heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 10, D:1) a +0 dagger (3, 8, D:1) 7 stones (10, 2, D:1) a +0 club (11, 8, D:1) a +0 short sword (24, 13, D:1) a +0 broad axe (25, 16, D:1) a +0 robe (27, 1, D:1) 6 stones (27, 18, D:1) a +0 whip (27, 24, D:1) a +0 dagger (28, -1, D:1) a +0 robe (28, 19, D:1) a +0 club (30, 10, D:1) a +0 club (38, 33, D:1) a +0 club (44, 40, D:1) a +0 dagger (45, -10, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 12, D:2) a +0 robe (4, 12, D:2) 3 stones (5, 3, D:2) a +0 leather armour (7, -21, D:2) a +0 club (7, -19, D:2) a +0 dagger (7, -18, D:2) a +0 club (17, -10, D:2) a +0 helmet a +0 animal skin (18, -10, D:2) a +0 dagger (19, -10, D:2) a +0 club (21, -11, D:2) a +0 club a +0 club (28, -15, D:2) a +0 dagger (35, -4, D:2) a +0 sling (41, -25, D:2) 6 stones (46, -7, D:2) a +0 club (48, -15, D:2) a +0 cloak (50, 0, D:2) a +0 chain mail (53, 16, D:2) a +0 leather armour (56, -2, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Gaqach's Weapon Emporium a +0 whip (35 gold) a +0 lajatang (210 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a stone (1 gold) a +0 spear (42 gold) 4 datura-tipped darts (22 gold) a +0 whip (35 gold) a +0 whip (35 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1036 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (0, 0, D:3) a +0 spear (1, 3, D:3) a +0 whip a +0 leather armour (3, -26, D:3) a +0 robe (6, -31, D:3) 2 stones (7, -26, D:3) a +0 plate armour (17, -22, D:3) a +0 club (19, -23, D:3) a +0 club (20, -27, D:3) a +0 spear (37, 4, D:3) a +0 robe (48, -27, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 4, D:4) a +0 trident a +0 chain mail (7, -6, D:4) 6 stones (12, 14, D:4) a +0 whip (14, -8, D:4) a +6 ring of dexterity (14, -3, D:4) 5 gold pieces (15, -8, D:4) a +0 falchion (15, -7, D:4) 19 gold pieces (16, -20, D:4) a +0 dagger a +0 robe (17, -21, D:4) a +0 club (17, -7, D:4) a +0 whip (17, 18, D:4) 6 stones (18, 3, D:4) a +0 dagger a +0 robe a +0 club (22, -23, D:4) a +0 hand axe (22, -3, D:4) a +0 falchion (23, -23, D:4) a +0 hand axe a +0 leather armour (27, 14, D:4) a +0 club 5 poisoned darts (28, 25, D:4) a +0 dagger (45, -1, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 4 stones (0, 1, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 dagger a +0 falchion (3, -14, D:5) 5 poisoned darts (11, 22, D:5) a +0 giant spiked club (23, -28, D:5) a +0 sling (23, 10, D:5) a +0 whip (25, 11, D:5) 4 boomerangs (27, 21, D:5) 6 stones (30, -26, D:5) a +0 hand axe (30, -25, D:5) a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour (30, -24, D:5) a +0 flail (37, 2, D:5) a +0 robe (40, 22, D:5) a +0 war axe a +2 robe of positive energy (47, -27, D:5) a +0 robe (47, 13, D:5) a +0 leather armour Level 6 of the Dungeon (4, -11, D:6) a +0 shortbow (7, -21, D:6) 4 stones (8, -9, D:6) a +0 club (9, -11, D:6) a +0 spear (11, 0, D:6) a +0 rapier (13, -16, D:6) a +0 sling (13, -1, D:6) a book of Spectacle (14, -23, D:6) 4 stones (16, 3, D:6) a +0 leather armour (17, -14, D:6) a +0 giant club (18, -18, D:6) 6 stones (18, -10, D:6) a +0 club a +0 robe (18, -8, D:6) a +0 spear (20, -26, D:6) a +0 dagger a +0 robe (20, -13, D:6) a +0 spear (21, -24, D:6) a +2 whip of venom a +0 chain mail a +0 dagger a +0 robe (21, -13, D:6) a +2 mace of protection a +0 leather armour (24, -3, D:6) 7 stones (39, -31, D:6) a +1 cloak (41, -24, D:6) a +0 ring mail (44, 8, D:6) 4 stones (46, -21, D:6) a +0 robe (46, 3, D:6) 2 scrolls of torment (48, 2, D:6) a +0 club (48, 3, D:6) a +0 robe a +0 dagger (48, 4, D:6) a +0 trident (50, 4, D:6) a +0 flail a +0 ring mail (50, 5, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Xics's Book Emporium Great Wizards, Vol. II (608 gold) a book of Weapons (448 gold) the Dissertation on Venom (448 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 Mufucsoh's Secrets of Conflagrant Fog (640 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Inner Flame Hexes/Fire 3 c - Airstrike Air 4 d - Storm Form Transmutation/Air 7 a manual of Shields (1280 gold) Maxwell's Memoranda (608 gold) a book of Fire (480 gold) [Shop] Qorar's Antique Weapon Shop a +0 short sword (93 gold) a +0 hand axe (93 gold) the +3 battleaxe "Cablufy" {spect, rElec MP+9 Str-3 Int+4} (2052 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 mace of protection (173 gold) a +2 demon whip of electrocution (1534 gold) a +0 dagger (62 gold) a +0 club (31 gold) a +0 long sword (108 gold) [Shop] Jaepnomi's General Store a +4 war axe of electrocution (429 gold) a +0 quarterstaff (56 gold) a phial of floods (560 gold) 3 scrolls of magic mapping (315 gold) a +0 robe (9 gold) a +0 halberd (56 gold) a scroll of torment (133 gold) a +0 long sword (49 gold) a potion of mutation (112 gold) (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe (3, -9, D:7) 13 gold pieces (3, 0, D:7) a +0 club (5, -16, D:7) 6 boomerangs (12, 0, D:7) 8 gold pieces (18, -3, D:7) 11 gold pieces a bailey (0, 0, Bailey) a bullfrog corpse a bullfrog corpse (2, -1, Bailey) a +0 war axe a +0 scale mail (2, 0, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (3, 5, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (4, 4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse