heinrich Level 1 of the Dungeon [Shop] Nuog's Antique Armour Emporium the +0 chain mail of Philately {rPois rN+++ Str-4 Stlth+} (777 gold) Str-4: It affects your strength (-4). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 robe of positive energy (367 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +2 helmet of intelligence (537 gold) (0, 0, D:1) a +0 rapier (9, -15, D:1) a +0 ring mail (11, -12, D:1) an orb of energy (15, -4, D:1) 6 stones (17, 25, D:1) a +0 club (22, -21, D:1) a +0 club (35, 15, D:1) a +0 sling (35, 17, D:1) 6 stones (37, 12, D:1) a +0 club (42, 4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 8, D:2) 2 stones (2, 26, D:2) a +0 hand axe (7, 8, D:2) a +0 leather armour (15, 0, D:2) 5 boomerangs (18, 13, D:2) a +0 quarterstaff (22, -12, D:2) 4 stones (25, -18, D:2) a +0 leather armour (27, -15, D:2) a +0 short sword (27, 29, D:2) a +0 chain mail (32, -8, D:2) a +0 short sword a stone (32, 26, D:2) a +0 dagger 5 stones (32, 28, D:2) a +0 club (33, 3, D:2) a +0 club (33, 25, D:2) a +0 hand axe (34, 27, D:2) a stone (34, 30, D:2) a +0 leather armour (35, 14, D:2) a +0 dagger (37, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -15, D:3) a +0 dagger (7, -13, D:3) a flux talisman (9, -30, D:3) a +0 club (12, -32, D:3) 3 poisoned darts (14, -22, D:3) a +0 short sword (17, 9, D:3) 7 stones (18, -10, D:3) a +0 ring mail (23, -31, D:3) a +0 dagger (24, -9, D:3) a +0 short sword (24, 15, D:3) a +0 quarterstaff (26, -1, D:3) a +0 quarterstaff (29, -17, D:3) a +0 short sword (29, -1, D:3) a +2 dagger of draining the +0 scale mail "Wobbor" {Will+ Regen+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 3 boomerangs (1, 0, D:4) a +0 club a +0 war axe (7, -11, D:4) a +0 barding (18, 1, D:4) a +0 leather armour (22, -27, D:4) a +0 short sword (26, 6, D:4) a +0 club Level 5 of the Dungeon [Shop] Kone's Antique Armour Shoppe a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 pair of boots (126 gold) a +0 plate armour (644 gold) a +3 leather armour of fire resistance (672 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +3 leather armour of fire resistance (672 gold) [Shop] Pitaseown's Antique Weapon Shoppe a +0 long sword (98 gold) a +4 flail of protection (733 gold) a +0 trident (98 gold) a +0 dagger (56 gold) a +0 mace (84 gold) a +0 long sword (98 gold) a +0 short sword (84 gold) a +0 whip (70 gold) a +0 trident (98 gold) [Shop] Cobeqebra's Weapon Shop a +1 falchion of electrocution (188 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (572 gold) 4 boomerangs (104 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) 5 stones (6 gold) a +0 dagger (26 gold) 5 curare-tipped darts (78 gold) (0, 0, D:5) 7 stones (9, 7, D:5) a +0 whip (15, 32, D:5) a +0 giant club (17, -14, D:5) the +7 whip of Mastery {freeze, rCorr MP+9} MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (24, -8, D:5) a scroll of noise (25, 20, D:5) a +0 dagger a +0 robe (25, 21, D:5) a +0 mace a +0 hand axe an orc corpse (skeletalised by now) (28, -3, D:5) a +6 ring of dexterity (28, -2, D:5) 14 gold pieces (29, -2, D:5) 12 gold pieces (31, 10, D:5) a +0 quarterstaff (32, 11, D:5) an adder skeleton (40, -10, D:5) 4 stones (42, 3, D:5) a +0 dagger (46, 3, D:5) a staff of earth (57, 9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 20 gold pieces (7, 2, D:6) 2 potions of might (12, -4, D:6) a scroll of teleportation (15, 4, D:6) a wand of light (5)