heinrich Level 1 of the Dungeon (0, 0, D:1) 6 stones (11, 5, D:1) a +0 club a +0 club (17, 30, D:1) a +0 whip (17, 31, D:1) a +0 short sword (20, 5, D:1) a +0 leather armour (29, 11, D:1) a +0 robe (32, 29, D:1) a +0 hand axe (35, 19, D:1) a +0 whip (35, 20, D:1) a +0 club (42, 32, D:1) 6 stones (54, 17, D:1) a +0 dagger of electrocution (57, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (6, 36, D:2) a +0 dagger (9, 21, D:2) a +0 dagger (11, 29, D:2) a +0 club (19, 11, D:2) a +0 robe (21, 29, D:2) a +0 ring mail (25, 24, D:2) 2 boomerangs (26, 14, D:2) 3 stones (29, -3, D:2) a +0 sling (39, 4, D:2) a +0 chain mail (41, 5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 13, D:3) a +0 chain mail (6, 23, D:3) a +0 short sword (7, -3, D:3) a +0 club (8, 0, D:3) a +0 scale mail a +0 flail (9, -3, D:3) a +0 hand axe (32, 35, D:3) a staff of earth (39, 20, D:3) a +0 dagger 9 stones (41, 19, D:3) a +0 ring mail a +0 flail (44, 22, D:3) a +0 dagger (45, 19, D:3) a +0 ring mail (50, 4, D:3) a +0 whip (54, -9, D:3) a +0 leather armour (62, 8, D:3) a +0 flail a +0 ring mail (62, 11, D:3) a +0 mace a +0 short sword a boomerang a +0 dagger a +0 robe a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -3, D:4) the +3 hand axe of Triumph {vorpal, Fly rC++ MP+9 Str-2} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Fly: It grants you flight. (5, -13, D:4) 7 stones (6, -6, D:4) a +0 halberd 3 poisoned darts a +1 vorpal spear (7, 8, D:4) a +0 falchion (13, 3, D:4) a +0 dagger (20, -3, D:4) a +0 robe (21, -1, D:4) the +10 whip of Nunac {freeze, rElec rF+ Will- SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. (25, 14, D:4) a +0 short sword 5 poisoned darts (26, -11, D:4) a +0 dagger (27, -11, D:4) a +0 short sword a +0 chain mail (28, -15, D:4) a +0 dagger a +0 robe (31, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -1, D:5) a +0 flail (2, -1, D:5) a +0 spear a +0 whip (2, 0, D:5) a +0 short sword (3, 0, D:5) a +0 shortbow (8, 6, D:5) 4 stones (10, -23, D:5) a scroll of vulnerability 2 potions of attraction (21, 8, D:5) a staff of conjuration (26, -21, D:5) a +0 whip (27, -2, D:5) a +0 giant club (30, 13, D:5) a +0 quarterstaff (32, -15, D:5) a +4 flail a +0 leather armour (33, -16, D:5) a +0 rapier (33, -15, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -1, D:6) a +0 robe (8, -11, D:6) a +0 hand axe (10, -24, D:6) a scroll of vulnerability (12, 0, D:6) a +0 chain mail (13, -6, D:6) a +0 robe (15, 22, D:6) a +0 dagger (23, -10, D:6) the +0 robe of Vieneh {Int+2} Int: It affects your intelligence (+2). (34, 1, D:6) a +0 shortbow (38, -22, D:6) a +0 shortbow (42, -2, D:6) a potion of attraction (46, -10, D:6) a +0 spear (47, -11, D:6) a +0 morningstar (48, -9, D:6) a +0 flail (49, -11, D:6) a +0 leather armour a +0 mace Level 7 of the Dungeon (0, 34, D:7) a +1 halberd of draining (7, 10, D:7) 4 stones (7, 25, D:7) a +0 dagger (7, 26, D:7) a +2 short sword of electrocution a curare-tipped dart a +0 short sword 3 stones (7, 27, D:7) a +0 short sword (8, 25, D:7) a +0 club (13, 22, D:7) a scroll of amnesia (13, 30, D:7) 6 gold pieces (14, 25, D:7) the +0 trident "Jelum" {flame, rElec Int+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (unseen) (15, 28, D:7) 3 atropa-tipped darts (17, 1, D:7) a +0 flail (17, 10, D:7) a +0 flail of draining a +0 ring mail (19, 11, D:7) a +0 robe (22, 3, D:7) a +0 scythe a +0 robe (25, 27, D:7) a +0 flail a +0 leather armour (26, 27, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (26, 34, D:7) a +0 spear (27, 34, D:7) a +0 club a +0 leather armour a +0 club a +0 flail (28, 