heinrich Level 1 of the Dungeon (0, 0, D:1) 8 stones a +2 dagger of venom (3, 1, D:1) 8 stones (3, 10, D:1) a +0 rapier (12, 4, D:1) a +0 dagger (17, -4, D:1) a beast talisman (22, 15, D:1) a +0 whip (23, 17, D:1) a +0 dagger (29, 13, D:1) 9 stones (31, 2, D:1) a book of Misfortune (33, 2, D:1) a +0 spear (37, 4, D:1) a flux talisman (51, -4, D:1) a +0 short sword 4 stones (51, 8, D:1) 3 stones (52, -1, D:1) a +0 dagger Level 2 of the Dungeon (1, 14, D:2) a +0 robe (4, 5, D:2) a +0 hand axe (4, 10, D:2) a +0 short sword (5, 27, D:2) a +0 club 3 stones (6, 14, D:2) a +0 club (9, 4, D:2) a +0 leather armour (10, 5, D:2) a +0 club (17, 27, D:2) a +0 club (20, 26, D:2) a +0 whip (37, 27, D:2) a +0 pair of boots Level 3 of the Dungeon (2, 22, D:3) a book of Geomancy (2, 34, D:3) a +0 hand axe (9, 28, D:3) a +0 club a +0 robe (27, 7, D:3) a +0 dagger (29, 1, D:3) a +0 short sword (30, 1, D:3) a +0 hand axe a +0 dagger a +0 leather armour (30, 2, D:3) a +0 mace (33, 9, D:3) a +0 ring mail (38, 25, D:3) a +0 chain mail (42, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 0, D:4) a +0 flail (1, 9, D:4) 7 stones (2, -2, D:4) a +0 hand axe (3, 21, D:4) a +0 dagger a +0 club (3, 22, D:4) a +0 dagger a +2 dagger of venom (7, -1, D:4) a +0 whip 2 stones (7, 20, D:4) a +0 club a +0 dagger (8, 20, D:4) a +0 whip a +0 animal skin a +0 helmet (12, -12, D:4) a +0 trident 9 stones (15, -13, D:4) 2 stones (17, -5, D:4) a +0 dagger (17, 3, D:4) a +0 hand axe (18, 4, D:4) a +0 giant spiked club (20, 5, D:4) a +0 orcbow (22, -19, D:4) a +0 flail (23, -19, D:4) a +0 spear a +0 halberd (25, -19, D:4) a +0 short sword a stone a +0 flail Level 5 of the Dungeon (0, 0, D:5) 4 stones (4, -28, D:5) a staff of earth (5, -7, D:5) a +0 club (8, -35, D:5) a +0 giant spiked club (15, -28, D:5) 3 stones (16, -45, D:5) 6 stones (21, -43, D:5) a +0 chain mail (22, -2, D:5) a +0 plate armour (23, -42, D:5) a +0 giant club (26, -31, D:5) a +0 robe (29, -31, D:5) a +0 short sword (46, -37, D:5) a +0 mace a +2 leather armour of cold resistance (49, -35, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Bonwem's Book Emporium a book of Conjurations (280 gold) the Reference Book on Hail and Permutations (672 gold) Spells Type Level a - Wereblood Transmutation 2 b - Metabolic Englaciation Hexes/Ice 5 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 7 a book of Spectacle (672 gold) a book of Displacement (308 gold) a book of Changes (252 gold) a book of Iron (448 gold) a book of Geomancy (392 gold) a book of Fire (448 gold) (0, 0, D:6) a +2 flail of protection (0, 2, D:6) a +0 flail a +0 flail (18, -10, D:6) a +0 dagger a +0 robe (18, -9, D:6) a +0 short sword a +0 short sword a +0 ring mail (19, -4, D:6) a +0 trident (22, 6, D:6) a +0 whip (48, 17, D:6) a +0 hand axe (49, 17, D:6) a +0 club a +0 leather armour (50, 17, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a book of Storms (3, 7, D:7) a +0 spear (9, -17, D:7) a +0 halberd (16, 11, D:7) a +0 chain mail (31, -17, D:7) a +0 leather armour a +0 dagger (33, -14, D:7) 2 potions of attraction (33, -9, D:7) a +0 ring mail a +0 short sword (34, -15, D:7) a +0 club a +0 hand axe (34, -14, D:7) a +0 falchion a +0 plate armour a +0 trident a +0 arbalest (36, -1, D:7) a book of Unlife (38, -3, D:7) 