heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 sling (9, 10, D:1) a +0 scale mail (15, -1, D:1) a +0 leather armour (17, 12, D:1) a +0 dagger (21, 22, D:1) a +0 whip (37, 5, D:1) 7 stones Level 2 of the Dungeon (5, 11, D:2) a +0 whip (11, -17, D:2) a +0 hand axe (17, -6, D:2) a +0 whip (17, -5, D:2) a +0 war axe (23, 7, D:2) a +0 club (25, -11, D:2) a +0 whip (31, 7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Quvuod's General Store a scroll of summoning (114 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 short sword (36 gold) 7 stones (8 gold) a scroll of acquirement (624 gold) a scroll of immolation (48 gold) a book of Decay (360 gold) a +4 dagger of venom (292 gold) a stone (1 gold) (0, 0, D:3) a +0 spear (5, 11, D:3) a +2 antimagic short sword 5 stones (7, 12, D:3) a +0 spear 5 stones (8, -11, D:3) a +0 robe (10, -13, D:3) 4 poisoned darts (12, -3, D:3) a +0 halberd (33, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip a stone (7, -13, D:4) a +0 short sword (10, -3, D:4) a +0 whip a +0 chain mail (12, -6, D:4) a +0 club a +0 leather armour (12, -5, D:4) a +0 whip a +0 flail (13, -1, D:4) a +0 ring mail (14, -17, D:4) a +0 club (14, -7, D:4) a +0 giant club (19, 26, D:4) a +0 falchion a +0 leather armour a potion of attraction (20, 25, D:4) a +0 falchion (21, -9, D:4) a +3 chain mail (29, 27, D:4) a +0 robe (30, 13, D:4) a +0 whip (31, 2, D:4) a +0 club (32, 0, D:4) a potion of degeneration (41, 6, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, -4, D:5) 7 stones (12, -12, D:5) a +0 giant spiked club (16, -1, D:5) a +0 club (17, -35, D:5) a +0 rapier (19, -3, D:5) a +0 dagger a +0 robe (21, -3, D:5) a +0 hand axe (22, -32, D:5) a +0 robe a potion of attraction (33, -3, D:5) 6 stones (34, 10, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Fuell's Antique Armour Shoppe a +0 helmet (112 gold) a +0 leather armour (50 gold) the +9 plate armour "Ecatul" {+Inv rN+ Regen+ rCorr} (2295 gold) rN: It protects you from negative energy. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +0 robe "Plog" {Harm Fly rC- Int+5} (332 gold) Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +0 robe (17 gold) an orb of light (400 gold) a +0 plate armour (575 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) (2, 6, D:6) a +0 spear (2, 9, D:6) a +0 spear a +0 club a +0 club (2, 10, D:6) a +0 dagger a curare-tipped dart (2, 11, D:6) a +0 club (3, 3, D:6) a +0 halberd a +0 whip (3, 4, D:6) a +0 halberd (5, 3, D:6) 3 stones (13, 35, D:6) a +0 shortbow (19, 6, D:6) a +0 club (20, 6, D:6) 5 stones (20, 7, D:6) a +0 flail (21, 6, D:6) a scarf of resistance (21, 10, D:6) a +0 club a +0 club a +0 club (22, 4, D:6) a +0 spear (22, 10, D:6) 6 stones (23, 10, D:6) 6 stones (24, 18, D:6) a +0 club (25, 4, D:6) a +0 club (26, 37, D:6) a +0 dagger (27, 4, D:6) a +0 club (30, 8, D:6) a +0 club (30, 15, D:6) 7 stones (32, 11, D:6) 6 stones a +0 spear (33, 9, D:6) a +0 club (34, 16, D:6) 3 stones (35, 40, D:6) a +0 pair of gloves (39, 10, D:6) a +0 spear (40, 4, D:6) a +0 club (42, 10, D:6) a +0 club (47, 11, D:6) 7 stones (51, 5, D:6) 6 stones (52, 4, D:6) 7 stones (52, 34, D:6) a +0 ring mail (53, 31, D:6) a +0 ring mail (55, 31, D:6) a +0 whip (58, 4, D:6) a +0 spear (59, 2, D:6) a +0 club (59, 3, D:6) a +0 club (59, 4, D:6) a +0 spear (59, 5, D:6) a +0 club a +0 club a +0 club (59, 9, D:6) a +0 club a +0 club a +0 club (59, 10, D:6) a +0 club (59, 11, D:6) a +0 club (59, 36, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 2, D:7) a +0 halberd (17, -4, D:7) a +0 short sword (26, 16, D:7) a +0 scale mail (32, 32, D:7) a +1 hammer of protection (unseen) (35, 18, D:7) a +0 spear a +0 scale mail (37, 19, D:7) a +0 flail (39, 17, D:7) a +0 trident a +0 ring mail (39, 18, D:7) a +0 club (45, 0, D:7) a +2 cloak (61, 7, D:7) a scarf of shadows the Ecumenical Temple