heinrich Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 5, D:1) a +0 pair of boots (3, 8, D:1) a +0 dagger (7, 0, D:1) a +0 ring mail (15, 22, D:1) an orb of light (15, 23, D:1) 2 poisoned darts (17, 46, D:1) a +0 club (18, 18, D:1) a +0 whip 4 stones (19, 19, D:1) a +0 dagger (31, 31, D:1) a +0 short sword (37, 1, D:1) a +0 dagger (47, 51, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -8, D:2) a +0 spear (1, -5, D:2) a +0 hand axe (6, -10, D:2) a +0 short sword 2 stones (6, 22, D:2) a +0 leather armour (7, 14, D:2) a +0 leather armour (18, 5, D:2) 6 stones (21, 16, D:2) a +0 pair of gloves (25, -9, D:2) 5 poisoned darts (25, 5, D:2) a +0 helmet (30, 5, D:2) a +0 scale mail (43, -6, D:2) a +0 mace (49, -15, D:2) a +0 short sword a stone (50, -8, D:2) a staff of conjuration (50, -3, D:2) a +0 club a +2 animal skin the +2 helmet of Honour {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 club a +0 dagger (51, -6, D:2) a +0 dagger (51, -5, D:2) a +0 dagger (51, -2, D:2) a +0 dagger (52, 8, D:2) 3 stones (53, -6, D:2) a +0 club a +0 sling (58, -7, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) 10 gold pieces (3, 14, D:3) 2 darts of dispersal (4, 15, D:3) a +0 ring mail (12, 16, D:3) a +0 dagger (12, 38, D:3) a book of Vapours (13, 12, D:3) a +0 ring mail (22, -10, D:3) a +0 hand axe a +0 robe (22, 3, D:3) a +0 whip (30, 36, D:3) a +0 whip 5 stones (31, 0, D:3) 4 stones (32, -14, D:3) a +0 dagger a +0 sling (40, 1, D:3) a +0 flail (40, 2, D:3) a +0 whip a +0 mace (47, 8, D:3) a +0 short sword (50, 11, D:3) a +0 club a +0 sling (51, -2, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Eloik" {Int+2 Slay+5} (3790 gold) Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the scarf "Kielulo" {shadows, rPois Will+ Stlth+} (2960 gold) rPois: It protects you from poison Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +1 pair of gloves "Azxulur" {Contam rElec Will+ rCorr} (2910 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the ring of Jousson {Ice Dex+4} (4040 gold) [ring of ice] Ice: It enhances your ice magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. [Shop] Ejiown's Antique Armour Emporium the +5 ring mail of the Little Devil {Int+2 Dex-2 Slay+3} (1360 gold) Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (56 gold) the +1 pair of gloves of Peode {Str+6 Stlth-} (775 gold) Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. a +2 leather armour of fire resistance (532 gold) a scarf of harm (252 gold) a +0 plate armour (644 gold) (0, 0, D:4) a +0 quarterstaff (4, -1, D:4) a granite talisman (5, -28, D:4) a +0 dagger (14, -31, D:4) a +0 scale mail (24, 10, D:4) a +0 dagger (26, -13, D:4) a +0 mace (27, -24, D:4) a +0 hand axe a +0 whip a +0 scale mail (27, -23, D:4) a +0 hand axe a +0 ring mail a +0 morningstar a +0 leather armour (28, -24, D:4) a +0 dagger (29, -22, D:4) a +0 scale mail (36, -30, D:4) a flux talisman (39, 4, D:4) a +0 club a +0 robe (43, -2, D:4) a +0 club a +0 leather armour (48, -34, D:4) a ball python corpse (skeletalised by now) (50, 3, D:4) a +0 short sword