heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (28, 0, D:1) a +0 leather armour (30, -9, D:1) a +0 robe (34, 12, D:1) a +0 dagger (35, 19, D:1) a stone (37, 24, D:1) a +0 dagger (50, -11, D:1) a +0 dagger a +0 dagger (50, -6, D:1) a +0 club (57, 11, D:1) 5 stones (59, -17, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (9, 14, D:2) a +0 club (14, 0, D:2) 4 stones (16, 20, D:2) a +0 robe (17, -3, D:2) a +0 club (19, -3, D:2) 4 poisoned darts (21, 17, D:2) a +0 leather armour (30, 18, D:2) 9 stones (31, 1, D:2) 5 stones (32, -2, D:2) a +0 ring mail (32, 8, D:2) a +0 club (37, -17, D:2) a +0 scale mail (37, 14, D:2) a +0 whip (41, -13, D:2) a +0 robe (49, 18, D:2) a +0 sling Level 3 of the Dungeon [Shop] Haxamo's Antique Armour Emporium a +0 helmet (112 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 helmet (112 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 buckler (112 gold) a +0 chain mail (112 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (3120 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. [Shop] Qudynoi's Jewellery Shop a +5 ring of evasion (432 gold) a ring of flight (210 gold) the ring of Liberty {Int+6 Slay+6} (818 gold) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of protection from cold (300 gold) an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) a ring of protection from fire (300 gold) a ring of willpower (300 gold) a +6 ring of dexterity (432 gold) [Shop] Ulolalu's Antique Armour Shoppe a +0 scale mail (96 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +1 ring mail of fire resistance (384 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1920 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (0, 0, D:3) a +0 halberd (7, -6, D:3) a +0 mace a +0 ring mail (10, 20, D:3) a +0 dagger (10, 21, D:3) a +0 dagger (12, 20, D:3) a +0 robe a +0 hand axe (15, -4, D:3) a +0 dagger (21, -3, D:3) a +0 dagger a +0 leather armour (23, 26, D:3) a +0 mace (24, 17, D:3) a +0 helmet (25, 27, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (27, 31, D:3) a +0 dagger a +0 leather armour (29, 29, D:3) a +0 hand axe a +0 morningstar (46, 11, D:3) a +0 whip (57, -8, D:3) a +0 chain mail (63, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 3, D:4) a +0 dagger (1, 0, D:4) a +0 club (1, 1, D:4) a +0 club (1, 2, D:4) a +0 dagger (1, 6, D:4) a book of Spectacle (1, 12, D:4) a +0 hand axe (5, 5, D:4) a +0 dagger (5, 12, D:4) a +0 sling (6, -1, D:4) a +1 short sword of flaming a +0 animal skin a +0 helmet (7, -1, D:4) a +0 dagger (7, 4, D:4) a +0 dagger (8, -1, D:4) a +0 dagger (11, -1, D:4) a +0 sling (11, 9, D:4) a +0 sling (17, 19, D:4) a +0 leather armour (21, 36, D:4) a +0 ring mail (30, 10, D:4) a +0 chain mail (30, 25, D:4) a +0 dagger (45, 34, D:4) a +0 sling (46, 21, D:4) the +8 whip of Kindness {venom, *Noise rPois rN+++ Will-} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Will: It decreases your willpower. (51, 10, D:4) a +0 whip (52, 7, D:4) a +0 mace (54, 31, D:4) 6 stones (57, 16, D:4) a +0 short sword 3 boomerangs a +1 mace of protection a +0 leather armour a +0 mace a +0 chain mail (59, 16, D:4) a +0 club (59, 18, D:4) a +1 hand axe of electrocution 3 boomerangs (60, 19, D:4) a +0 mace (62, 10, D:4) a +0 whip (63, 36, D:4) a +0 sling a +0 club Level 5 of the Dungeon [Shop] Xurusm's Jewellery Shop a ring of flight (210 gold) a +4 ring of slaying (936 gold) an amulet of the acrobat (360 