heinrich Level 1 of the Dungeon (7, -25, D:1) a +0 club (8, -24, D:1) a +0 club (13, -31, D:1) 6 stones (24, -32, D:1) a +0 club (25, -14, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (17, 11, D:2) a beast talisman (18, 23, D:2) 5 poisoned darts (23, 6, D:2) a +0 chain mail (23, 19, D:2) a +0 ring mail (24, -7, D:2) 3 boomerangs (28, 2, D:2) a +0 halberd (28, 3, D:2) a +0 whip (28, 4, D:2) a +0 spear (29, 4, D:2) a +0 flail Level 3 of the Dungeon (7, 21, D:3) 8 stones (8, 20, D:3) a +0 dagger (16, 27, D:3) a +0 hand axe (16, 42, D:3) an orb of guile (23, 36, D:3) a +0 dagger (28, 4, D:3) a +0 club a +0 spear (31, 6, D:3) a +0 club (42, 12, D:3) a +0 scale mail (45, 36, D:3) a +0 falchion 3 boomerangs a +0 ring mail (57, 19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cigou's Magic Scroll Emporium a scroll of revelation (82 gold) a scroll of revelation (82 gold) a scroll of brand weapon (104 gold) a scroll of noise (11 gold) a scroll of fog (44 gold) [Shop] Oviall's Armour Emporium a +1 pair of boots of stealth (181 gold) a +2 scale mail of cold resistance (231 gold) a +0 ring mail of cold resistance (121 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) the +1 plate armour "Acolywna" {Harm Rampage MP-9 Str-4} (308 gold) Str-4: It affects your strength (-4). MP-9: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) [Shop] Foly's Assorted Antiques a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +1 chain mail of fire resistance (396 gold) a +0 morningstar (96 gold) [Shop] Afooj's Armour Shoppe a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) a +0 robe (8 gold) a +1 pair of boots of stealth (198 gold) a +0 plate armour of cold resistance (360 gold) a +0 robe (8 gold) [Shop] Nuitagyaso's Antique Weapon Emporium a +0 short sword (87 gold) a +0 rapier (116 gold) a +3 arbalest (623 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (2627 gold) rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 rapier (116 gold) a +1 war axe of freezing (385 gold) a +0 quarterstaff (116 gold) a +1 long sword of electrocution (455 gold) a +0 war axe (101 gold) (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 club a +1 flail of holy wrath a +0 scale mail (10, -7, D:4) a +0 robe (12, -2, D:4) 6 stones (15, -15, D:4) a +0 war axe a +0 leather armour a +0 club a +0 robe a +0 dagger a stone a +0 dagger a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail a boomerang a +0 mace (15, -14, D:4) a +0 hand axe (16, -14, D:4) a +0 short sword (22, -29, D:4) a +0 pair of boots (26, -8, D:4) a +0 dagger a +0 animal skin (37, -30, D:4) a blade talisman (41, -13, D:4) 2 potions of attraction Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 ring mail (20, -8, D:5) a +0 falchion a +0 ring mail a +0 hand axe a +0 leather armour a +3 dagger a +0 robe (21, -9, D:5) a +0 club (28, 5, D:5) a +0 quarterstaff (48, -5, D:5) a +0 club a +0 leather armour (49, -7, D:5) a +0 dagger of speed a +0 robe a +0 vampiric dagger a +0 leather armour a +0 flail a +0 ring mail (49, -6, D:5) a +0 club a +0 leather armour (54, 9, D:5) a +0 giant club (59, 8, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (1, -17, D:6) a +2 dagger a +0 robe (1, -1, D:6) 5 large