heinrich Level 1 of the Dungeon (0, 0, D:1) 19 stones (0, 20, D:1) 15 stones (2, 10, D:1) a +0 dagger (9, 20, D:1) 14 stones (15, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 stones (8, -10, D:2) a potion of attraction (8, -2, D:2) a +0 dagger a +0 robe (17, -6, D:2) a +2 whip of freezing (27, -19, D:2) a +0 hunting sling (30, 3, D:2) a +0 dagger of venom (32, 16, D:2) a +0 club a +0 scale mail (34, 5, D:2) a +0 buckler (36, 24, D:2) a +0 club (39, 17, D:2) a +0 war axe (42, -9, D:2) 13 stones (51, -7, D:2) a +0 club (56, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (2, 2, D:3) a +0 robe (10, -16, D:3) a +0 leather armour (16, -9, D:3) a +0 short sword (21, -1, D:3) a +0 ring mail (22, -5, D:3) a +0 club (22, -4, D:3) a +0 long sword (24, 13, D:3) a +0 short sword (25, -4, D:3) a +0 mace a stone (26, -2, D:3) 22 stones (28, 20, D:3) 23 stones (32, -15, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Reagyeph's Firing Range a +0 hand crossbow (45 gold) a +0 triple crossbow (130 gold) 5 javelins (52 gold) a +0 hunting sling (19 gold) a +0 hunting sling (19 gold) 3 javelins (31 gold) 2 curare-tipped darts (15 gold) a +0 arbalest (58 gold) [Shop] Ivva's Weapon Emporium a +0 quarterstaff (56 gold) 3 atropa-tipped darts (25 gold) the +3 short sword "Coogutwa" {holy, Fragile Fly rF- Dex+6} (413 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +2 shortbow of freezing (243 gold) 4 silver javelins (134 gold) a +0 dagger (28 gold) a +0 club (14 gold) a +0 club (14 gold) (0, 0, D:4) 21 stones (8, -3, D:4) a +0 dagger (15, -19, D:4) a +0 hand axe (15, -18, D:4) a +0 whip (18, 3, D:4) a +0 dagger (23, 4, D:4) a +0 hunting sling (34, -2, D:4) a +0 whip 2 poisoned darts (44, -23, D:4) a stone a stone (44, -22, D:4) a stone (44, 18, D:4) a +0 chain mail (45, -22, D:4) a poisoned dart (45, -15, D:4) 18 stones (46, -24, D:4) a boomerang (46, -22, D:4) a stone (47, -24, D:4) a stone (49, -24, D:4) a stone (55, -12, D:4) 5 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) 14 stones a +0 scale mail (0, 1, D:5) a +0 spear a +0 flail (0, 2, D:5) a +0 whip (2, -18, D:5) a +0 chain mail (3, 14, D:5) a +0 flail a +0 flail (12, 4, D:5) a +0 chain mail (13, 13, D:5) a +0 rapier a +0 leather armour (15, -18, D:5) a +0 robe (23, -1, D:5) a +0 war axe (29, -18, D:5) a +0 hand axe (33, -6, D:5) a +0 war axe (41, -19, D:5) a +0 whip (42, -19, D:5) a +0 chain mail (42, -4, D:5) 18 stones (45, -5, D:5) a +0 war axe (51, -14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +4 quarterstaff of Circularity {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). (7, -4, D:6) a +0 hand axe a +0 leather armour (8, -33, D:6) a +0 plate armour (11, -12, D:6) 26 stones (12, -32, D:6) a +0 hand axe (17, -31, D:6) a +0 robe (21, -32, D:6) a +0 falchion (28, -32, D:6) 22 stones (28, -28, D:6) a +0 giant club (30, -6, D:6) a +0 dagger (32, -6, D:6) a +0 short sword a +1 short sword of speed 2 stones a +0 whip a curare-tipped dart (32, -5, D:6) a +0 short sword a +0 dagger a +0 club a +0 club (34, -4, D:6) a +0 flail (34, -3, D:6) a +1 halberd of venom a +0 spear a +0 halberd (36, -7, D:6) a +0 leather armour (46, -25, D:6) a +0 robe a +0 robe a +0 dagger a +0 dagger (48, -25, D:6) a +0 club (still there?) 13 poisoned darts (still there?) a +0 dagger (still there?) