Dungeon Crawl Stone Soup version 0.31-a0-1082-g7d1fb776a8 (webtiles) character file. Game seed: 4458077976443480920 2 heinrich the Stinger (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Nov 27, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (165 turns). heinrich the Stinger (Djinni Fire Elementalist) Turns: 165, Time: 00:00:52 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 47 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} Potions b - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth * Level 3.0 Spellcasting * Level 3.0 Conjurations * Level 3.0 Hexes * Level 3.0 Summonings * Level 3.0 Necromancy * Level 3.0 Translocations * Level 3.0 Transmutations * Level 3.0 Fire Magic * Level 3.0 Ice Magic * Level 3.0 Air Magic * Level 3.0 Earth Magic * Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. You conjure some foxfire! The hobgoblin barely misses you. The foxfire hits the hobgoblin. You kill the hobgoblin! HP restored. You see here a hobgoblin corpse. Found a club. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Foxfire. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm hits you but does no damage. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #......# ####.##### #......# #.#.....# #.....#### ###....## .......# #..#..#.#©# #.....# .......##.. ##..#<#. #.....# .........# #.#.#.# #####.# #.).....# #..#.#. #.# #......# ##...## #.#######J.....# ##### #.##...##v@....# #.†....##v##...# ####...##.# ..# #......# .# .......###...# # ######.# #>### ### ### You could see an endoplasm (ally target). Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heinrich the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | heinrich set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Dodging | | 2.3 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 5 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 0 | 143 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 0 | 143 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts