heinrich Level 1 of the Dungeon (2, -1, D:1) 3 stones (8, 15, D:1) a +0 short sword a +0 dagger 3 stones (14, -9, D:1) 3 poisoned darts (20, 2, D:1) a +0 ring mail (21, 26, D:1) a +0 robe (23, -5, D:1) a +0 dagger (23, 7, D:1) a +0 ring mail (31, 14, D:1) 6 stones (31, 22, D:1) a +0 robe (37, 4, D:1) a +0 club (50, 22, D:1) a +0 dagger (54, 18, D:1) a +0 club Level 2 of the Dungeon (3, 29, D:2) 6 stones (37, 27, D:2) a +0 short sword (44, 32, D:2) a +1 vampiric dagger (45, 29, D:2) 3 stones (58, 15, D:2) a +0 club (59, 4, D:2) the +1 barding of the Stopping Gods {Contam Rampage rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Level 3 of the Dungeon (1, -33, D:3) a +0 spear (2, -18, D:3) 2 stones (3, -25, D:3) a +3 quarterstaff of chaos (3, 9, D:3) a +1 dagger of venom (5, -33, D:3) 7 stones (6, -24, D:3) a +0 hammer (6, -6, D:3) a +0 short sword (13, -8, D:3) a +0 dagger (16, -13, D:3) 6 poisoned darts (17, -17, D:3) a +0 spear (19, 9, D:3) a +0 short sword (21, -29, D:3) a +0 whip (29, -22, D:3) a +0 mace (41, 3, D:3) a +0 scale mail (48, -1, D:3) a +0 dagger 5 stones (54, -9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 8 stones (4, 1, D:4) a +0 ring mail (12, -8, D:4) a flux talisman (27, 17, D:4) a +0 club a +0 dagger (27, 18, D:4) a +2 dagger of draining 2 stones (28, 17, D:4) a +0 dagger (28, 18, D:4) a +0 club (28, 22, D:4) a +0 dagger (29, 22, D:4) a +0 giant spiked club (33, -2, D:4) a +0 robe (37, 28, D:4) a +0 leather armour (38, -3, D:4) a +0 spear (38, 22, D:4) a +0 club (62, -2, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (0, 2, D:5) a +0 leather armour (0, 4, D:5) a +0 flail a +0 flail (2, -13, D:5) a +0 ring mail of fire resistance (3, -18, D:5) a +0 dagger (3, 3, D:5) a +0 war axe 3 boomerangs (3, 4, D:5) a +0 club (4, 4, D:5) a +0 spear a +0 halberd a +0 club a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour of willpower (5, 3, D:5) a +0 spear (7, 0, D:5) a +0 hand axe (21, -34, D:5) a +0 flail (33, -25, D:5) a +0 ring mail a +0 hand axe (33, -9, D:5) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (34, -24, D:5) a +0 ring mail (35, -13, D:5) 5 curare-tipped darts Level 6 of the Dungeon [Shop] Vuown's Assorted Antiques a +2 robe of positive energy (426 gold) a +0 quarterstaff (116 gold) a +0 dagger (58 gold) a +0 chain mail (130 gold) a potion of curing (87 gold) a +0 ring mail (116 gold) (0, 0, D:6) a +0 leather armour (2, -5, D:6) a +2 war axe of freezing a +0 robe (4, -5, D:6) a +3 hand axe a +0 robe (5, 0, D:6) a +0 long sword (8, -7, D:6) a +0 great sword a +0 robe (8, -6, D:6) a +3 dire flail a +0 robe a +5 falchion a +0 robe (9, -23, D:6) a +0 club a +0 flail a +0 club a +0 leather armour a +0 flail a +0 club 3 boomerangs a +0 whip (10, -15, D:6) 3 poisoned darts (15, -25, D:6) a +0 ring mail (21, -20, D:6) a +0 mace (29, -17, D:6) a +1 rapier of holy wrath a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (4, -14, D:7) a +0 ring mail (6, -32, D:7) 3 stones (7, -32, D:7) a +0 mace a +0 ring mail (7, -12, D:7) a +0 war axe (8, -25, D:7) a +4 trident of draining a +0 robe an orb of mayhem (10, -27, D:7) a +0 flail (11, -27, D:7) a potion of attraction (12, -21, D:7) a wand of charming (14) (20, -3, D:7) a +0 club a +0 short sword a +0 short sword a +0 leather armour (25, -23, D:7) a +0 chain mail (29, 2, D:7) a +0 cloak (32, -23, D:7) 4 poisoned darts (34, 0, D:7) a +0 club (37, -29, D:7) a +0 flail a +0 leather armour (40, -20, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 darts of dispersal (1, 0, D:8) 12 darts of dispersal (27, -3, D:8) a +0 scale mail (27, -2, D:8) a stone (28, -4, D:8) a stone (29, -2, D:8) a stone (30, -5, D:8) a stone (31, -3, D:8) a stone (32, -3, D:8) a stone (36, 18, D:8) 5 stones (39, 12, D:8) 5 stones (49, 9, D:8) a +0 flail (49, 18, D:8) a +0 scale mail a +0 trident (49, 19, D:8) a +0 scale mail 2 boomerangs a +0 club (50, -13, D:8) a +0 quarterstaff (50, 18, D:8) a +0 club (51, 18, D:8) a +0 robe a +0 dagger (52, 14, D:8) a +0 dagger (52, 18, D:8) a +0 mace (53, 15, D:8) a wand of charming (9) (54, 6, D:8) a +0 leather armour (55, -3, D:8) a +0 short sword (61, 0, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Vopua's Weapon Emporium the +12 mace "Ruxamp" {flame, *Noise rElec rC+ Int+3} (1338 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a +0 dagger (30 gold) 5 stones (7 gold) a +0 mace (45 gold) a +0 trident (52 gold) a +2 trident of venom (243 gold) a +0 arbalest (67 gold) a +0 flail (52 gold) [Shop] Qywoerch's Armour Emporium a +0 robe (8 gold) a +3 leather armour of willpower (288 gold) a +2 scale mail of willpower (252 gold) a +0 plate armour (276 gold) a +0 scale mail (48 gold) a +0 buckler (54 gold) (0, 0, D:9) a +0 scale mail a +0 flail (1, 0, D:9) a +0 club (1, 1, D:9) a +0 falchion a +0 club a +0 plate armour a +0 war axe (2, -4, D:9) a +0 chain mail a +0 mace (2, -3, D:9) a +0 whip (2, 12, D:9) 7 stones (3, -5, D:9) a +0 chain mail a +0 whip (3, -3, D:9) a +0 plate armour a +0 long sword (4, -5, D:9) a +0 whip (4, -4, D:9) a +0 dagger (4, 28, D:9) a potion of lignification (5, 28, D:9) a scroll of poison (6, -7, D:9) a +0 ring mail (8, 31, D:9) a +0 robe (9, -7, D:9) 3 stones (14, 10, D:9) a +0 club (14, 32, D:9) a +0 leather armour (18, 13, D:9) 9 stones (20, 2, D:9) a +0 buckler (22, 7, D:9) a wand of charming (2) (24, 20, D:9) a +0 falchion a +0 shortbow (27, 1, D:9) a +0 short sword a +0 falchion a +0 chain mail (27, 14, D:9) a +0 leather armour a +0 whip (28, 14, D:9) a +2 robe of positive energy a +1 dagger of holy wrath (29, 1, D:9) a +0 short sword a +0 plate armour a +0 short sword a +0 ring mail (30, 14, D:9) a +0 flail (31, 1, D:9) a +0 dagger a +0 robe (31, 15, D:9) a +0 robe a +0 dagger of draining a +0 war axe (31, 17, D:9) a +0 scale mail a +0 trident (31, 19, D:9) a +0 spear a +0 spear (32, -1, D:9) a +0 dagger a +1 ring mail of poison resistance (32, 19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a staff of air (unseen) (1, 0, D:10) a +1 dagger of venom (unseen) (1, 1, D:10) a +2 dagger of venom (unseen) (2, 1, D:10) the +0 spear of Turreem {holy, rPois rF+++ Int-5 SInv} Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (5, 5, D:10) a potion of curing (7, 10, D:10) a +3 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (2, -3, Orc:1) a +0 dagger a +1 robe of willpower (4, -2, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 gold pieces (6, 10, Lair:1) a +0 halberd (10, 28, Lair:1) 2 scrolls of brand weapon (10, 29, Lair:1) 4 scrolls of amnesia (13, 16, Lair:1) the +9 morningstar of Welfare {elec, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (48, 17, Lair:1) a Young Poisoner's Handbook (52, 10, Lair:1) a wolf corpse a wolf corpse a wolf corpse Level 2 of the Lair of Beasts (12, 10, Lair:2) 22 gold pieces (15, 13, Lair:2) 22 gold pieces