4 stones (48, 19, D:7) a +0 hand axe (61, -14, D:7) 3 stones (65, -22, D:7) the staff of Monwuxao {rPois rF+ Str-5 Int+3 Earth Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison Earth: It increases the power of your Earth spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (67, 15, D:7) a +0 long sword Level 8 of the Dungeon (3, -11, D:8) a scroll of immolation (9, 4, D:8) 3 stones a +0 short sword (9, 5, D:8) 8 poisoned darts a +0 dagger (9, 6, D:8) a +0 whip (9, 32, D:8) a +0 scimitar a +0 plate armour (9, 33, D:8) a +0 short sword a +0 leather armour (10, 6, D:8) 4 poisoned darts a +0 short sword (11, 10, D:8) 8 poisoned darts a +0 club (13, -9, D:8) a +0 long sword (19, 6, D:8) a scarf of shadows (20, -10, D:8) a +0 robe (27, -24, D:8) a +0 quarterstaff (40, 22, D:8) a +0 orcbow (44, 13, D:8) a +0 halberd a +2 robe of cold resistance (45, 13, D:8) a +3 great sword a +0 robe (52, 12, D:8) a +0 robe a +0 dagger (52, 15, D:8) a +0 whip (52, 19, D:8) a +0 whip (53, 14, D:8) a +0 club a +0 club a +0 club (53, 15, D:8) a +0 ring mail a +0 spear of freezing (53, 19, D:8) 2 boomerangs (53, 20, D:8) a +0 vampiric spear 2 boomerangs (54, -24, D:8) a +0 hand axe a +0 leather armour (54, 21, D:8) 3 boomerangs (55, -25, D:8) a +0 dagger (55, -24, D:8) a +0 short sword a +0 dagger (55, -23, D:8) a +0 whip (61, -11, D:8) a +0 short sword a +0 dagger a stone a +0 short sword a curare-tipped dart a +0 dagger a +0 short sword a +0 short sword a +0 dagger 2 poisoned darts a +0 club Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (1, 5, D:9) a serpent talisman (4, 9, D:9) a +0 orcbow (4, 40, D:9) a scroll of immolation (6, 31, D:9) a +0 robe (8, 5, D:9) a +0 robe (12, 3, D:9) a +0 whip a +0 robe (14, 20, D:9) a +0 robe (14, 35, D:9) a +0 trident (21, -1, D:9) a scroll of noise (22, 32, D:9) a +0 dagger a +0 robe (25, 31, D:9) a +0 leather armour (28, -6, D:9) 5 stones (30, 6, D:9) a +1 spear of venom (33, 24, D:9) a +0 spear a +0 scale mail (36, 21, D:9) a +0 whip (36, 22, D:9) a +0 club (37, 21, D:9) a +0 spear (42, 19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 5 stones (1, -16, D:10) a lightning rod (4/4) (1, 11, D:10) a potion of attraction (4, 0, D:10) a +0 war axe (4, 6, D:10) a potion of attraction (6, 8, D:10) a +0 whip (6, 24, D:10) the +4 ring mail of the Eternal Void {Drain +Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (7, 8, D:10) a +0 club (8, 8, D:10) a +0 giant spiked club a +0 dire flail a +0 club a +0 whip a +0 leather armour (8, 9, D:10) a +0 spear (9, 9, D:10) a +0 flail (35, 0, D:10) a +0 shortbow (37, -4, D:10) a +0 spear a +0 robe (47, 23, D:10) a scroll of noise (49, 11, D:10) a +0 helmet Level 11 of the Dungeon (7, 30, D:11) 5 large rocks (11, 24, D:11) a +0 leather armour (25, 32, D:11) a +0 trident (26, 14, D:11) a +0 pair of gloves (29, -9, D:11) a +0 dagger (31, 20, D:11) a +0 mace a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (32, 22, D:11) a +0 short sword an orc corpse (skeletalised by now) (33, 20, D:11) a +0 mace (33, 21, D:11) a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) (39, -9, D:11) a +0 ring mail (48, 28, D:11) a +0 chain mail (50, 4, D:11) 5 darts of dispersal (50, 31, D:11) a +0 mace (56, 12, D:11) a +0 war axe the Ecumenical Temple