heinrich Level 1 of the Dungeon (6, 1, D:1) a +0 ring mail (17, 7, D:1) a +0 club (18, -18, D:1) a +0 club (22, -4, D:1) a +2 short sword of speed a +0 hunting sling 3 stones (22, 18, D:1) a +0 club (24, 9, D:1) 5 curare-tipped darts (31, 22, D:1) 3 stones (32, 23, D:1) a +0 club a +0 club (35, 35, D:1) a +0 club (40, -16, D:1) 13 stones (59, 7, D:1) a +0 dagger (61, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -31, D:2) a +0 hand axe (8, -37, D:2) 17 stones (8, -5, D:2) the +4 hunting sling of Proximity {vorpal, *Corrode +Blink rPois} Any ammunition fired from it inflicts extra damage upon your enemies. rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (8, 3, D:2) 10 stones (16, -33, D:2) a +0 giant club (27, -3, D:2) a +0 club (28, -2, D:2) a +0 plate armour (30, -16, D:2) a +0 whip (33, -6, D:2) 23 stones (39, -9, D:2) a +0 club (41, -40, D:2) a +0 dagger (43, 11, D:2) a +0 trident (44, -25, D:2) a +0 dagger (51, -19, D:2) a +0 leather armour (59, -11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, -11, D:3) a staff of death (8, 8, D:3) a +0 short sword (10, -5, D:3) a +0 plate armour (17, -6, D:3) a +0 whip (21, -5, D:3) a +0 club (29, -7, D:3) a +0 dagger (44, -8, D:3) a +0 dagger (47, -13, D:3) a +0 dagger (48, -12, D:3) a +0 club a +0 scale mail a +0 dagger a +0 dagger a +0 club (49, -12, D:3) a +0 whip (49, -1, D:3) a +0 club (53, -12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (3, 3, D:4) a +0 club (31, 3, D:4) 19 stones (32, -37, D:4) a +0 robe (36, -40, D:4) an iguana skeleton (39, -18, D:4) a +0 quarterstaff (42, -8, D:4) a +0 club (49, -30, D:4) 9 stones (50, -14, D:4) a +0 club Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces