heinrich Level 1 of the Dungeon (4, 9, D:1) a +0 quarterstaff (13, -5, D:1) 5 stones (18, -27, D:1) a +0 club (18, -26, D:1) a +0 club (19, -27, D:1) a +0 helmet (21, -12, D:1) 3 poisoned darts (31, -27, D:1) a +0 dagger (41, -29, D:1) a +0 hand axe (47, -26, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 28, D:2) a +3 dagger of electrocution (33, -10, D:2) 5 stones (36, -5, D:2) a +0 dagger (39, 28, D:2) a +0 dagger (39, 32, D:2) a ring of poison resistance (43, -7, D:2) a +0 short sword 3 stones (48, 5, D:2) the +1 war axe of the Original Sin {spect, *Rage rF++ rC+ Dex+2} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rC+: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). 3 stones (49, 5, D:2) a +0 dagger (56, 6, D:2) a +0 whip (57, 5, D:2) a +0 mace (58, 16, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -2, D:3) a +0 spear (15, -14, D:3) a +0 flail 6 stones (16, -5, D:3) a +0 leather armour a +0 club 5 stones a +0 club a +0 scale mail a +0 short sword (19, -8, D:3) a quokka corpse (skeletalised by now) (22, -7, D:3) a +0 club a +0 sling (29, -15, D:3) a +0 spear (33, -10, D:3) a +0 halberd Ozocubu's Autobiography (35, -3, D:3) a book of Changes (38, -10, D:3) a +0 dagger (39, -14, D:3) 5 poisoned darts (40, -10, D:3) a +0 robe (40, -5, D:3) a +0 whip (40, -3, D:3) a +0 robe (41, -4, D:3) the Handbook of Percussion Spells Type Level a - Shock Conjuration/Air 1 b - Fireball Conjuration/Fire 5 c - Iskenderun's Battlesphere Conjuration 5 d - Bombard Conjuration/Earth 6 (47, 9, D:3) a book of Cantrips Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 poisoned darts a kobold skeleton (2, 5, D:4) a +0 dagger a boomerang an orc skeleton (26, -22, D:4) a scroll of fear