heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -24, D:1) a staff of air (4, -34, D:1) a +0 whip (6, 6, D:1) a +0 whip (10, -23, D:1) a +1 hand axe of flaming (11, 2, D:1) 2 stones (12, -36, D:1) a +0 trident (16, -38, D:1) a +0 club (32, -24, D:1) a +0 dagger (34, -14, D:1) 5 boomerangs (39, 2, D:1) a +0 whip a stone (40, 2, D:1) a +0 dagger (45, 5, D:1) a +0 dagger (48, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (15, -15, D:2) a +0 robe (15, -11, D:2) a jackal corpse (16, -18, D:2) a +0 giant spiked club (19, -9, D:2) a jackal corpse (skeletalised by now) (20, -15, D:2) a +0 short sword a potion of curing 2 gold pieces a kobold corpse (28, -11, D:2) an adder skeleton an adder skeleton (44, -36, D:2) a +0 dagger (53, -26, D:2) 4 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (15, 10, D:4) a +0 sling (25, 1, D:4) a +0 short sword (28, 9, D:4) a +0 club a goblin corpse