Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 5306410499799453811 1776 heinrich the Destroyer (level 9, -3/51 HPs) Began as an Octopode Conjurer on Dec 13, 2022. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (19 damage) ... on level 7 of the Dungeon on Dec 14, 2022. The game lasted 00:15:31 (6422 turns). heinrich the Destroyer (Octopode Conjurer) Turns: 6422, Time: 00:15:31 Health: -3/51 AC: 5 Str: 8 XL: 9 Next: 8% Magic: 13/18 EV: 13 Int: 22 God: Vehumet [*.....] Gold: 323 SH: 6 Dex: 11 Spells: 10/20 levels left rFire + . . SeeInvis . b - +1 dagger (venom) rCold . . . Faith . l - +2 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . r - amulet of magic regeneration rElec . Harm . q - +4 ring of protection rCorr . Rampage . E - ring of protection from fire Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.56/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 323 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) x - a +0 spear y - a +0 trident Armour l - a +2 buckler (worn) Jewellery d - a ring of fire q - a +4 ring of protection (left tentacle) r - an amulet of magic regeneration (around mantle) E - a ring of protection from fire (right tentacle) H - an amulet of guardian spirit Wands k - a wand of flame (20) s - a wand of polymorph (9) F - a wand of charming (3) Scrolls c - a scroll of torment e - a scroll of amnesia h - a scroll of immolation {unknown} i - a scroll of brand weapon {unknown} m - a scroll of poison {unknown} o - 4 scrolls of teleportation {unknown} p - 2 scrolls of butterflies w - a scroll of magic mapping {unknown} B - a scroll of identify {unknown} C - a scroll of blinking {unknown} D - a scroll of vulnerability {unknown} G - a scroll of fog {unknown} Potions a - a potion of magic f - 3 potions of heal wounds {unknown} g - 4 potions of curing j - a potion of ambrosia {unknown} n - a potion of attraction {unknown} t - 2 potions of cancellation {unknown} u - a potion of degeneration {unknown} v - a potion of lignification {unknown} z - a potion of berserk rage {unknown} A - a potion of haste {unknown} Skills: + Level 0.3 Fighting * Level 1.4 Polearms + Level 2.4 Dodging + Level 4.2 Stealth * Level 3.1 Shields * Level 6.4 Spellcasting * Level 8.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 19% 4 d - Mephitic Cloud Conj/Pois/Air 20% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Dazzling Flash Conj/Hex 52% N/A 5% 3 Call Imp Summ 7% N/A 17% 2 Fulminant Prism Conj/Hex 13% 3d9 19% 4 Ozocubu's Armour Ice 7% N/A 34% 3 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 digging D:7 Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Joseph sighs, "Being a guard is usually so boring..." Joseph shoots a sling bullet. The sling bullet hits you! A necrophage comes into view. The necrophage moves out of view. Casting: Mephitic Cloud (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (lightly wounded, chance to affect: 72%) The ball explodes into a vile cloud! The stinking cloud engulfs Joseph but does no damage. Joseph is lightly wounded. Something shouts, "Decamp, thou rough-hewn nut-hook bounder!" Joseph is engulfed in noxious fumes. Joseph appears confused. Casting: Mephitic Cloud (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (lightly wounded, confused, 94% to hit) The searing ray hits Joseph. Joseph is lightly wounded. (Press . to maintain the ray.) The searing ray hits Joseph. Joseph is moderately wounded. Your magical contamination has completely faded away. The searing ray hits Joseph. Joseph is moderately wounded. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff. The searing ray hits Joseph! Joseph is moderately wounded. You finish channelling your searing ray. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Joseph hits himself with a +0 quarterstaff! Unknown command. Joseph seems less confused. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! You die... #<..........[..#####..# ......... #..........# ..........##..(@......# ....................).###### ..........#..##..........[.# #........ #.###.......####.###### #####....#.. #.................# ##....# #)....≈...........# ......##.@......(...§....# ..###.^.........≈...≈≈≈≈.