heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -20, D:1) a +1 dagger of speed (9, -8, D:1) a +0 sling (11, 8, D:1) a +0 dagger (23, 9, D:1) 8 stones (29, -36, D:1) a +0 robe (35, 4, D:1) a +0 short sword (35, 10, D:1) a +0 short sword of venom (37, -24, D:1) a +0 club (38, 11, D:1) a +0 club (46, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a beast talisman (9, -21, D:2) 3 poisoned darts (12, 9, D:2) 6 stones (23, -17, D:2) a +0 dagger (33, -5, D:2) a +0 robe (39, -12, D:2) a +0 quarterstaff (48, 17, D:2) 3 stones (48, 28, D:2) Great Wizards, Vol. VII (50, 3, D:2) a +0 scale mail (51, -2, D:2) a +2 dagger of protection 3 stones (54, -6, D:2) a +0 ring mail (55, 2, D:2) a +0 short sword (61, -15, D:2) a +0 whip a stone Level 3 of the Dungeon (22, -26, D:3) 2 potions of attraction (22, -14, D:3) a +0 hand axe a +0 ring mail (23, -14, D:3) a +0 dagger (25, 5, D:3) a +0 club a +0 leather armour (26, 7, D:3) a +0 hand axe (27, 5, D:3) a +0 morningstar (27, 7, D:3) a +0 ring mail a +0 dagger (31, 11, D:3) a book of Power (36, -1, D:3) a +0 club (41, 11, D:3) a +0 club (48, -24, D:3) a +0 war axe (50, -22, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of speed a +0 leather armour (5, -16, D:4) a +0 dagger (5, -11, D:4) a +0 dagger (6, -16, D:4) a +0 giant spiked club (6, -14, D:4) a +0 whip (7, -16, D:4) 2 potions of degeneration (11, 9, D:4) a +0 hand axe (14, -7, D:4) a +0 giant spiked club (24, -11, D:4) a +0 ring mail (26, 16, D:4) a +0 club (35, 7, D:4) a +0 short sword (37, 33, D:4) a +0 club (52, -5, D:4) 6 stones (54, 41, D:4) a +0 dagger (55, 3, D:4) 5 stones (55, 37, D:4) a book of Decay (58, 6, D:4) a +0 club (59, 5, D:4) a +0 club (59, 29, D:4) a +0 dagger (60, 4, D:4) a +0 chain mail a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail (5, 15, D:5) a stone (6, -24, D:5) a +1 flail of protection a +0 ring mail (11, -18, D:5) a +0 falchion (22, 4, D:5) the +12 plate armour of Protective Custody {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (31, -23, D:5) 6 stones (34, -12, D:5) a +0 flail (47, -29, D:5) a +0 giant club (48, -10, D:5) a +0 short sword (49, -10, D:5) a +0 hand axe (51, -8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, -34, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (23, -39, D:6) a +0 leather armour (31, -12, D:6) a +0 hand axe (33, -40, D:6) a book of Scorching (33, -16, D:6) a +0 scale mail a +0 spear (33, -14, D:6) a +0 robe a +4 scimitar a +0 robe a +0 war axe a +0 spear (33, -13, D:6) a +0 flail (34, -18, D:6) a +0 whip (37, -41, D:6) an adder corpse (37, -19, D:6) a +0 long sword a +0 robe (40, -21, D:6) a +0 spear (44, -28, D:6) 5 large rocks (46, 1, D:6) a +0 scale mail (51, -34, D:6) a +0 dagger a +0 robe an orc corpse a bullfrog corpse (51, -33, D:6) a +0 mace a +0 leather armour a +0 flail of protection a +0 leather armour a +0 heavy morningstar a +0 chain mail an orc corpse an orc corpse (54, -38, D:6) a +0 flail a +0 ring mail an orc corpse Level 7 of the Dungeon (0, 0, D:7) a wand of flame (19) (1, -8, D:7) a +0 falchion (14, -2, D:7) 3 poisoned darts the Ecumenical Temple