heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -20, D:1) a +0 short sword (11, 19, D:1) a +0 club (18, -19, D:1) a +0 club (18, 17, D:1) a +0 scale mail (22, 24, D:1) 5 stones (27, -9, D:1) a +0 dagger (31, -20, D:1) a +0 spear (33, 25, D:1) 5 stones (42, 12, D:1) a +0 ring mail (43, 1, D:1) a staff of cold (43, 29, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) the +0 mace of Reudeebyve {freeze, ^Contam rN++ Will+ Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (11, 49, D:2) a +0 club a +0 whip a +0 spear (12, 44, D:2) a +2 dagger (13, 41, D:2) a +0 club (13, 49, D:2) a +0 dagger (21, 35, D:2) a +0 club (24, 35, D:2) a +0 dagger (27, 11, D:2) a +0 club (27, 32, D:2) a +0 falchion (29, 39, D:2) a +0 robe (32, 8, D:2) a +0 club (32, 10, D:2) a +0 dagger (35, 3, D:2) a +0 club (35, 5, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +2 helmet of see invisible a +0 animal skin a +0 short sword (35, 6, D:2) a +0 club (35, 8, D:2) a +2 vampiric dagger (42, 28, D:2) a +0 dagger a +0 robe (56, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -9, D:3) a +0 club a +0 robe (2, -4, D:3) a +0 hand axe a +0 leather armour (3, -14, D:3) a +0 dagger (3, -4, D:3) a +0 club (4, -2, D:3) a +0 dagger (5, -3, D:3) a +0 trident a +0 ring mail (5, 14, D:3) a +0 leather armour (17, -12, D:3) a +0 robe (18, -22, D:3) a +0 helmet (19, -22, D:3) a +2 dagger of protection (29, -4, D:3) a +0 mace (33, 7, D:3) a +0 dagger (34, 10, D:3) a +0 leather armour (39, 0, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Kiesk's Weapon Shop a +0 sling (21 gold) a +0 whip (35 gold) a +0 quarterstaff (56 gold) 3 boomerangs (84 gold) a +1 long sword of electrocution (219 gold) a +0 rapier (56 gold) a +0 war axe of distortion (149 gold) a +0 rapier (56 gold) a +0 flail (49 gold) a +3 dagger (266 gold) (5, 19, D:4) a +0 dagger (7, -6, D:4) a +0 spear (11, 18, D:4) a +0 spear (22, 10, D:4) a +0 hand axe (23, 11, D:4) a +0 dagger (24, 4, D:4) 6 stones (24, 32, D:4) a +0 scythe a +2 robe (30, 13, D:4) a +0 leather armour (34, -5, D:4) a +0 giant spiked club (34, 20, D:4) a +0 short sword (36, 22, D:4) a +0 buckler (37, -2, D:4) a +0 robe (39, 1, D:4) a +0 war axe (44, 9, D:4) a +0 short sword (47, -3, D:4) a +0 hand axe a +0 ring mail (51, 13, D:4) a +0 falchion a +0 ring mail Level 5 of the Dungeon [Shop] Sileth's Weapon Shoppe a +0 flail (38 gold) a +0 short sword (33 gold) the +8 shortbow of Instant Death {heavy, rPois Int+2 Stlth+} (699 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison Stlth+: It makes you more stealthy. a +1 hand axe of freezing (136 gold) 4 stones (4 gold) a +0 short sword (33 gold) a +2 long sword of flaming (201 gold) a +0 battleaxe (71 gold) (0, 0, D:5) a +0 morningstar (4, -18, D:5) a +0 sling (5, 8, D:5) 4 stones (7, -13, D:5) a +0 ring mail (7, 18, D:5) a +0 sling (11, 29, D:5) a +0 ring mail (15, 27, D:5) 3 stones (17, 15, D:5) a +0 hand axe (18, 15, D:5) a +0 battleaxe a +0 plate armour (26, 10, D:5) a +0 whip of electrocution a +0 flail a +0 club (29, -4, D:5) a +0 leather armour (35, 29, D:5) a +1 whip of flaming a +0 robe (36, 12, D:5) a +0 dagger (47, 29, D:5) a +0 ring mail (53, 3, D:5) a stone Level 6 of the Dungeon (9, -22, D:6) a +0 leather armour (11, -41, D:6) a +0 ring mail (18, -42, D:6) a +0 leather armour (19, -41, D:6) a +0 giant club (23, -45, D:6) a +0 plate armour (26, -20, D:6) a +0 robe a +0 dagger a +0 mace of distortion (26, -19, D:6) a +0 robe a +0 dagger (27, -29, D:6) a +0 chain mail a +0 hand axe (31, -27, D:6) a serpent talisman (32, -34, D:6) a +0 dagger a +0 scale mail (32, -13, D:6) 5 stones (38, -45, D:6) a +0 whip of electrocution a +0 whip 2 stones a +3 short sword a +0 short sword (38, -44, D:6) a +0 dagger 5 stones a +0 short sword (38, -43, D:6) a +0 dagger 5 stones a +0 whip (53, -40, D:6) a book of Geomancy (55, -30, D:6) a +0 rapier (55, -22, D:6) a +0 leather armour (57, -22, D:6) a +0 pair of boots of rampaging (unseen) (58, -22, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -2, D:7) a +0 robe a +3 great sword (1, 0, D:7) a +2 great sword a +0 robe (4, 32, D:7) a +0 whip (17, -6, D:7) a +0 robe a +0 dagger (17, -3, D:7) a +0 halberd a +0 plate armour (21, 33, D:7) 2 stones (23, 19, D:7) a +0 chain mail (29, -15, D:7) 6 stones (40, 6, D:7) 4 large rocks (45, 36, D:7) a +0 sling Level 8 of the Dungeon [Shop] Kovoph's Antique Armour Boutique a +2 robe (368 gold) a +0 helmet (130 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) the +4 plate armour "Kenupruq" {rElec Str+2 Dex-5} (1470 gold) Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. a +4 ring mail of poison resistance (812 gold) a +1 chain mail of cold resistance (478 gold) a +0 ring mail (116 gold) (0, 0, D:8) a stone a +0 dagger a +0 short sword (1, -1, D:8) a +3 halberd of freezing a +0 robe (1, 0, D:8) a +0 whip (2, -9, D:8) 11 gold pieces (2, -8, D:8) the +2 leather armour of the Louse {+Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (unseen) (2, -7, D:8) 32 gold pieces (2, -6, D:8) a +0 whip (3, -9, D:8) a scroll of enchant weapon (3, -8, D:8) a book of Vapours (3, -7, D:8) a +4 shortbow of flaming (unseen) (3, -6, D:8) 13 gold pieces (4, -9, D:8) a potion of degeneration (4, -8, D:8) a +2 leather armour of fire resistance (unseen) (4, -7, D:8) 13 gold pieces (still there?) a +0 antimagic sling (still there?) (4, -6, D:8) 16 gold pieces (4, -1, D:8) a +6 flail a +0 robe (5, -9, D:8) 25 gold pieces (5, -8, D:8) the +1 sling of the Turnip {drain, rC+ MP+9} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (unseen) (5, -7, D:8) 19 gold pieces (5, -6, D:8) a +0 falchion (5, -5, D:8) 11 gold pieces (5, -2, D:8) a +0 robe a +3 great sword (6, -8, D:8) 6 gold pieces (6, -6, D:8) 13 gold pieces (6, -4, D:8) 8 gold pieces (6, -2, D:8) 4 stones a +0 short sword (7, -9, D:8) 14 gold pieces (7, -7, D:8) 16 gold pieces (7, -5, D:8) 16 gold pieces (7, -2, D:8) a +0 dagger a +0 leather armour a +0 trident (9, -2, D:8) a +0 robe a +0 dagger a +0 dagger (10, -3, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 dagger (10, -2, D:8) a +0 short sword (11, -2, D:8) a +0 leather armour (13, -13, D:8) a +0 whip (17, 15, D:8) 6 boomerangs (21, 12, D:8) a +0 leather armour (25, 2, D:8) a +4 hand axe a +0 robe (27, -13, D:8) a +0 quarterstaff (29, -14, D:8) a +0 war axe (32, -11, D:8) a +0 mace a +0 chain mail a +0 war axe a +0 robe a +0 great sword a +0 robe (33, 13, D:8) a +0 short sword 3 stones a +0 dagger (34, 13, D:8) a +0 dagger a +1 short sword of electrocution (35, 12, D:8) a +0 whip (35, 13, D:8) a +0 dagger 4 stones (36, -6, D:8) a +0 hand axe a +0 leather armour (37, -6, D:8) a +0 club 2 boomerangs a +0 