heinrich Level 1 of the Dungeon (0, 0, D:1) 22 stones (6, 8, D:1) 14 poisoned darts (13, 16, D:1) 14 stones (17, 24, D:1) a +0 robe (26, 8, D:1) a +0 club (28, 11, D:1) a +0 dagger (42, 2, D:1) 22 stones (43, 6, D:1) a +0 short sword 2 stones (50, 12, D:1) 12 stones Level 2 of the Dungeon [Shop] Woameniy's General Store a ring of protection from cold (300 gold) a potion of brilliance (48 gold) a +0 robe (8 gold) a scroll of enchant weapon (90 gold) a potion of might (48 gold) a wand of paralysis (7) (108 gold) 2 boomerangs (12 gold) 30 stones (36 gold) (0, 0, D:2) a +0 dagger (16, -18, D:2) a +0 dagger (17, -19, D:2) 19 stones (36, -15, D:2) 25 stones (39, -17, D:2) 20 arrows (41, -17, D:2) a +0 hand axe (42, 4, D:2) a +0 dagger (43, 4, D:2) 20 stones a +0 dagger a +0 hunting sling (49, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 9, D:3) a +0 hand axe (6, -3, D:3) 27 stones (13, 30, D:3) a +0 short sword of speed (16, 38, D:3) a +0 short sword (19, 30, D:3) 12 stones (19, 38, D:3) a +0 robe (20, 35, D:3) a +0 dagger (20, 37, D:3) a +0 club (23, 19, D:3) a +0 plate armour (26, -5, D:3) 18 stones (27, 30, D:3) a +0 mace (27, 38, D:3) 10 sling bullets (32, -1, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) 17 stones (3, -9, D:4) a +0 dagger (7, 19, D:4) a +0 dagger (15, -22, D:4) a +0 giant spiked club (18, -21, D:4) 12 stones (20, 20, D:4) 2 potions of attraction (21, -7, D:4) a +0 robe (30, -12, D:4) a +0 whip (38, 8, D:4) a +0 whip (39, 13, D:4) a +0 halberd (40, -2, D:4) a +0 dagger a +0 robe (41, -1, D:4) a +0 robe (42, 0, D:4) a +4 short sword of draining a +0 club (58, 26, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 19, D:5) 27 arrows (7, 54, D:5) a +0 leather armour (15, 16, D:5) 17 stones (16, 24, D:5) a +0 pair of gloves (26, 0, D:5) a +0 hand axe (28, 3, D:5) a +0 halberd (28, 4, D:5) a +0 flail (28, 5, D:5) a +0 whip (29, 4, D:5) a +0 spear (44, 17, D:5) 18 arrows (50, 20, D:5) 30 bolts (56, 7, D:5) a +0 spear (57, 7, D:5) a +0 spear a +0 whip (58, 8, D:5) a +0 whip (58, 9, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 17, D:6) 24 arrows (11, 46, D:6) a +0 scimitar a +0 robe (13, 47, D:6) a +4 spear a +0 robe (14, 48, D:6) a +0 short sword a +0 robe (17, 37, D:6) a +0 short sword 4 stones a +0 short sword a +0 club 8 poisoned darts (17, 38, D:6) a +4 short sword 2 stones (19, 49, D:6) 20 stones (19, 50, D:6) a +2 dire flail of freezing 5 datura-tipped darts a +0 robe (21, 38, D:6) a +0 spear (21, 42, D:6) a +0 broad axe (28, 57, D:6) a +0 broad axe (38, -2, D:6) a +0 quarterstaff (43, 41, D:6) a +0 robe (55, 48, D:6) the +6 hunting sling of Certain Death {flame, Dex+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (0, 1, D:7) a +0 whip (1, 0, D:7) a +0 mace (1, 1, D:7) a +0 chain mail a +0 short sword (1, 43, D:7) a +0 hunting sling (6, 0, D:7) 22 stones (12, 33, D:7) a +0 flail of protection (21, 20, D:7) 11 arrows (23, 19, D:7) a +0 giant club (28, 23, D:7) 22 bolts (29, 37, D:7) 5 stones a +0 dagger (29, 38, D:7) 6 poisoned darts a +0 dagger (31, 30, D:7) 5 poisoned darts a +0 short sword (32, 30, D:7) a +1 dagger of protection (33, 1, D:7) a scroll of immolation (33, 30, D:7) a +0 short sword (33, 31, D:7) a +0 whip (34, 17, D:7) a +3 quarterstaff of chaos a +0 cloak (34, 34, D:7) 7 poisoned darts a +0 dagger (36, 18, D:7) a +0 mace (39, 2, D:7) a +0 ring mail (45, 2, D:7) a +0 ring mail (45, 6, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Nuer's Jewellery Shop a ring of willpower (300 gold) a ring of fire (300 gold) a +6 ring of strength (702 gold) a ring of flight (210 gold) a ring of fire (300 gold) a ring of flight (210 gold) the ring "Mepailli" {Fly rC+ Int+2} (428 gold) [ring of flight] Int: It affects your intelligence (+2). rC: It protects you from cold. Fly: It grants you flight. (0, 0, D:8) 13 bolts (4, -1, D:8) a +0 dagger (22, -8, D:8) a +0 robe a +0 flail (23, -10, D:8) a +0 hunting sling 6 poisoned darts a +0 whip (23, -9, D:8) a +0 flail a +0 scale mail a +1 antimagic spear (23, -8, D:8) a +0 long sword 2 stones (23, -7, D:8) a +0 troll leather armour a stone a +0 dagger (23, -5, D:8) a +0 whip (24, -9, D:8) a +0 club a +0 spear (29, 22, D:8) a +0 chain mail (31, -3, D:8) a +0 morningstar a +0 robe (31, 3, D:8) a +5 falchion a +0 robe a +3 long sword a +0 robe a +1 halberd a +0 robe (32, 2, D:8) a +5 halberd a +2 robe of resistance (33, -14, D:8) a +0 club (33, 4, D:8) a scroll of identify (33, 7, D:8) a staff of fire (35, -25, D:8) a staff of cold (35, 6, D:8) the +4 long sword of Vesh {protect, Drain rF++ Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (44, 6, D:8) a +0 robe a +0 dagger (44, 8, D:8) a +0 mace a +0 club (48, 6, D:8) a +0 plate armour a +0 dire flail (49, -12, D:8) a +0 ring mail (51, 4, D:8) a scroll of immolation (52, 16, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (22, -11, D:9) a +0 falchion (22, -10, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (23, -9, D:9) a +0 dagger (28, -12, D:9) a phial of floods (30, 3, D:9) a +0 robe (40, 9, D:9) 24 stones (43, -11, D:9) a +0 leather armour (44, -5, D:9) a +0 dire flail a +0 giant club (49, 5, D:9) 17 arrows (51, 6, D:9) a +0 scale mail (56, 2, D:9) a +0 glaive (57, 3, D:9) a +0 club (62, -5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger the Ecumenical Temple