heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (3, -20, D:1) a +0 dagger (3, -15, D:1) a +0 club (5, -16, D:1) a -1 dagger (17, -29, D:1) a +0 dagger (18, -4, D:1) 6 stones (19, -23, D:1) 6 stones (21, 0, D:1) a +0 club (23, -28, D:1) a +0 helmet (23, 6, D:1) a +0 leather armour (32, -29, D:1) a +0 ring mail (35, -10, D:1) a +0 dagger a +0 robe (39, -28, D:1) 4 large rocks (39, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (13, 13, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (22, 13, D:2) a +0 war axe a +0 leather armour (24, 16, D:2) a +0 hand axe a +0 whip (33, -25, D:2) a +0 club (33, 16, D:2) a +0 trident a +0 chain mail (35, -9, D:2) a +0 whip (39, 16, D:2) a +0 club Level 3 of the Dungeon (6, 9, D:3) a +1 dagger of flaming (10, 23, D:3) a staff of poison (14, 7, D:3) a +0 hand axe (16, 15, D:3) a +0 flail a +0 leather armour (25, 32, D:3) a flux talisman (27, 23, D:3) a +0 helmet (28, 20, D:3) a +0 pair of boots (29, 24, D:3) a +0 club (29, 27, D:3) a +0 dagger a +0 ring mail (30, 24, D:3) a +0 club (30, 28, D:3) a +0 club (31, 29, D:3) a tin of tremorstones (2/2) (32, 30, D:3) a +0 robe (36, 27, D:3) a +0 short sword (37, 7, D:3) a +0 whip (39, 7, D:3) a +0 club a +0 whip a +0 club (44, 8, D:3) a +0 whip (51, 0, D:3) a +0 club a +0 ring mail (53, 2, D:3) a +0 sling a +0 dagger (58, 34, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -12, D:4) a +0 club a +0 leather armour (18, -6, D:4) 8 stones (25, 10, D:4) a +0 club a +0 scale mail (31, 25, D:4) a +0 trident a +0 ring mail (33, 1, D:4) a +0 club (33, 4, D:4) a +2 whip of electrocution (34, 3, D:4) a +0 giant club (41, -17, D:4) a +0 robe (42, 26, D:4) a +0 robe Level 5 of the Dungeon (1, 3, D:5) a +0 whip (3, 9, D:5) a +0 whip a +0 spear a +0 ring mail a +0 spear (4, 3, D:5) a +0 trident of venom a +0 scale mail (4, 9, D:5) a +0 whip a +0 whip (16, -9, D:5) a +0 ring mail a +0 dagger (16, -8, D:5) a +0 robe a +0 whip of freezing (19, -5, D:5) a +0 spear a +0 halberd (20, -8, D:5) a +0 halberd (20, -5, D:5) a +0 flail a +0 flail (21, -1, D:5) 3 stones (25, -6, D:5) a +0 flail (26, -8, D:5) a +1 halberd of protection (32, 28, D:5) a +0 leather armour (37, -14, D:5) a +0 dagger (61, -9, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Ecacis's Weapon Shop a +0 falchion (36 gold) 6 stones (7 gold) 6 stones (7 gold) a +0 rapier (48 gold) a +2 glaive of venom (237 gold) a +0 trident (42 gold) a +0 war axe (42 gold) the +5 halberd of the Enfolding Gods {holy, rElec rCorr SInv} (672 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 mace (36 gold) (0, 0, D:6) a potion of degeneration 2 potions of attraction (11, 8, D:6) a +0 scale mail (14, -10, D:6) a +0 whip (15, -9, D:6) a +0 robe a +1 spear (15, -5, D:6) a +0 flail a +0 leather armour a +0 hand axe (16, -5, D:6) a +0 short sword a +0 ring mail (16, -1, D:6) a +3 leather armour (20, 29, D:6) a +0 cloak (21, 26, D:6) a +0 robe (24, -8, D:6) a +0 robe a +0 club (24, -6, D:6) a +2 halberd of protection (24, 36, D:6) a +0 club (25, -6, D:6) a +0 spear (25, -5, D:6) a +0 spear (25, 27, D:6) a +0 shortbow (26, -5, D:6) a +0 halberd (26, 17, D:6) 5 stones (27, 23, D:6) a +0 long sword (35, 1, D:6) a +0 orcbow 3 stones a +0 leather armour of cold resistance (35, 4, D:6) a +1 falchion a +1 robe of resistance (37, -15, D:6) a +0 robe (43, -17, D:6) a +0 falchion (43, -16, D:6) a +0 flail (44, 15, D:6) a +0 leather armour a +0 whip a boomerang a +0 club (45, 13, D:6) a +0 flail (46, -5, D:6) a +0 robe a +0 dagger (47, -4, D:6) a +0 chain mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger of speed (0, 2, D:7) a +0 ring mail a +0 whip a +0 dagger a +1 hand axe of electrocution a +0 robe a +0 dagger (1, -2, D:7) a +0 dagger a +0 robe (2, -7, D:7) 2 stones (3, -6, D:7) a +0 robe (13, 13, D:7) a +0 club (14, -7, D:7) a +0 falchion (14, 7, D:7) a +0 robe (19, 7, D:7) a +0 whip (20, 18, D:7) a potion of attraction (20, 23, D:7) 7 stones (26, -6, D:7) a +0 trident (26, 30, D:7) a +0 giant club an ogre corpse (skeletalised by now) (27, 25, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) 7 stones (4, 0, D:8) a +0 leather armour (6, 5, D:8) a yak corpse (6, 25, D:8) a +0 club (7, 25, D:8) a +0 flail a gnoll corpse (skeletalised by now) (8, 25, D:8) a +0 spear a +0 trident 5 stones a +0 ring mail a +0 kite shield (20, -3, D:8) a +0 robe (27, 31, D:8) a +0 trident the Ecumenical Temple (12, -9, Temple) a +0 flail