Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 4867290269357775696 6 heinrich the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Sept 14, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (655 turns). heinrich the Conjurer (Octopode Conjurer) Turns: 655, Time: 00:00:36 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 20 God: Gold: 36 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Scrolls c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} Potions a - a potion of magic b - 2 potions of degeneration {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 36 gold pieces (gained 15). You open the door. There is an open door here. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hobgoblin shouts! The hobgoblin hits you. You closely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. The hobgoblin hits you. You die... #.#.#..##.#.# #.# #.#.#.....#.. .#.# .......P..... .#.# .......P.♣ ...#.## ....#..P♣♣♣♣♣..... .......P♣.♣♣..P#.# .#..#.....♣P♣..#.# .#..#.#...P.♣..g.# ....#.#.##..♣♣P#@# .#..#.#.###.♣..#.# ............♣..#.# .#..#.#.###..P...# ........>...####.# ...#.#.###.# #.# #.# #.# ..# #.# #.# #.# You could see a hobgoblin. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heinrich the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 226 | D:1 | Found a faded altar of an unknown god. 655 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_end_1, infiniplex_forest_corner_1, infiniplex_forest_end_2, infiniplex_forest_straight_4, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_clump_curved, infiniplex_forest_lined_3, basic_ecumenical_altar, chequers_mini_garden Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 16 Dodge: Dodged || 5