heinrich Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -5, D:1) a +0 whip (11, -15, D:1) a +0 spear (17, 2, D:1) a +0 dagger (18, -26, D:1) a +0 club (22, -16, D:1) a +0 dagger (29, 10, D:1) a +0 dagger (39, -15, D:1) a +0 club (40, -3, D:1) 4 stones (41, -30, D:1) a +0 ring mail (46, -29, D:1) a +0 dagger (50, 17, D:1) a +0 cloak (52, 6, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Sesonkem's Antique Weapon Shoppe a +0 arbalest (126 gold) the +5 trident of Fate {protect, rN+ Int+4 Stlth-} (1327 gold) Int: It affects your intelligence (+4). rN: It protects you from negative energy. Stlth: It makes you less stealthy. a +0 dagger (56 gold) a +0 mace (84 gold) a +2 heavy scimitar (537 gold) a +0 mace (84 gold) a +0 flail (98 gold) a +0 trident (98 gold) a +0 sling (42 gold) (9, 13, D:2) a +0 robe (14, -35, D:2) 6 boomerangs (19, -25, D:2) a +0 whip a +0 whip (19, 10, D:2) a +0 leather armour (22, -26, D:2) a +0 spear (26, 1, D:2) a +0 dagger (33, -33, D:2) a staff of conjuration (34, -2, D:2) a +0 whip (40, 13, D:2) a +0 club (62, -42, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, 2, D:3) a +0 dagger a +0 sling a hobgoblin corpse a goblin corpse (7, 2, D:3) a +0 dagger a goblin corpse (8, 2, D:3) a +0 club a +0 dagger (10, 1, D:3) a +0 club