33, D:7) a +2 whip of electrocution (28, 34, D:7) a +0 spear (29, 24, D:7) a +0 robe (32, 22, D:7) a +2 scimitar of protection a +0 robe (34, 20, D:7) a +0 spear a +0 robe (35, 10, D:7) 3 stones (36, 18, D:7) a +0 great sword a +0 robe a +0 great sword a +0 robe (37, 18, D:7) a +4 falchion a +0 robe (38, 0, D:7) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 dagger (42, 15, D:7) 7 stones (43, 12, D:7) a +0 mace (46, 6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 8 stones (3, -21, D:8) a +0 chain mail (12, -3, D:8) a +0 dagger a +0 robe (13, -3, D:8) a +0 dagger a +0 robe (14, -13, D:8) a potion of attraction (14, -3, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 flail (19, -11, D:8) 3 stones (34, -10, D:8) a +0 whip a +0 ring mail (34, -7, D:8) a +0 club (35, -7, D:8) a +0 dagger a +0 chain mail Level 9 of the Dungeon [Shop] Vorrosch's Weapon Shop a stone (1 gold) 4 stones (5 gold) a +1 spectral quarterstaff (238 gold) a +0 club (14 gold) a +0 war axe (49 gold) a +0 scimitar (56 gold) a +2 dagger of venom (201 gold) the +3 falchion of Kaoh {freeze, rF+ rN+ Will+} (618 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:9) a +0 spear (1, -7, D:9) a +0 whip (1, -6, D:9) a +0 flail (1, -5, D:9) a +0 club (1, -1, D:9) a +0 club a +0 robe (9, -43, D:9) a +0 dagger a +0 robe (12, -1, D:9) a +0 plate armour (13, 2, D:9) a +0 dagger a +0 club 3 boomerangs a +0 ring mail (13, 3, D:9) a +0 dagger a +0 flail (14, -36, D:9) a +0 dagger a +0 dagger (14, -34, D:9) a +0 trident a +0 plate armour (14, 4, D:9) a +0 mace a +0 ring mail (16, 3, D:9) a +0 mace (23, -44, D:9) a +0 battleaxe a +0 robe (24, -16, D:9) a +0 shortbow (26, -45, D:9) a +0 hand axe a +0 robe (26, -44, D:9) a +3 great sword a +0 robe (27, -44, D:9) a +0 war axe a +0 robe (39, -28, D:9) a +0 shortbow (50, -12, D:9) a +0 scale mail (56, -18, D:9) a +0 short sword a +0 whip 3 stones (56, -17, D:9) a +0 whip a +0 club a +0 whip 9 stones a +0 short sword 4 poisoned darts (56, -16, D:9) a +0 short sword 5 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 8, D:10) a +0 dagger 2 boomerangs (5, 7, D:10) a +0 whip 2 boomerangs a +0 leather armour (6, 8, D:10) a +0 dagger a +0 robe a +0 dagger a silver boomerang (6, 45, D:10) a +0 dagger a +0 robe a +1 hand axe of freezing a +0 leather armour (6, 46, D:10) a +0 scimitar a +0 chain mail a +0 short sword (7, 46, D:10) a +0 hand axe a +0 leather armour (8, 46, D:10) a +0 giant spiked club a +0 giant spiked club (12, 1, D:10) a +0 long sword (16, 32, D:10) a +0 long sword (17, 30, D:10) a +0 long sword (19, 35, D:10) a +0 long sword (20, 0, D:10) a +0 rapier (21, 26, D:10) a +0 long sword (21, 30, D:10) a book of Dreams (21, 34, D:10) a +0 long sword (23, 25, D:10) a +0 long sword (24, 35, D:10) a +0 whip a +0 club a +0 leather armour a +0 flail a +0 giant club a +0 giant club (25, 30, D:10) a +0 long sword (25, 34, D:10) a +0 halberd a +0 halberd a +0 spear (26, 28, D:10) a +0 long sword (30, -6, D:10) a +0 ring mail (36, 39, D:10) a +0 spear a +0 scale mail a +0 spear (38, 39, D:10) a +0 vampiric halberd (38, 40, D:10) a +0 spear (39, 41, D:10) a +0 spear (48, 13, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (5, -6, D:11) a +1 dagger of distortion 5 curare-tipped darts the kobold corpse of Sonja (5, -4, D:11) a +1 dagger of electrocution (still there?) a +0 robe (still there?) +0 acid dragon scales (still there?) an acid dragon corpse (still there?) (6, -6, D:11) a +0 troll leather armour a troll corpse (10, -6, D:11) a throwing net (22, -5, D:11) a +3 dagger of chaos a +0 robe the Ecumenical Temple