heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -1, D:1) a +0 dagger (9, 19, D:1) 8 stones (10, 25, D:1) a +0 dagger (14, 21, D:1) a +0 club (18, -8, D:1) a +0 whip (20, 15, D:1) a There-And-Back Book (22, 3, D:1) a +0 dagger (25, 15, D:1) a +0 short sword (32, 26, D:1) a +0 dagger (34, -6, D:1) 5 poisoned darts (43, -12, D:1) a +0 dagger of draining (50, 1, D:1) a +0 dagger (52, 11, D:1) a +0 spear Level 2 of the Dungeon [Shop] Juloega's Assorted Antiques the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2310 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 whip (75 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +2 pair of gloves (495 gold) a +0 club (30 gold) a +0 leather armour (60 gold) a scroll of identify (60 gold) the +7 great mace of Overwhelming Force {heavy, rElec} (1821 gold) rElec: It insulates you from electricity. (0, 0, D:2) 5 stones (2, 5, D:2) 3 stones (5, 40, D:2) a +0 trident (11, 25, D:2) a +0 club (12, 10, D:2) a +0 hand axe (12, 25, D:2) 5 boomerangs (13, 8, D:2) 6 stones (15, 18, D:2) a stone (15, 22, D:2) 7 stones (15, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 13, D:2) a +0 dagger (39, 10, D:2) a +0 dagger (42, 41, D:2) a +0 short sword (43, 41, D:2) 4 stones (62, 22, D:2) a +0 short sword a +0 leather armour (62, 25, D:2) a +0 club