heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -31, D:1) a beast talisman (8, -5, D:1) a +0 pair of gloves (16, -15, D:1) a +0 short sword 3 stones (27, 0, D:1) a +0 robe (31, -21, D:1) a +0 whip 4 stones (37, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +5 mace "Polose" {heavy, *Noise rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (3, -5, D:2) a +0 club a +0 robe (3, 6, D:2) a +0 dagger (7, 3, D:2) a +0 war axe (8, -21, D:2) a +0 short sword 5 stones (16, -8, D:2) a +0 dagger a +0 sling a goblin corpse (17, -28, D:2) a +0 flail a +0 chain mail (18, -20, D:2) a +0 robe (18, 4, D:2) a +0 leather armour (39, -31, D:2) a +0 short sword (44, -19, D:2) a +0 dagger (47, 2, D:2) a +0 leather armour (50, -27, D:2) a +0 spear (52, -29, D:2) a +0 scale mail (52, 5, D:2) a +0 dagger 3 stones (58, -38, D:2) a +0 hammer (60, 12, D:2) 5 stones (64, 4, D:2) 4 stones (67, 8, D:2) a +0 leather armour