heinrich Level 1 of the Dungeon (18, -4, D:1) a +0 dagger (19, -5, D:1) a +0 club (22, 16, D:1) 4 stones (30, 5, D:1) a +0 club (31, -7, D:1) 2 stones (31, 18, D:1) a +0 short sword (33, -23, D:1) a +0 club (34, -25, D:1) 15 gold pieces (35, 14, D:1) 6 stones (43, -6, D:1) a +0 robe (58, -15, D:1) a +0 dagger (60, -6, D:1) a +0 club (60, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -10, D:2) a +0 dagger (5, -9, D:2) a +0 leather armour a +1 flail of protection (17, -3, D:2) a stone (23, -11, D:2) a +0 short sword a +0 club (30, -35, D:2) 7 stones (36, -3, D:2) a +0 dagger (42, -25, D:2) a +0 long sword Level 3 of the Dungeon (1, 18, D:3) a +0 chain mail (1, 23, D:3) 4 stones (34, -1, D:3) a +0 sling a +0 dagger (36, -4, D:3) a +0 hand axe (39, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 22, D:4) a +0 hand axe (3, 19, D:4) a +0 dagger (5, 27, D:4) a +0 giant spiked club (28, 9, D:4) 3 large rocks (28, 28, D:4) a +0 club (32, 5, D:4) a +0 robe (36, 42, D:4) a +0 sling (50, 1, D:4) a +0 short sword of protection 5 stones (58, 13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (12, 5, D:5) a +0 club a +0 leather armour (13, 5, D:5) a +0 dagger a +0 robe a +0 scythe a +0 robe (13, 6, D:5) a +0 hand axe a +0 ring mail (14, 5, D:5) a +0 club a +0 club (19, 43, D:5) 2 potions of attraction (22, 9, D:5) a +0 giant spiked club a +0 giant club (24, 35, D:5) a +4 mace (28, 18, D:5) a +2 dagger of draining (29, -5, D:5) 2 atropa-tipped darts (34, -4, D:5) 9 stones (37, -9, D:5) 6 stones (53, 37, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 scale mail (2, 3, D:6) a +0 leather armour (9, 3, D:6) a +0 club a +0 animal skin (11, -23, D:6) a +0 sling (11, -12, D:6) a +0 leather armour (13, 3, D:6) a +0 sling a +0 leather armour (14, 3, D:6) a +0 mace a +0 plate armour a +0 club a +0 leather armour (16, 1, D:6) a +0 cloak (27, -2, D:6) a +0 war axe (33, 5, D:6) a +0 shortbow of flaming (36, -8, D:6) 7 stones (38, -10, D:6) a +2 dagger of speed 4 poisoned darts (41, -17, D:6) a potion of degeneration (41, -13, D:6) a +2 dagger of speed a +0 robe (41, -9, D:6) a +0 hand axe a +0 robe of fire resistance (42, -14, D:6) a +0 dagger (43, -13, D:6) a +0 spear a +0 robe (43, -11, D:6) a +2 halberd of freezing a +0 robe (43, -4, D:6) a +0 dagger a +0 dagger 9 stones (44, -13, D:6) a +0 short sword a +0 short sword a +0 scale mail a +0 club a +0 morningstar a +0 robe a +0 dagger a +0 war axe a +0 robe (44, -12, D:6) a +0 dagger (44, 3, D:6) a +0 club (45, -13, D:6) a +0 club a +0 club (51, -30, D:6) a potion of attraction (52, -22, D:6) 7 stones (53, -12, D:6) 3 stones (55, -10, D:6) 2 potions of degeneration a +3 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, 16, D:7) a +0 hand axe (4, 17, D:7) a +0 falchion (5, 17, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club (17, -1, D:7) 4 stones (17, 0, D:7) a +0 ring mail (19, 8, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (8, -4, D:8) 6 stones (9, 17, D:8) a +0 chain mail (11, 9, D:8) a +0 club a +0 scale mail (18, 13, D:8) a +0 robe a +0 dagger (19, 20, D:8) 4 stones (21, 11, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (22, 11, D:8) a +0 mace (22, 14, D:8) 9 stones a +0 halberd (22, 15, D:8) a +0 falchion (23, 13, D:8) a +0 mace (23, 15, D:8) a +0 spear (24, 15, D:8) a +0 club a +0 flail (24, 19, D:8) a +0 helmet (26, -22, D:8) a wand