heinrich Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 2, D:3) a +0 club a goblin corpse (6, -3, D:3) a scroll of vulnerability (9, 5, D:3) a +0 dagger a +0 sling a bat corpse an adder corpse (18, 4, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, 1, D:4) 4 curare-tipped darts (6, 5, D:4) a hobgoblin corpse (8, 6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +1 plate armour of Inevitability {rElec rF++ rC- Stlth-} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (unseen)