 giant spiked club