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 23, D:7) a +2 quarterstaff of chaos a +0 cloak (2, 26, D:7) a +0 mace (5, -18, D:7) a potion of attraction (6, 36, D:7) a +0 whip 3 poisoned darts (9, 1, D:7) a +0 club (9, 3, D:7) 4 stones a +0 dagger (10, 3, D:7) a +0 club (12, -13, D:7) a +0 whip of freezing a +0 hand crossbow (15, 28, D:7) a +0 dagger (15, 29, D:7) a +0 dagger (15, 30, D:7) a +0 dagger a +0 whip of electrocution 13 poisoned darts (16, 30, D:7) a +0 dagger 6 poisoned darts (17, 29, D:7) a +0 club 5 stones (17, 30, D:7) a +0 dagger a +0 hand crossbow (19, -15, D:7) a +0 robe (23, 2, D:7) a +0 rapier (30, -4, D:7) a +0 robe a +0 dagger (30, -3, D:7) a +0 plate armour a +0 mace a +0 trident a +0 scale mail (31, -3, D:7) a +0 dagger a +0 leather armour (34, -9, D:7) a +0 robe a +0 dagger (36, -14, D:7) a +0 club (39, -11, D:7) 2 poisoned darts a +0 short sword (39, 10, D:7) 6 curare-tipped darts (40, -13, D:7) a +0 hand axe a +0 leather armour a +0 short sword of venom (40, -12, D:7) a +0 short sword (41, -13, D:7) a +0 plate armour a +0 dire flail a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 mace a +0 mace a +0 club a +0 ring mail a +0 hand axe (41, -11, D:7) a +0 leather armour a +3 mace (41, -10, D:7) a +0 plate armour a +0 glaive (42, -14, D:7) a +0 scale mail a +0 club a +0 hand axe a +0 club (44, -14, D:7) a +0 leather armour a +0 club (45, -16, D:7) a +0 hand axe (47, -15, D:7) a +0 robe a +0 dagger (47, -14, D:7) a +0 falchion (47, 33, D:7) a +0 rapier (61, -13, D:7) a +0 chain mail (61, -12, D:7) a potion of attraction (61, 36, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -3, D:8) a +0 club (6, 4, D:8) a +3 flail (7, 7, D:8) 35 stones (9, 6, D:8) a +0 ring mail (12, -1, D:8) a +0 dagger (12, 0, D:8) a +0 short sword (17, -10, D:8) 4 large rocks (18, -2, D:8) a +0 leather armour (20, -29, D:8) a +0 whip (20, -26, D:8) a +0 club (21, -28, D:8) a +1 antimagic spear a +0 spear a +0 ring mail a +0 spear (30, -19, D:8) a +0 short sword (30, -6, D:8) a +0 shortbow a +0 shortbow (35, -26, D:8) a +0 club (37, -24, D:8) a +0 war axe (38, -6, D:8) a +0 ring mail a +0 falchion (40, -3, D:8) a +0 dagger a +0 club (41, -5, D:8) 3 stones a +0 dagger (41, -3, D:8) 7 poisoned darts a +0 dagger (42, -14, D:8) 2 poisoned darts a +0 dagger (42, -3, D:8) 2 stones a +0 dagger (43, -14, D:8) a +0 short sword a +0 chain mail 3 boomerangs a +0 short sword 13 stones a +0 whip a +0 club a +0 whip (43, -2, D:8) 23 stones (44, -14, D:8) a +0 short sword (51, -26, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Onlecen's Antique Weapon Shoppe a +0 dagger (44 gold) a +0 hand crossbow of flaming (182 gold) a +4 flail (561 gold) a +2 vampiric dagger (396 gold) a +0 quarterstaff (88 gold) a +0 shortbow (66 gold) the +8 quarterstaff of Departure {vorpal, *Corrode rElec Str+9 Dex-5} (1381 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (0, 0, D:9) 17 stones (11, 4, D:9) a +0 robe a +6 short sword a +0 chain mail a boomerang a +0 dire flail (13, -13, D:9) a +0 hand axe (22, -3, D:9) a +0 whip (23, 2, D:9) a +0 robe a +0 dagger (23, 3, D:9) a +0 dagger (24, -3, D:9) a +0 flail (24, 3, D:9) a +0 club (24, 17, D:9) a +0 dagger a +0 robe (24, 18, D:9) a +0 scimitar a +0 robe (24, 19, D:9) a +4 war axe of freezing a +0 robe of cold resistance (25, -3, D:9) a +0 flail a +0 trident a +0 ring mail (25, 2, D:9) a +0 scale mail a +0 hand axe (28, 0, D:9) a +0 whip (29, -11, D:9) a +0 falchion (33, 4, D:9) 2 boomerangs (33, 5, D:9) a +0 ring mail (33, 22, D:9) a +0 robe a +2 short sword of protection (34, 32, D:9) a +0 fustibalus (39, 32, D:9) a +0 whip a +0 leather armour (40, 32, D:9) a +0 whip