heinrich Level 1 of the Dungeon [Shop] Qiubbaz's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of enchant armour (105 gold) 3 scrolls of identify (84 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) (0, 0, D:1) a +2 pair of boots (15, -33, D:1) a +0 club (16, -26, D:1) a +0 club (17, -9, D:1) a +0 club (18, -58, D:1) a +0 helmet (20, -15, D:1) a +0 club (20, -13, D:1) a +0 dagger (26, -6, D:1) a +0 plate armour (27, -29, D:1) 8 stones (29, -47, D:1) a +0 dagger (29, -42, D:1) a +0 dagger (31, -17, D:1) a +0 dagger (40, -11, D:1) a +0 robe (53, -41, D:1) a +0 ring mail (54, -42, D:1) 5 stones a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -11, D:2) a +0 scale mail (13, -23, D:2) a +0 robe a +0 dagger (13, -22, D:2) a +0 club (13, -21, D:2) a +0 whip (14, -24, D:2) a +0 dagger (21, -41, D:2) a +0 dagger (21, -3, D:2) a +0 long sword a +0 plate armour (23, -17, D:2) a book of Conjurations (52, -43, D:2) a +0 robe (66, -40, D:2) a +0 whip (66, -28, D:2) 3 stones Level 3 of the Dungeon [Shop] Miohut's Weapon Boutique the +6 spear of Accord {drain, Int+5 Stlth-} (618 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). Stlth: It makes you less stealthy. a +0 sling (18 gold) a +0 short sword (36 gold) a +0 short sword of venom (67 gold) a +0 club (12 gold) 7 stones (8 gold) 3 atropa-tipped darts (21 gold) a +0 rapier (48 gold) (0, 0, D:3) a +0 barding (4, 4, D:3) a +0 whip (14, -30, D:3) a +0 dagger (14, -19, D:3) a +0 hand axe (14, -10, D:3) a +0 club (15, -30, D:3) a +0 chain mail (24, 0, D:3) a +0 spear 6 poisoned darts a +0 leather armour (26, -24, D:3) a +0 club a +0 leather armour (49, 11, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 13, D:3) a +0 dagger a +0 robe (49, 14, D:3) a +0 mace Level 4 of the Dungeon (6, 4, D:4) a +0 dagger (15, -9, D:4) a +0 leather armour (17, 23, D:4) a +0 giant club (26, 12, D:4) a +0 falchion a +0 ring mail (27, 12, D:4) a +1 hand axe of electrocution a +0 dagger (27, 30, D:4) a +0 giant spiked club (28, 12, D:4) a +0 hand axe a +0 leather armour (29, 13, D:4) a +0 club (32, 26, D:4) a +0 whip (35, 7, D:4) 6 atropa-tipped darts (38, 34, D:4) a +0 short sword 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 0, D:5) a +0 flail a +0 ring mail (7, -2, D:5) a +0 dagger a +0 robe (23, -32, D:5) a staff of conjuration (unseen) (33, -33, D:5) a +0 club (34, -20, D:5) 6 stones (41, -35, D:5) a +0 pair of gloves (41, -19, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, -2, D:6) a +0 dagger a +0 ring mail (10, -3, D:6) a +0 giant spiked club (11, -19, D:6) a +0 scale mail (11, 9, D:6) a +0 club a +0 robe (12, 17, D:6) a +0 whip (12, 18, D:6) a +0 whip a +0 club a +0 spear (13, 21, D:6) a +0 rapier (14, -12, D:6) an orb of mayhem (15, 8, D:6) a +0 hand axe (15, 10, D:6) a +0 helmet (16, -5, D:6) a +0 flail (28, 2, D:6) 9 stones (28, 5, D:6) a +0 club (54, 5, D:6) a +0 dagger (54, 19, D:6) 2 potions of attraction (57, 2, D:6) 5 stones Level 7 of the Dungeon [Shop] Palasch's General Store a ring of resist corrosion (260 gold) a wand of flame (12) (109 gold) the +9 staff of Wucad Mu {*channel} (1300 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a book of Alchemy (364 gold) a scarf of harm (117 gold) (16, 7, D:7) a +0 sling (22, 6, D:7) a +0 spear (23, 13, D:7) a +0 whip (23, 15, D:7) a +0 flail (23, 16, D:7) a +0 flail a +0 club (23, 17, D:7) a +0 robe a +0 club (35, 10, D:7) a +0 leather armour (41, -11, D:7) 5 stones (41, 18, D:7) 6 stones (45, 28, D:7) 4 poisoned darts (46, -13, D:7) a +0 dagger (49, 34, D:7) a +0 rapier (50, 2, D:7) 5 datura-tipped darts (53, 19, D:7) a +0 war axe (56, 22, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 6 stones (6, -25, D:8) a +0 short sword a +0 robe (6, -24, D:8) a +0 dagger a +0 robe a +1 morningstar a +1 robe of willpower a +4 long sword of freezing a +0 robe a +0 buckler (6, -23, D:8) a +5 scimitar a +0 robe (6, -17, D:8) a +0 hand axe (7, 5, D:8) a +0 robe a +0 dagger (8, 4, D:8) a +0 flail (8, 5, D:8) a +0 dagger (8, 7, D:8) a +0 leather armour (11, -8, D:8) 5 stones (12, -21, D:8) a +0 scale mail (16, 9, D:8) a +0 robe (20, -22, D:8) a +0 robe (22, -18, D:8) a +0 robe (22, -17, D:8) a +0 robe a +4 hand axe (23, 3, D:8) 7 stones (24, 6, D:8) a +0 spear (30, -24, D:8) a +2 shortbow of draining (31, -24, D:8) a +2 falchion of flaming (33, 1, D:8) a +2 war axe a +0 robe (35, 1, D:8) a +4 dire flail a +0 robe (44, -9, D:8) a +0 lajatang Level 9 of the Dungeon (0, 1, D:9) 3 boomerangs (1, 0, D:9) 10 stones (2, -3, D:9) 3 boomerangs (3, 0, D:9) a +0 club 3 boomerangs (3, 43, D:9) the +0 leather armour of Magic {Str-3 Int+4 Dex+3} Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). (4, 0, D:9) a +0 spear a +0 ring mail (5, 0, D:9) a +0 whip a +0 leather armour (6, -1, D:9) a +2 whip of electrocution a +0 leather armour (6, 0, D:9) a +0 whip (6, 35, D:9) a +0 whip (6, 43, D:9) 5 large rocks (7, -1, D:9) a +3 war axe a +0 chain mail a +0 club a +0 robe (8, -1, D:9) a +0 scimitar (8, 1, D:9) 3 boomerangs (10, 1, D:9) 10 stones (11, 30, D:9) a +0 whip a +0 robe (13, -1, D:9) a +0 dagger (16, 48, D:9) a +0 pair of boots (17, 33, D:9) a +0 whip (18, 8, D:9) a +0 cloak of preservation (19, 19, D:9) a +0 halberd (22, 33, D:9) a +0 club 5 poisoned darts (23, 39, D:9) a +0 robe (25, 27, D:9) a +0 club (28, 38, D:9) a +0 shortbow (30, 24, D:9) a +0 spear of flaming a +0 scale mail (30, 39, D:9) a +0 dagger (30, 40, D:9) a +0 club (still there?) 2 poisoned darts (still there?) (31, 41, D:9) a +0 dagger (31, 42, D:9) a +0 dagger 5 stones (32, 42, D:9) a +0 short sword 2 stones a potion of haste (33, 43, D:9) a +0 short sword (35, 45, D:9) a +0 short sword (still there?) 2 poisoned darts (still there?) (35, 48, D:9) a +0 whip 3 stones (37, 4, D:9) a +0 trident a +0 ring mail (38, -1, D:9) a +0 club (39, -2, D:9) a +0 whip a +0 spear (40, 15, D:9) a +1 robe of the Archmagi (41, -6, D:9) a +0 whip (41, 5, D:9) a +0 spear (41, 7, D:9) 10 stones (42, -5, D:9) a +0 hand axe (42, -4, D:9) 10 stones (46, -11, D:9) a +0 trident a +0 scale mail (51, -4, D:9) a +0 spear a +0 falchion 14 stones (52, -3, D:9) a +0 halberd (61, -6, D:9) a +0 whip a +2 leather armour of poison resistance (61, -5, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 2, D:10) a +0 halberd (1, 1, D:10) a +0 halberd (1, 3, D:10) a +0 halberd (2, 2, D:10) a +0 halberd (4, 2, D:10) a +0 crystal plate armour a +3 vorpal executioner's axe a +0 triple sword of electrocution (6, 11, D:10) a +0 ring mail (12, -6, D:10) a +0 ring mail a +0 hand axe (12, -5, D:10) 2 boomerangs a +0 short sword (12, -3, D:10) a +2 scale mail of cold resistance a +0 club a +0 leather armour a +1 flail of draining a +0 chain mail a +0 mace (22, 20, D:10) a +0 giant club a +0 giant club (33, 10, D:10) a +0 club (34, 11, D:10) a +0 whip a +0 whip a +0 leather armour (34, 13, D:10) a +0 shortbow a +0 whip of venom (35, 9, D:10) a +0 halberd (35, 10, D:10) a +0 spear a +0 leather armour (43, -8, D:10) a +0 short sword (46, -8, D:10) a +0 club 5 poisoned darts (48, -8, D:10) a +0 club a curare-tipped dart a +0 club (48, -4, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (4, 33, D:11) a stone (10, -5, D:11) a +0 troll leather armour (14, 20, D:11) a +0 whip (15, 15, D:11) 4 stones (21, 28, D:11) the +1 robe of Classification {Int+3} Int: It affects your intelligence (+3). (22, 8, D:11) a +0 dagger (34, 39, D:11) a +0 mace (35, 0, D:11) a +1 scale mail of willpower (51, 13, D:11) a +0 shortbow (53, 22, D:11) a book of Conjurations Level 12 of the Dungeon (6, -31, D:12) 2 stones (13, 6, D:12) 6 stones (14, -11, D:12) 3 large rocks (17, -33, D:12) a +0 ring mail (18, -12, D:12) a +0 ring mail (23, -13, D:12) a +0 dagger of chaos a +2 robe of willpower (25, -15, D:12) 4 stones (25, 0, D:12) a +2 rapier of protection (28, 2, D:12) a +0 flail (44, -37, D:12) a +0 giant spiked club (50, -10, D:12) a +0 robe (52, 5, D:12) a +0 giant club a +0 giant club (52, 8, D:12) a +0 giant spiked club a +0 robe (53, 4, D:12) 4 large rocks (54, -33, D:12) a +0 giant spiked club (55, -37, D:12) a +0 scimitar a +0 plate armour (56, -38, D:12) a +0 war axe a +0 plate armour (56, -37, D:12) a +0 dagger 7 poisoned darts (57, -37, D:12) a +0 short sword (58, -38, D:12) a +0 hand axe a +0 ring mail (58, -37, D:12) a +0 club 8 poisoned darts (59, -36, D:12) a +0 giant club (60, -33, D:12) a +0 giant club (61, -36, D:12) a +0 dagger 4 poisoned darts (61, -32, D:12) a +0 giant spiked club (63, -34, D:12) a +0 spear (64, -39, D:12) 3 stones (64, -34, D:12) a +0 club a +0 whip a +0 robe (65, -36, D:12) a +0 club a +0 leather armour a +0 whip a +0 club (65, -35, D:12) a +0 club a +0 flail (66, -37, D:12) a +0 flail (66, -36, D:12) a +0 spear a +0 club (66, -35, D:12) a +0 whip (68, -26, D:12) a +0 giant club the Ecumenical Temple Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (8, -12, Lair:2) a +0 sling (17, -9, Lair:2) a +0 leather armour