of charming (6) (28, 19, D:8) a +1 flail of holy wrath (32, -12, D:8) a +0 leather armour (36, -8, D:8) 3 stones (37, -12, D:8) a +0 dagger (38, -11, D:8) a +0 mace 2 boomerangs a +0 chain mail (38, -10, D:8) a +0 hand axe a +0 ring mail (38, -9, D:8) a +0 shortbow (39, -10, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, 10, D:9) 4 large rocks (4, -14, D:9) a +0 mace (4, 19, D:9) a +0 robe (6, -14, D:9) a +0 helmet (14, 15, D:9) 5 stones (22, -2, D:9) a +0 ring mail (32, 28, D:9) a +0 whip (36, 9, D:9) an amulet of faith (37, 17, D:9) a +0 ring mail a +1 spear of distortion (38, 16, D:9) a +0 club a +0 spear (38, 17, D:9) a +0 robe a +0 dagger a +0 spear (38, 18, D:9) a +0 leather armour a +0 whip (39, 17, D:9) a +0 whip a +0 flail (45, 31, D:9) a potion of degeneration (47, 7, D:9) a +0 club (47, 23, D:9) a +0 club (49, 24, D:9) a +0 dagger (50, 24, D:9) a +0 dagger a +0 robe (50, 26, D:9) a +0 mace 6 poisoned darts (51, 26, D:9) a +0 dagger a +0 robe a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (9, 0, D:10) a +0 dagger a +0 leather armour (9, 4, D:10) a +0 dagger a +0 robe (16, -12, D:10) 3 stones (22, 4, D:10) a +0 hand axe 2 boomerangs a +0 chain mail (24, 1, D:10) a +0 dagger (24, 2, D:10) a +0 dagger a +0 trident a +0 leather armour (24, 4, D:10) a +0 hand axe a +0 chain mail (25, -19, D:10) the +2 robe "Etwox" {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (25, 3, D:10) a +0 hand axe a boomerang a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (25, 4, D:10) a +0 flail a +0 short sword a +0 club a +0 club 3 boomerangs a +0 club (26, 3, D:10) a +0 dagger (28, 8, D:10) 7 stones (33, 3, D:10) a +4 morningstar a +0 chain mail (36, -19, D:10) a +0 club a +0 leather armour a +2 vampiric hand axe a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (40, -8, D:10) a +0 helmet (40, -1, D:10) a +0 short sword a +0 giant club a +0 giant spiked club (40, 0, D:10) a +0 dagger a +0 robe a +2 vorpal halberd a +0 plate armour (41, 18, D:10) a +0 giant spiked club a +0 dire flail (50, -6, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Uvusus's Weapon Shop a +2 arbalest of flaming (261 gold) a +0 hand axe (39 gold) a +0 rapier (52 gold) a +0 falchion (39 gold) 7 stones (9 gold) 6 stones (7 gold) the +3 arbalest of World's End {penet, Will+ MP+9} (750 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. MP: It affects your magic capacity (+9). Will: It increases your willpower. a +0 trident (45 gold) (0, 0, D:11) a +0 ring mail (5, -15, D:11) 5 stones (11, -7, D:11) a potion of attraction (12, -11, D:11) a +0 quarterstaff (20, -7, D:11) a +0 ring mail (26, -10, D:11) 5 large rocks (26, -2, D:11) a +0 scale mail (26, 7, D:11) a +0 cloak (31, -14, D:11) a +0 falchion (31, -2, D:11) the +0 ring mail "Derchuawk" {Contam rElec Int+2 Dex+5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (36, 15, D:11) a +0 giant spiked club a +0 giant club (41, -6, D:11) 5 stones (57, 6, D:11) a +1 dagger of venom 2 poisoned darts a +0 short sword a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 2 poisoned darts (8, 10, D:12) 5 stones (9, 5, D:12) a +0 falchion of distortion (13, 4, D:12) a staff of cold (16, -2, D:12) a +0 helmet (17, 10, D:12) a staff of conjuration (18, 26, D:12) a +3 falchion (19, 29, D:12) a condenser vane (29, -11, D:12) 8 stones (30, 21, D:12) 2 stones Level 13 of the Dungeon [Shop] Aviofaro's Weapon Boutique a +0 trident (45 gold) a +5 long sword of flaming (432 gold) a +5 mace of protection (397 gold) a +0 rapier (52 gold) the +1 falchion of the Shifting Visionary {vorpal, Str+3 Dex+4 Stlth+} (442 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. a +0 long sword (45 gold) a +0 scimitar (52 gold) the +5 dagger of Jugorghou {freeze, *Rage *Corrode Str+4 Int+8 Dex+3} (772 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. 