heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 31, D:1) a +0 ring mail (3, -11, D:1) a +0 dagger (3, 2, D:1) a +0 leather armour (6, 32, D:1) a +0 dagger (10, 5, D:1) a +0 whip (21, -7, D:1) a +0 club (30, 10, D:1) a +0 club (36, -7, D:1) a +0 club a stone (41, 0, D:1) 2 poisoned darts (43, 33, D:1) a +0 hand axe of electrocution (47, -3, D:1) a +0 short sword (48, -4, D:1) 6 stones (49, -6, D:1) an amulet of faith (50, 5, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Emeij's Antique Armour Shoppe a +0 cloak (135 gold) a +0 scale mail (120 gold) a +0 pair of gloves (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 cloak (135 gold) (0, 0, D:2) a +0 dagger (7, -32, D:2) a +0 mace (11, -11, D:2) a +0 dagger (13, -14, D:2) a +0 dagger (14, -18, D:2) a +0 dagger (14, -16, D:2) a +0 short sword (14, -15, D:2) a +0 whip (27, -13, D:2) a +0 whip 4 stones (38, -39, D:2) a +0 club (38, -31, D:2) a +0 robe (39, -37, D:2) a +0 dagger 4 stones (40, -49, D:2) a +0 ring mail (46, -3, D:2) a +0 club (49, -33, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 18, D:3) a +0 dagger (1, 21, D:3) a +0 short sword (5, 17, D:3) a +0 dagger (9, -5, D:3) a +0 plate armour (11, 47, D:3) 2 poisoned darts (21, 42, D:3) a +0 ring mail (23, 6, D:3) a +0 sling (36, 20, D:3) a +0 dagger (38, 27, D:3) a +0 dagger (46, -1, D:3) a +0 mace (50, 29, D:3) a +0 hand axe (50, 31, D:3) a +0 spear (52, 29, D:3) a +0 falchion (52, 31, D:3) a +0 mace Level 4 of the Dungeon (9, 5, D:4) a +0 leather armour a +0 dagger (21, 12, D:4) a +0 club (28, 8, D:4) a +0 leather armour a +0 short sword (28, 10, D:4) a +0 robe a +0 dagger a +0 dagger a +0 club a +0 whip (33, 9, D:4) a +0 sling (40, -4, D:4) 2 poisoned darts (40, -3, D:4) a +0 club 5 poisoned darts (41, 29, D:4) a +0 short sword (49, 19, D:4) a +0 scale mail (50, 15, D:4) a +0 club (50, 20, D:4) a +0 dagger 5 stones the +0 chain mail of Rehut Mou {rElec Regen+ Str-3} Str: It affects your strength (-3). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (51, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, -7, D:5) the +6 hand axe "Ybuwkida" {freeze, SInv} SInv: It lets you see invisible. a +0 leather armour (4, -2, D:5) a +0 scale mail (6, -7, D:5) a +0 whip 7 stones a +0 leather armour (13, 1, D:5) a +0 leather armour a +0 hand axe a +2 mace of protection (13, 2, D:5) a +0 ring mail 2 boomerangs a +0 hand axe a +0 falchion a +0 ring mail a +0 short sword (13, 3, D:5) a +0 robe a +0 dagger (15, 1, D:5) a +2 hand axe of venom 3 boomerangs a +0 leather armour a +0 dagger (19, -11, D:5) a +0 shortbow (27, -30, D:5) a +0 spear (36, -9, D:5) a +0 club (37, -23, D:5) a +0 scale mail (37, -8, D:5) a +0 chain mail a +0 club (43, -3, D:5) a +0 club (49, -7, D:5) a +0 flail (50, -8, D:5) a +0 dagger a +0 whip a +0 whip a +2 dagger of venom a +0 whip (52, -7, D:5) a +0 robe a +1 whip of freezing Level 6 of the Dungeon (0, 0, D:6) 4 stones (6, 28, D:6) a +0 robe a +0 scythe (7, 5, D:6) a +0 leather armour (12, 23, D:6) a +0 leather armour a +0 short sword (15, -2, D:6) a +0 shortbow (15, 14, D:6) a +0 halberd (21, 11, D:6) a +0 robe a +0 dagger (21, 12, D:6) a +0 robe a +0 dagger (21, 19, D:6) 4 stones (32, 10, D:6) a +0 flail (34, -5, D:6) a +0 ring mail (35, 5, D:6) a +0 short sword (35, 27, D:6) a +0 ring mail (36, 8, D:6) a +0 leather armour a +0 whip (37, 9, D:6) a +0 halberd (40, 13, D:6) a +0 scale mail (42, -3, D:6) a +0 spear (42, -2, D:6) a +0 mace a +0 robe (44, 9, D:6) a +0 leather armour (44, 19, D:6) a +2 battleaxe a +0 robe (44, 20, D:6) a +5 flail of freezing a +0 robe a +3 dire flail a +0 robe (44, 30, D:6) a +0 ring mail (44, 31, D:6) 2 boomerangs (45, 29, D:6) a +0 quarterstaff (49, 9, D:6) a +0 halberd of flaming Level 7 of the Dungeon (9, 26, D:7) a +0 falchion a +0 hand axe (9, 27, D:7) a +0 dagger a +0 robe a +0 dagger (9, 28, D:7) a +0 short sword (18, -7, D:7) a +0 war axe (23, -17, D:7) 2 poisoned darts (23, 11, D:7) 5 stones (31, 17, D:7) a +0 leather armour (38, -15, D:7) a +0 shortbow (41, 34, D:7) a +0 chain mail (42, -5, D:7) a +0 ring mail (49, 7, D:7) 6 poisoned darts (52, 15, D:7) a scroll of vulnerability (62, -19, D:7) a +1 ring mail of cold resistance Level 8 of the Dungeon (4, 23, D:8) a +0 club (5, 26, D:8) a +0 trident (8, 23, D:8) a +0 club a +0 leather armour (8, 39, D:8) a +0 whip a +0 club a +0 leather armour (8, 40, D:8) a +0 dagger a +0 robe (12, 23, D:8) a +4 falchion a +0 robe (12, 24, D:8) a +4 mace a +0 robe a +5 dagger a +0 robe a +3 short sword of freezing a +0 robe a +5 battleaxe a +0 robe (15, -6, D:8) a +0 dire flail a +0 giant club (17, 23, D:8) a +0 short sword (20, 26, D:8) a +0 dagger a +0 robe (21, 25, D:8) a +0 flail (27, 29, D:8) a +0 dagger a +0 scale mail a +0 flail of protection (28, 12, D:8) a +0 robe (28, 28, D:8) a +0 ring mail (28, 29, D:8) a +0 battleaxe a boomerang a +0 plate armour (41, 25, D:8) a +0 leather armour (41, 27, D:8) a +0 robe Level 9 of the Dungeon [Shop] Vohy's Assorted Antiques a phial of floods (960 gold) a +0 leather armour (48 gold) a +0 plate armour (552 gold) a wand of paralysis (3) (172 gold) a scroll of torment (228 gold) (0, 0, D:9) 8 stones (12, 17, D:9) a +0 flail a +0 chain mail (12, 18, D:9) a +0 short sword a +0 dagger a +0 leather armour (31, -7, D:9) a +0 robe (34, 35, D:9) a +1 plate armour of cold resistance (38, 21, D:9) a +0 whip a +0 ring mail a +0 trident a +0 robe a +0 dagger (39, 21, D:9) a +0 flail (40, -2, D:9) a +0 shortbow (47, 35, D:9) a +0 club (54, 34, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Sutsimen's Antique Weapon Shop the +11 quarterstaff "Gutoyroll" {flame, *Noise rPois rF++ rN+++} (2647 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 arbalest (112 gold) a +0 shortbow of flaming (185 gold) a +1 long sword of holy wrath (332 gold) a +0 whip (62 gold) a +0 quarterstaff (100 gold) (1, 9, D:10) 2 boomerangs (2, 8, D:10) 3 boomerangs (3, 8, D:10) 2 boomerangs (4, -6, D:10) a +0 leather armour (7, 47, D:10) a +0 spear (8, 46, D:10) a +0 spear a +0 ring mail (8, 47, D:10) a +0 spear (9, 46, D:10) a +0 whip (10, 45, D:10) a +0 club (17, 22, D:10) a +0 plate armour (17, 27, D:10) a +1 antimagic sling a +0 quarterstaff a +0 leather armour (22, -7, D:10) 6 stones (29, -8, D:10) a +0 shortbow (29, -7, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 quarterstaff of freezing (29, -6, D:10) a +0 scale mail a +0 flail (30, -8, D:10) a +0 flail (38, 51, D:10) a +2 dagger of draining 5 curare-tipped darts (47, -1, D:10) a +0 giant club a +0 giant club (56, 16, D:10) 7 stones (57, 30, D:10) a +0 shortbow (63, 16, D:10) the +4 sling "Isunesche" {drain, Str+4 Dex+2 SInv} Str: It affects your strength (+4). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 1, D:11) a +0 pair of gloves (2, 13, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (5, 8, D:11) a +0 orcbow a centaur corpse (5, 9, D:11) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 shortbow (still there?) a +2 shortbow of draining (still there?) an orc corpse (still there?) a centaur corpse (still there?) a centaur corpse (still there?) (6, 9, D:11) a +0 whip a +0 shortbow a gnoll corpse a centaur corpse (8, 38, D:11) a +0 plate armour (9, 11, D:11) 3 boomerangs (14, 8, D:11) 2 stones (26, 13, D:11) 4 gold pieces (27, 34, D:11) a wolf corpse (skeletalised by now) (33, 14, D:11) 8 stones