a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 7, D:9) a +0 hand axe (41, 8, D:9) a +0 robe a +0 dagger (42, -7, D:9) a +0 robe a +0 battleaxe (42, 8, D:9) a +0 leather armour a +0 club a +0 scale mail a +0 whip (45, 28, D:9) a +0 club 6 stones a +0 ring mail (49, -8, D:9) 17 stones (52, 2, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 13 stones (1, -5, D:10) a +0 trident (5, -2, D:10) a +0 dagger a stone a +0 short sword a +0 short sword of protection 3 poisoned darts (6, -3, D:10) a +0 dagger 2 stones (6, -1, D:10) a stone (15, -9, D:10) a +0 hand axe (21, -4, D:10) a +0 dagger (37, -8, D:10) a +0 trident a +0 plate armour (39, 0, D:10) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (51, 21, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) the +2 hand axe "Utwoirch" {protect, *Corrode rC- rN+ Int+6} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (10, -12, D:11) 3 scrolls of vulnerability (16, -22, D:11) 18 gold pieces (16, -21, D:11) a +0 fustibalus of flaming (22, -9, D:11) a +0 leather armour a +0 flail a +0 plate armour a +0 short sword (25, -17, D:11) a +0 short sword a +0 leather armour a +0 club a +0 robe a +2 dagger of flaming (25, -16, D:11) a +0 robe a +0 dagger a +0 whip (25, -15, D:11) a +0 war axe (25, -14, D:11) 4 large rocks (30, -37, D:11) a +0 glaive (32, -21, D:11) a +0 mace (34, -37, D:11) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (2, 0, Orc:1) a +0 dagger (still there?) an orc corpse (still there?) (3, -4, Orc:1) 7 gold pieces (3, -1, Orc:1) a +0 morningstar (still there?) an orc corpse (still there?) (5, -3, Orc:1) a +0 flail (7, -6, Orc:1) 9 gold pieces (28, -10, Orc:1) 12 gold pieces (28, -4, Orc:1) 10 gold pieces (29, -4, Orc:1) 15 gold pieces (33, -50, Orc:1) a +0 flail a +0 chain mail (33, -48, Orc:1) a +2 dagger of holy wrath a +0 robe a +0 war axe a +0 plate armour an orc skeleton (35, -49, Orc:1) a +0 dagger (43, -41, Orc:1) a +0 club a +0 chain mail (44, -41, Orc:1) a +0 club (45, -41, Orc:1) a +0 club an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club (10, -25, Orc:2) 16 gold pieces (10, -13, Orc:2) a +0 leather armour 3 boomerangs a +0 falchion a +0 plate armour a +1 dire flail of draining (10, -12, Orc:2) a +0 club a +0 robe a +0 dagger a +0 giant spiked club an ogre skeleton an orc skeleton (11, -14, Orc:2) a +0 dagger a +2 chain mail of willpower a +0 hand axe an orc skeleton an orc skeleton (11, -12, Orc:2) a +0 giant spiked club a +0 chain mail a +0 club an ogre corpse (11, -4, Orc:2) 23 gold pieces (18, -22, Orc:2) a +0 robe of willpower a +0 dagger an orc skeleton (19, -22, Orc:2) a +0 leather armour a +0 flail an orc skeleton (21, -31, Orc:2) 18 gold pieces (23, -28, Orc:2) 10 gold pieces (24, -29, Orc:2) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (3, 0, Lair:1) a +0 hat (10, -20, Lair:1) 15 stones (13, -29, Lair:1) a +0 robe (13, 10, Lair:1) a +0 broad axe (21, -16, Lair:1) a +0 spear (21, -12, Lair:1) a +0 robe a +0 dagger (28, -15, Lair:1) a ring of ice a +6 ring of strength a ring of fire a +4 ring of protection (29, -12, Lair:1) a +0 leather armour (30, 7, Lair:1) 3 atropa-tipped darts (31, -22, Lair:1) a +0 leather armour (42, -14, Lair:1) a +0 dagger (42, -10, Lair:1) a +0 quarterstaff (60, -23, Lair:1) a potion of attraction Level 2 of the Lair of Beasts (17, 8, Lair:2) 7 stones (25, 23, Lair:2) 22 stones (30, -16, Lair:2) a +0 scimitar of flaming a +0 robe (32, -22, Lair:2) 3 curare-tipped darts (48, -17, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts