heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -12, D:1) 26 arrows (3, -12, D:1) a +0 club (13, -5, D:1) a +0 robe (16, -26, D:1) a +0 leather armour (17, -14, D:1) a +0 club (25, -18, D:1) 19 sling bullets (33, -11, D:1) a +0 spear (34, -32, D:1) a +0 club (42, -28, D:1) 29 stones (43, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (6, -13, D:2) a +0 dagger (35, 5, D:2) a +0 mace (43, 3, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, 23, D:3) a +0 hand axe (9, -8, D:3) a +0 club (9, 22, D:3) a +0 long sword (24, -13, D:3) a +0 flail (28, -5, D:3) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 dagger (29, 1, D:3) 4 stones a +0 dagger (30, 16, D:3) a +1 hat (40, -10, D:3) a +0 leather armour a +0 hand axe (43, 1, D:3) a +1 dagger of flaming a +0 leather armour (46, -1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the ring of Celidwux {rN++ EV+4 Int-5 Dex+7} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). rN: It greatly protects you from negative energy. (3, -14, D:4) 18 stones (4, -16, D:4) a +0 dagger a +0 hunting sling 20 stones a goblin corpse (5, -6, D:4) a +0 whip (9, -1, D:4) 5 gold pieces (22, -14, D:4) 9 stones (24, -28, D:4) 22 poisoned darts (26, -10, D:4) a throwing net (27, -25, D:4) a +0 mace (28, -12, D:4) an amulet of regeneration