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (543 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) a ring of positive energy (240 gold) a ring of magical power (240 gold) a ring of willpower (300 gold) (0, 0, D:5) a +0 whip (3, -2, D:5) a +0 whip (3, -1, D:5) a +0 club (21, -15, D:5) a +0 dagger a +0 leather armour (22, -15, D:5) a +0 dagger a +0 robe (22, -13, D:5) a +0 dagger 3 boomerangs (24, -15, D:5) a +0 dagger a +0 robe (26, 13, D:5) a +0 hand axe a +0 leather armour (27, 10, D:5) a +0 robe (30, -1, D:5) a +0 leather armour (30, 5, D:5) a +0 robe (37, -29, D:5) a +0 mace (55, -9, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 mace of protection (1, 0, D:6) a +0 dagger a +0 leather armour (1, 1, D:6) a +0 hand axe (2, 0, D:6) a +0 dagger a +0 robe (9, -9, D:6) 3 atropa-tipped darts (14, -26, D:6) 3 stones (15, -24, D:6) a +0 leather armour (21, -9, D:6) a +0 giant spiked club (33, 15, D:6) 8 stones (36, -10, D:6) a +0 flail (39, 18, D:6) a +0 scale mail (43, -10, D:6) a +0 robe (48, 24, D:6) a +0 scythe a +0 robe (53, 2, D:6) a +0 sling (54, 19, D:6) a +0 dagger 2 boomerangs (54, 20, D:6) a +0 hand axe a +0 leather armour (56, -1, D:6) a +0 halberd a +0 chain mail (56, 0, D:6) a +0 hand axe (56, 20, D:6) a +0 hand axe (58, 2, D:6) 4 large rocks (60, 0, D:6) a +0 war axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 1, D:7) a +0 dagger (3, 1, D:7) a +0 whip a +0 whip a +0 whip a +0 dagger 3 stones a +0 dagger 4 poisoned darts a +0 short sword (8, 7, D:7) the +2 mace of the Forest {freeze, *Rage rElec Str+7} Str: It affects your strength (+7). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (10, -8, D:7) 4 stones (16, -1, D:7) a +0 dagger (19, 8, D:7) a +1 trident a +0 robe a +0 club a +2 battleaxe of freezing a +0 robe (24, -23, D:7) a +0 dagger (29, -4, D:7) a +1 battleaxe a +0 robe (30, -7, D:7) a +1 hand axe a +0 robe a +2 flail a +0 robe (33, -28, D:7) 6 stones (38, -23, D:7) a +0 flail (39, -24, D:7) a +0 halberd a +0 chain mail a +0 short sword (40, -25, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 stones (1, -3, D:8) a +0 shortbow (2, -22, D:8) 4 stones (2, 5, D:8) a +0 mace (13, 8, D:8) a +0 whip (25, 14, D:8) a +2 whip of freezing a +0 robe (31, -12, D:8) a +0 short sword (31, 4, D:8) a +0 dagger 7 poisoned darts a +0 dagger a +0 dagger 4 stones (32, 4, D:8) a +0 whip (33, -8, D:8) a +0 halberd (33, -7, D:8) a +0 club a +0 whip a +0 leather armour (33, 4, D:8) a +2 vampiric whip 2 stones a +0 dagger (34, -9, D:8) a +0 halberd (36, -7, D:8) a +0 halberd a +0 spear 5 stones (49, 3, D:8) a +0 sling a +0 leather armour a wand of charming (9) (50, -19, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, -2, D:9) a +0 shortbow 8 stones (5, -9, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, -10, D:9) a +0 shortbow (8, -35, D:9) a +0 robe (12, -33, D:9) a +0 spear (15, 3, D:9) a +0 shortbow (17, -32, D:9) a +0 kite shield (17, -28, D:9) a +0 spear a +0 trident a +0 scale mail (19, -27, D:9) a +0 whip (20, -31, D:9) a +0 trident of protection a +0 ring mail a gnoll corpse (20, -26, D:9) a +0 chain mail (21, -31, D:9) a +0 long sword (still there?) 6 stones (still there?) a +0 ring mail (still there?) a +2 kite shield of protection (still there?) a tengu corpse (still there?) (21, -30, D:9) a +0 shortbow a scroll of poison a centaur corpse (25, -32, D:9) a +0 club (28, -31, D:9) a +0 plate armour of positive energy (43, -21, D:9) 6 stones