# ##. ###........≈#####§§§§# ###.###..≈#§≈≈§≈≈§.# #......≈§≈_>≈..... ####....#≈8.≈+.... #....#≈≈≈≈#.... ##...###§§#.... #....§≈≈≈≈.... You could see Joseph. Vanquished Creatures A water moccasin (D:6) A sky beast (D:7) An ice beast (D:7) A black bear (D:6) An ogre (D:5) A phantom (D:6) Blork the orc (D:5) 3 bullfrogs 4 scorpions 4 killer bees 5 hounds An orc priest (D:3) 4 jellies 2 iguanas (D:4) An orc wizard (D:3) 8 adders 2 shadow imps 2 white imps (D:6) 3 worms 4 dart slugs 6 orcs 6 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 10 kobolds 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 5 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heinrich the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 437 | D:1 | Learned a level 2 spell: Searing Ray 1001 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1522 | D:2 | Reached skill level 5 in Conjurations 2412 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 2417 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2659 | D:3 | Found a broken altar of Ashenzari. 2848 | D:3 | Reached XP level 5. HP: 26/31 MP: 1/9 3176 | D:4 | Reached skill level 6 in Conjurations 3176 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/11 3391 | D:4 | You fall into a shaft and drop 3 floors! 3404 | D:7 | Noticed Joseph 3409 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 3634 | D:5 | Entered Level 5 of the Dungeon 3881 | D:4 | Found an opulent altar of Gozag. 4084 | D:4 | Found a basalt altar of Yredelemnul. 4305 | D:5 | Found an iron altar of Okawaru. 4350 | D:5 | Found a staircase to the Ecumenical Temple. 4356 | Temple | Entered the Ecumenical Temple 4517 | Temple | Became a worshipper of Vehumet 4605 | D:5 | Reached XP level 7. HP: 41/41 MP: 7/13 4713 | D:5 | Noticed Blork the orc 4720 | D:5 | Killed Blork the orc 4721 | D:5 | Reached skill level 1 in Shields 4721 | D:5 | Reached skill level 7 in Conjurations 4998 | D:5 | Found a glowing silver altar of Zin. 5384 | D:6 | Reached skill level 5 in Spellcasting 5384 | D:6 | Reached XP level 8. HP: 46/46 MP: 11/15 5704 | D:6 | Found a shimmering altar of Xom. 5745 | D:6 | Reached * piety under Vehumet 5745 | D:6 | Offered knowledge of Shock by Vehumet. 5746 | D:6 | Reached skill level 8 in Conjurations 5871 | D:6 | Found a hide-covered altar of Uskayaw. 6146 | D:6 | Reached skill level 1 in Polearms 6315 | D:7 | Reached XP level 9. HP: 45/51 MP: 13/18 6366 | D:7 | Found a stormy altar of Qazlal. 6402 | D:7 | Learned a level 3 spell: Mephitic Cloud 6422 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, minmay_misc_feat_doors, minmay_misc_feat_square, chequers_avenue D:2: layout_basic, minmay_tree_intersection, roderic_lattice_a D:3: layout_basic, ashenzari_altar_1, due_unseen_surprise D:4: layout_loops_cross, marbit_many_paths, nicolae_gozag_cash_rules_everything_around_me, hangedman_decor_opposing, minmay_hedge_maze D:5: layout_basic, mainiacjoe_overflow_alcove_2, zin_academy, minmay_temple_entry_metal_lava, kennysheep_crisscross, uniq_blork_the_orc D:6: layout_layer_cave, xom_butterflies, amcnicky_altar_gilded, nicolae_uskayaw_suspiria D:7: layout_rooms, nicolae_qazlal_general_emergency, lemuel_doored_altar, uniq_joseph, uniq_pikel Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.8 Spellcasting | 3 4 5 6 | 6.4 Stealth | 3 4 | 4.2 Shields | 1 3 | 3.1 Polearms | 1 | 1.4 Fighting | | 0.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 13 | || 22 Constrict | 5 | 3 | || 8 Tentacles | 3 | 2 | || 5 Unarmed | 1 | | || 1 Punch | 1 | | || 1 Cast: Magic Dart | 88 | 45 | 63 || 196 Searing Ray | | 16 | 25 || 41 Iskenderun's Myst | | | 2 || 2 Mephitic Cloud | | | 2 || 2 Use: Potion | | 2 | || 2 Scroll | | 4 | || 4 Stab: Sleeping | | 1 | || 1 Armor: Skin | 2 | 1 | 7 || 10 Dodge: Dodged | 9 | 10 | 15 || 34 Block: Buckler | | 2 | 10 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6423 | 6251 | 172 | 447 | 4936 | 8 | 802.9 | Dungeon | 6250 | 6089 | 161 | 447 | 4802 | 7 | 892.9 | Temple | 172 | 161 | 11 | 0 | 134 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1432 daAuts D:2: 1308 daAuts D:1: 1085 daAuts D:4: 967 daAuts D:5: 663 daAuts D:3: 635 daAuts Temple: 172 daAuts D:7: 157 daAuts