heinrich Level 1 of the Dungeon (17, -35, D:1) a +0 dagger 4 stones (27, 0, D:1) a +0 sling (37, -8, D:1) a +0 dagger a stone (38, -22, D:1) a +0 dagger (40, -26, D:1) a +0 short sword (42, -1, D:1) a +0 dagger (43, -7, D:1) a +0 hand axe (43, 4, D:1) 3 atropa-tipped darts (46, -30, D:1) a +0 short sword (46, -29, D:1) a +0 mace (46, -7, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Vuorgh's Weapon Shop a +1 dagger of speed (182 gold) the +5 shortbow of Xom's Inspiration {vorpal, Drain Str+3 SInv} (579 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+3). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. 9 stones (12 gold) 6 stones (8 gold) 5 stones (7 gold) a +0 club (14 gold) a +0 war axe (49 gold) a +0 club (14 gold) [Shop] Siofakk's Book Emporium a book of Flames (360 gold) a book of Misfortune (432 gold) a book of Callings (240 gold) a book of Touch (312 gold) a book of Storms (384 gold) the Writings on Apparitions (288 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Haunt Necromancy/Summoning 7 a book of Geomancy (216 gold) [Shop] Byizac's Armour Emporium a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 chain mail of poison resistance (93 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) [Shop] Dikoingu's Distillery a potion of resistance (120 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of flight (36 gold) a potion of mutation (96 gold) a potion of invisibility (96 gold) (5, 20, D:2) a +0 ring mail a +0 mace (7, -12, D:2) a +0 helmet (7, -8, D:2) a +0 whip (8, 21, D:2) a +0 club (11, 5, D:2) a +0 club (19, -2, D:2) a +0 dagger (23, 8, D:2) a +0 mace (23, 9, D:2) a +0 vampiric dagger 3 stones (35, 10, D:2) a +0 whip a +0 flail a +0 flail (40, 1, D:2) a +0 dagger (42, -8, D:2) a +0 whip (42, 24, D:2) 2 stones (45, 23, D:2) a +0 spear (46, 23, D:2) a +0 morningstar Level 3 of the Dungeon [Shop] Ysipnebbo's Antique Armour Shoppe a +0 plate armour (575 gold) a +0 chain mail (112 gold) a +0 scale mail (100 gold) +0 ice dragon scales (1500 gold) the +1 scale mail "Ugiy" {rElec Dex+4} (785 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1322 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). a +2 buckler (412 gold) a +1 hat (275 gold) a +0 leather armour (50 gold) (0, 0, D:3) a +0 club (0, 19, D:3) a +0 short sword (1, 3, D:3) a +0 ring mail (14, 10, D:3) a +0 ring mail (16, 17, D:3) a potion of haste (21, 19, D:3) a +0 ring mail (21, 34, D:3) a +0 hand axe (22, 21, D:3) 17 gold pieces (22, 22, D:3) 4 stones (22, 23, D:3) 16 gold pieces (23, 35, D:3) 5 stones (26, 32, D:3) a +0 dagger a +0 robe (26, 34, D:3) a +0 dagger a +0 robe (28, 35, D:3) a +0 scythe a +0 robe (34, 18, D:3) a +0 pair of boots a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (2, 0, D:4) a +0 ring mail a +0 short sword (6, 12, D:4) a +0 club a stone (8, 53, D:4) a +0 dagger (13, 2, D:4) 2 stones a +0 whip (13, 4, D:4) a +2 quarterstaff of draining a +0 ring mail a +0 whip a +0 falchion a +0 leather armour a boomerang a +0 hand axe a +0 club a +0 flail a +1 whip of flaming (14, 53, D:4) a +0 dagger 2 poisoned darts (18, 10, D:4) a +0 ring mail a +0 spear (19, 30, D:4) a +0 club (19, 31, D:4) a +0 whip (19, 32, D:4) a +0 spear (23, 6, D:4) a +0 scimitar (24, 12, D:4) a +0 whip (25, 16, D:4) 8 stones (25, 28, D:4) a +0 club (34, 12, D:4) the +1 sling of the Forsaken Nightcaps {freeze, rPois Int+5 Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (36, 44, D:4) 5 atropa-tipped darts (42, 23, D:4) a +0 dagger (43, 53, D:4) a +0 club a +0 falchion a +0 club a +0 dagger a +0 hand axe a +0 leather armour (45, 9, D:4) a +0 flail (45, 17, D:4) 2 stones (50, 20, D:4) 5 poisoned darts a +0 club (50, 36, D:4) 15 gold pieces (51, 20, D:4) a +0 robe (51, 36, D:4) a potion of curing (51, 50, D:4) a +0 glaive Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 giant club (8, -7, D:5) a +0 chain mail a +0 hand axe an orc skeleton (10, -5, D:5) a howler monkey skeleton (11, -32, D:5) a +0 dagger (13, -33, D:5) Great Wizards, Vol. VII (18, -16, D:5) a +0 whip a +0 spear a gnoll corpse (20, -27, D:5) a +0 dagger an adder skeleton (22, -17, D:5) a +0 club a +0 robe a gnoll corpse (23, -15, D:5) a +0 club (40, -4, D:5) a scroll of teleportation (50, -9, D:5) a +0 war axe the Ecumenical Temple