heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, -30, D:1) 6 stones (18, -3, D:1) a +0 dagger (21, -29, D:1) a +0 club (22, -41, D:1) a +0 short sword a stone (23, -29, D:1) a +0 dagger (26, 1, D:1) a +0 dagger (28, -38, D:1) a +0 short sword (31, -46, D:1) a +0 club (33, -15, D:1) a +0 dagger (34, -46, D:1) a +0 short sword 2 stones (36, -37, D:1) a +0 whip 5 stones (38, -25, D:1) 6 datura-tipped darts (41, -44, D:1) a +0 club (42, -25, D:1) a +0 club (47, -46, D:1) a +0 hand axe (47, -21, D:1) 5 stones (48, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +0 robe of Analysis {rF+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. (0, 13, D:2) a +1 hammer of venom (2, -4, D:2) a +0 dagger (3, 12, D:2) a +4 quarterstaff of chaos a +0 cloak (7, -18, D:2) a +0 robe (13, 1, D:2) a +0 hand axe (16, 2, D:2) 3 stones (19, -13, D:2) a +0 short sword (21, -18, D:2) a +0 leather armour (21, 3, D:2) 8 stones (23, 11, D:2) 4 stones (25, -21, D:2) an orb of energy (29, 4, D:2) 7 stones (33, 4, D:2) 5 stones (33, 5, D:2) a +0 scale mail (38, -5, D:2) a +0 club (43, 1, D:2) a +0 sling (44, -11, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (20, 3, D:3) a rat corpse (skeletalised by now) (20, 7, D:3) a hobgoblin corpse (skeletalised by now) (26, -11, D:3) a +0 club a +0 scale mail (29, 14, D:3) 4 stones (31, 9, D:3) a +0 ring mail (35, -19, D:3) a +0 robe (36, -26, D:3) 7 stones (38, -10, D:3) a +0 flail a +0 halberd (39, -10, D:3) a +0 club (47, -12, D:3) a +0 dagger (53, 7, D:3) a +0 hand axe a +0 leather armour (53, 8, D:3) a +0 flail a +0 hand axe 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour (5, -12, D:4) a +0 flail (15, -5, D:4) a potion of attraction