leather armour a +0 mace a +0 leather armour a +0 flail (38, -5, D:8) a +3 hand axe a +0 robe (38, -4, D:8) a +3 scimitar a +0 robe Level 9 of the Dungeon [Shop] Conyc's Weapon Emporium 2 poisoned darts (16 gold) a +0 short sword (42 gold) a +1 great mace of protection (207 gold) 5 boomerangs (140 gold) a +0 trident (49 gold) a +1 mace of protection (148 gold) a +0 short sword (42 gold) a +0 club (14 gold) a +0 falchion (42 gold) (0, 0, D:9) a +2 dagger of electrocution a +2 robe of willpower a +0 flail of protection a +0 hand axe a +0 chain mail (0, 1, D:9) a +0 dagger a +0 dagger a +0 robe 7 stones (12, 35, D:9) a +0 dagger a +0 robe (18, 32, D:9) a +0 flail a +0 scale mail (18, 33, D:9) a +0 short sword 6 boomerangs a +0 ring mail (20, 33, D:9) a +0 dagger a +0 robe a +0 flail a +0 dagger of venom a +0 robe (24, 30, D:9) a +0 mace a +0 leather armour (24, 32, D:9) a +0 hand axe a +0 kite shield (25, 30, D:9) a +1 dagger of holy wrath a +0 robe (25, 31, D:9) a +0 dagger a +0 robe (32, 3, D:9) a +0 club (32, 4, D:9) a +0 spear (32, 5, D:9) a +0 spear (33, 2, D:9) a +0 spear a +0 trident a +0 scale mail (34, 3, D:9) a +0 spear (36, -7, D:9) 2 stones (36, 14, D:9) a +2 hand axe of freezing a +0 orcbow (38, -16, D:9) a +0 war axe (46, 26, D:9) a +0 club a +0 leather armour a +0 dagger (47, -13, D:9) a +0 helmet (47, 28, D:9) a +0 dire flail a +4 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, -7, D:10) 2 scrolls of immolation (13, -14, D:10) a scroll of torment (13, -13, D:10) a potion of lignification (14, -14, D:10) a scroll of immolation (17, 9, D:10) a +0 scimitar of flaming (18, -11, D:10) a +0 scale mail (19, -11, D:10) a +0 pair of boots (22, 20, D:10) a +0 ring mail (27, 11, D:10) a +0 hand axe (28, -15, D:10) a +0 spear (28, 8, D:10) a +0 robe a +0 dagger (29, -6, D:10) a +0 ring mail (30, 7, D:10) a +0 robe a +0 dagger (30, 9, D:10) a +0 shortbow (30, 10, D:10) a +0 chain mail a +0 mace a +0 short sword (31, 6, D:10) the +6 war axe "Qoerur" {heavy, Dex+2} Dex+2: It affects your dexterity (+2). a +0 robe a +0 robe a +0 dagger (35, 3, D:10) a +0 short sword (36, 26, D:10) a +0 giant club a +0 giant club (41, 18, D:10) a +0 dagger (44, 23, D:10) 29 gold pieces (46, 23, D:10) 8 gold pieces (47, 22, D:10) 12 gold pieces (52, -10, D:10) 5 stones (54, -7, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (33, 10, D:11) 4 large rocks (34, 4, D:11) an amulet of the acrobat (49, -32, D:11) a +0 plate armour (58, 5, D:11) a +0 orcbow (58, 6, D:11) a +0 shortbow a +0 orcbow (58, 7, D:11) a +0 shortbow a +0 orcbow (63, 8, D:11) a +0 war axe (67, -15, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 3 stones (3, 12, D:12) a +0 short sword (4, -31, D:12) a +0 shortbow of freezing (30, 2, D:12) the +3 trident of Linearity {heavy, Fly rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (31, -3, D:12) a +0 whip (38, -12, D:12) a +0 dagger a +0 robe (48, -6, D:12) a +0 dagger of draining a +0 robe (51, -13, D:12) 2 stones (57, -29, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (9, 35, Lair:1) a yak corpse (skeletalised by now) (17, 35, Lair:1) 6 stones (23, 38, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (29, -10, Lair:1) a yak corpse (29, -9, Lair:1) a yak corpse (38, 3, Lair:1) a +0 orcbow (48, 7, Lair:1) a komodo dragon corpse (skeletalised by now)