rocks (1, 4, D:6) a stone (2, 2, D:6) a stone (3, -16, D:6) a +0 spear a +0 robe (3, -15, D:6) a +0 short sword (3, -14, D:6) a +4 dagger a +0 robe (3, 0, D:6) a stone (4, -16, D:6) a +0 dire flail a +0 robe (4, 3, D:6) 16 gold pieces a stone (4, 4, D:6) 17 gold pieces (5, 1, D:6) a stone (8, 1, D:6) a +0 hand axe (13, -6, D:6) a +0 giant club a +0 giant club (22, -4, D:6) a +0 short sword (23, -4, D:6) a +0 hand axe a +0 ring mail (23, -3, D:6) a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace (23, 4, D:6) a +0 club (23, 5, D:6) a +0 mace a +0 club (24, 5, D:6) a +0 leather armour a +0 war axe (33, -8, D:6) a +0 falchion (42, -18, D:6) a +0 whip a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 10, D:7) a +0 dagger (19, -12, D:7) 7 stones (28, 7, D:7) a +0 sling (29, 19, D:7) a +0 spear (30, 18, D:7) a +0 spear (30, 19, D:7) a +0 spear (31, 18, D:7) a +0 spear (38, -15, D:7) a potion of attraction (38, 41, D:7) a +0 dagger (39, 41, D:7) a +0 scale mail a +0 club (40, 40, D:7) a +0 falchion (49, 0, D:7) a +0 giant club (53, -1, D:7) a +0 shortbow (53, 23, D:7) a +0 leather armour (53, 26, D:7) a +0 shortbow (58, 6, D:7) 13 gold pieces (58, 7, D:7) 18 gold pieces (58, 8, D:7) 9 gold pieces (59, 6, D:7) 14 gold pieces (59, 7, D:7) 9 gold pieces (59, 8, D:7) 9 gold pieces (60, 7, D:7) 11 gold pieces (61, -9, D:7) a +0 dagger a +0 robe (61, -8, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (63, 25, D:7) 6 curare-tipped darts Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (8, 1, D:8) a +0 orcbow (11, 8, D:8) Kikubaaqudgha's Monograph on Wicked Rites Spells Type Level a - Necrotise Necromancy 1 (16, 22, D:8) a +0 scimitar (17, 14, D:8) a +0 whip a +0 leather armour a +0 dagger (18, 13, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 spear a +0 club a +0 spear (24, 1, D:8) a +0 long sword (25, 16, D:8) a +0 giant club a +0 giant spiked club (32, 10, D:8) a +0 short sword a +0 robe (33, 10, D:8) a +0 long sword a +0 robe (33, 11, D:8) a +0 morningstar a +0 robe a +2 dagger a +0 robe (37, 13, D:8) a +3 long sword a +0 robe (37, 25, D:8) a +0 dagger (44, -3, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (12, 14, D:9) a +0 mace (13, 14, D:9) a +2 dagger of electrocution a +0 robe (14, 13, D:9) a +0 short sword (15, 12, D:9) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (24, 23, D:9) a +0 hand axe (25, 20, D:9) a +0 dagger a +0 robe (26, 20, D:9) a +3 glaive a +0 orcbow a +0 plate armour (26, 21, D:9) a +0 whip (32, 22, D:9) a +0 battleaxe a +0 ring mail (32, 24, D:9) a hornet corpse (36, 37, D:9) a +0 sling (38, 27, D:9) 2 potions of magic (39, 19, D:9) a +0 short sword a kobold corpse (39, 22, D:9) a +0 whip (40, 20, D:9) a +0 short sword of venom a +0 whip 2 poisoned darts a kobold corpse a howler monkey corpse a troll corpse (40, 21, D:9) a +0 dagger 2 stones (40, 28, D:9) a +0 dagger 5 poisoned darts a kobold corpse (41, 36, D:9) a +0 dagger a +0 robe a bullfrog corpse (skeletalised by now) (42, 36, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 36, D:9) a +0 hand axe a +0 dire flail a +0 chain mail (44, 25, D:9) a yak corpse (56, 21, D:9) a +0 buckler (61, 37, D:9) a +0 giant club a +0 giant club the Ecumenical Temple