2 boomerangs (13 gold) a +7 short sword of venom (527 gold) a +2 spear of venom (202 gold) [Shop] Luom Nat's Assorted Antiques (Shop contents are unknown) (0, 0, D:13) a +0 spear a +0 spear (0, 1, D:13) a +0 halberd a +0 spear (1, 1, D:13) a +0 halberd (3, 27, D:13) a +0 mace (6, 13, D:13) a +0 ring mail (7, 17, D:13) a +0 dagger a +0 robe (10, 1, D:13) 5 stones (30, 12, D:13) a +0 chain mail (30, 15, D:13) 22 gold pieces (30, 16, D:13) 15 gold pieces (30, 18, D:13) 24 gold pieces (30, 19, D:13) 17 gold pieces (31, 16, D:13) 10 gold pieces (31, 18, D:13) 22 gold pieces (32, 15, D:13) 21 gold pieces (32, 19, D:13) 17 gold pieces (33, 16, D:13) 22 gold pieces (33, 17, D:13) 26 gold pieces (33, 18, D:13) 12 gold pieces (33, 19, D:13) 10 gold pieces (34, -7, D:13) a +0 shortbow 6 stones (41, 2, D:13) a potion of attraction (41, 11, D:13) a +0 short sword 4 stones (42, 12, D:13) a +4 scimitar of flaming (45, 0, D:13) a +0 falchion (46, -1, D:13) a +0 club a +0 chain mail (46, 0, D:13) a +0 short sword a +0 chain mail (46, 1, D:13) a +0 dagger a +0 robe (48, -3, D:13) a +0 hand axe (48, -1, D:13) a +0 dagger a +0 robe (51, -11, D:13) 5 stones (54, 31, D:13) a +0 great sword a +0 leather armour (54, 32, D:13) a +0 great sword a +0 leather armour (55, 15, D:13) a +0 dagger (55, 34, D:13) a +0 dagger (56, 15, D:13) a +0 whip 3 stones (56, 16, D:13) a +0 dagger 7 poisoned darts a +0 dagger a +0 dagger a +0 robe (56, 17, D:13) a +0 giant club a +0 giant spiked club (57, 10, D:13) a wand of charming (1) (57, 16, D:13) a +0 whip 4 stones (57, 17, D:13) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (20, -5, Lair:1) a +0 scale mail (22, 10, Lair:1) a +0 robe (36, 2, Lair:1) 5 stones (47, -37, Lair:1) a +0 falchion (63, 9, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a rime drake corpse (1, -21, Lair:2) a yak corpse a yak corpse a yak corpse a wolf corpse a wolf corpse (1, -20, Lair:2) a yak corpse (skeletalised by now) (1, -19, Lair:2) a water moccasin corpse (2, -19, Lair:2) a wolf corpse (skeletalised by now) (2, -18, Lair:2) a yak corpse (5, -5, Lair:2) a scroll of identify (5, -2, Lair:2) 11 gold pieces (7, -2, Lair:2) a yak corpse (8, -21, Lair:2) a bullfrog corpse (skeletalised by now) (11, -4, Lair:2) a potion of curing (11, 2, Lair:2) a scroll of fog (16, -25, Lair:2) 7 stones (27, -3, Lair:2) 3 stones (36, 15, Lair:2) a +0 ring mail (48, -15, Lair:2) a +0 giant club (48, 25, Lair:2) a rime drake corpse (skeletalised by now) (53, 18, Lair:2) a +0 helmet of intelligence (53, 27, Lair:2) Sif Muna's Handbook of the Atmosphere and Reformation Spells Type Level a - Shock Conjuration/Air 1 b - Silence Hexes/Air 5 c - Blade Hands Transmutation 5 (54, 18, Lair:2) a yak corpse (skeletalised by now) (54, 19, Lair:2) a yak corpse (skeletalised by now) (54, 20, Lair:2) a yak corpse (skeletalised by now) (60, -8, Lair:2) a bullfrog corpse (skeletalised by now)