heinrich Level 1 of the Dungeon (0, 0, D:1) 25 stones (6, -16, D:1) a +0 club (7, -6, D:1) a +0 dagger (10, 6, D:1) a +0 whip a stone (12, -2, D:1) 20 stones (13, -21, D:1) a +0 dagger of draining (14, 27, D:1) a +0 robe (29, 14, D:1) a +0 short sword 5 stones (40, 15, D:1) a +0 dagger (47, 31, D:1) 21 stones (53, -2, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 25 stones (1, -2, D:2) 4 datura-tipped darts (5, -6, D:2) a +0 dagger (5, -5, D:2) a +0 whip (11, 6, D:2) 24 bolts (11, 40, D:2) a +3 dagger (15, -1, D:2) a +0 robe a +0 dagger (15, 5, D:2) a +0 dagger (15, 28, D:2) 20 arrows (20, 21, D:2) a +0 club (30, 28, D:2) a +0 dagger (36, 10, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (5, 5, D:3) a +0 short sword (11, 5, D:3) 29 stones (30, 7, D:3) 26 arrows (34, 18, D:3) a +0 leather armour (35, 26, D:3) 20 poisoned darts (36, 20, D:3) a +0 dagger (36, 25, D:3) 20 stones (43, 26, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zayramp's Firing Range a +0 longbow (49 gold) a +0 triple crossbow (110 gold) a +2 vorpal hunting sling (156 gold) 20 bolts (44 gold) a +0 longbow (49 gold) a +0 longbow (49 gold) 4 large rocks (30 gold) a +0 hunting sling (16 gold) a +0 arbalest (49 gold) (0, 0, D:4) a potion of cancellation (2, -4, D:4) 8 gold pieces (6, -1, D:4) a scorpion corpse (9, -3, D:4) 10 gold pieces (14, -2, D:4) a +0 leather armour (15, 8, D:4) a +0 rapier (19, -12, D:4) a +0 club a goblin corpse (19, 2, D:4) a +0 leather armour (20, -9, D:4) a +0 leather armour (23, -15, D:4) a +0 dagger (24, -16, D:4) a +0 club a gnoll corpse (skeletalised by now) (24, -14, D:4) a +0 whip (28, -26, D:4) 15 arrows (38, 6, D:4) a poisoned dart (39, 7, D:4) an arrow a sling bullet (40, 3, D:4) an arrow (40, 4, D:4) a sling bullet (40, 7, D:4) a sling bullet a bolt