heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 7, D:1) a +0 robe (15, 29, D:1) a +0 club (16, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (5, 3, D:2) a +0 club (7, 2, D:2) a +0 scythe a +0 robe (14, -10, D:2) 14 arrows (15, 17, D:2) a +0 war axe (16, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -32, D:3) 12 poisoned needles (5, -8, D:3) a +0 club (7, -22, D:3) a +0 club (16, 8, D:3) a +0 rapier (21, 0, D:3) a +0 club (23, -5, D:3) a +0 leather armour (25, -24, D:3) a +0 leather armour (29, -28, D:3) a cursed +0 pair of boots (39, -30, D:3) a +0 helmet (51, 9, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 dagger (10, 45, D:4) a +0 naga barding (17, 31, D:4) a +0 ring mail (30, 11, D:4) a +0 club a +0 chain mail (33, 10, D:4) a +0 giant club (42, 43, D:4) a +0 dagger (52, 25, D:4) 13 poisoned needles (58, 54, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -17, D:5) a +0 robe (10, -5, D:5) a +0 broad axe (12, -26, D:5) a +0 war axe a +0 robe (12, -14, D:5) a +0 giant club (17, -10, D:5) a +0 animal skin (17, -9, D:5) a +0 robe a +2 whip of flaming (18, -11, D:5) a +0 animal skin (18, -10, D:5) a +0 animal skin (18, -9, D:5) 7 arrows a cursed -2 animal skin (19, -14, D:5) 7 arrows a +0 shortbow (27, -31, D:5) a +0 scale mail (30, -6, D:5) 20 arrows (37, -23, D:5) a +0 flail (37, -19, D:5) an uncursed ring of teleportation an uncursed amulet of faith (43, -31, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (21, -4, D:6) a +0 robe a cursed +0 hand axe a +0 robe a cursed +3 hand axe of freezing a +0 robe (25, -32, D:6) a cursed +0 dagger a +0 robe (25, -30, D:6) a +1 hand axe of electrocution (25, 0, D:6) a +0 great sword a +0 robe (26, 1, D:6) a +3 flail a +0 robe (30, -32, D:6) a +0 giant club (36, -30, D:6) a +0 dagger a cursed +0 robe (36, -20, D:6) a +0 mace (37, -20, D:6) a +0 dagger a +0 robe (38, -20, D:6) a +0 dagger (46, -23, D:6) a tomahawk (47, -23, D:6) a tomahawk (49, -22, D:6) a tomahawk (57, 13, D:6) an uncursed staff of air Level 7 of the Dungeon [Shop] Genoge's Weapon Emporium a +3 hand crossbow of flaming (302 gold) a +2 hand crossbow of velocity (223 gold) a +0 long sword (45 gold) a +0 hunting sling (19 gold) 13 stones (16 gold) a +3 shortbow of flaming (291 gold) a +0 rapier (52 gold) a +0 hand axe (39 gold) 15 arrows (39 gold) the +9 demon blade of Breach {drain, Str+2} (1081 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). the cursed +0 mace of Autumn {flame, Str-4 Int+3 Dex+4} (204 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+4). It has a curse placed upon it. (0, 0, D:7) a +0 scale mail (6, 6, D:7) an arrow (7, 7, D:7) a +0 shortbow 18 arrows (8, 5, D:7) a +0 flail (13, -6, D:7) a tomahawk (15, -5, D:7) a +0 dagger a cursed +0 robe (16, -16, D:7) a +0 mace (17, 2, D:7) 23 arrows (19, -6, D:7) a +0 short sword a +0 plate armour (20, -6, D:7) a +0 hand axe 3 tomahawks (21, -6, D:7) a +0 dagger a +0 robe a +0 trident a +0 leather armour (22, 15, D:7) a cursed +0 battleaxe a +0 robe (23, 21, D:7) a +0 dagger a +0 robe a cursed -1 great sword a +0 robe (26, 18, D:7) a +0 robe a +5 war axe of freezing (36, 17, D:7) a +0 falchion (48, -15, D:7) a +0 scale mail (48, 12, D:7) a +0 hand axe a +0 animal skin (50, 4, D:7) a +0 giant club (50, 14, D:7) 18 bolts Level 8 of the Dungeon (4, 20, D:8) a +0 shortbow 10 arrows (5, 22, D:8) a +0 chain mail (6, 20, D:8) an arrow (7, 9, D:8) a +0 shortbow 29 arrows (8, -15, D:8) a +0 hunting sling (8, -6, D:8) a +2 falchion of electrocution (8, 20, D:8) 2 arrows (9, -6, D:8) a +0 dagger a +0 ring mail (9, -5, D:8) a +0 dagger a +0 robe (9, 13, D:8) a +0 dagger a +0 robe (10, 8, D:8) an arrow (13, -10, D:8) a cursed +0 scimitar a +0 robe a +3 dagger of freezing a cursed +0 robe a +0 scimitar a cursed +0 robe (14, -11, D:8) a +0 short sword a +0 shortbow 21 arrows (15, -11, D:8) a +0 short sword a +0 dagger (19, -10, D:8) a +0 shortbow 10 arrows (21, -3, D:8) the +1 robe of the Slorg {rCorr Str+10 Dex+3 Stlth+} It affects your strength (+10). It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (21, 21, D:8) a +0 ring mail a +0 shield (25, -16, D:8) a +0 war axe a +0 dagger a +0 robe (25, -15, D:8) a +0 hand axe (26, -16, D:8) a +0 mace (36, 12, D:8) a +0 robe a +0 dagger (36, 14, D:8) a +0 giant club (37, 9, D:8) a +0 robe a +0 dagger (38, 19, D:8) a +0 mace a cursed +0 robe a +0 dagger a +0 robe (44, 14, D:8) a +0 leather armour a cursed -1 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (2, 21, D:9) a ration (2, 22, D:9) a book of Enchantments (2, 28, D:9) a +0 flail (6, 39, D:9) a +0 flail (7, 24, D:9) a +0 whip (7, 39, D:9) a +0 trident a +0 chain mail (20, -5, D:9) a scroll of immolation (23, 30, D:9) a +0 giant spiked club (25, 30, D:9) a +0 quarterstaff of pain (26, 24, D:9) a +0 leather armour (30, 40, D:9) a +0 war axe (31, 40, D:9) a +0 club a +0 chain mail (38, 17, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a cursed -2 giant spiked club (20, -11, D:10) a +0 war axe (21, -11, D:10) a +0 flail a +0 ring mail a +0 flail a +1 leather armour of fire resistance a +0 dagger a cursed +0 robe (28, -4, D:10) 18 bolts (29, -10, D:10) a scarf of spirit shield (36, -16, D:10) a cursed +0 hand axe a +0 flail a +0 flail (37, -16, D:10) a +0 hand axe a +0 leather armour (38, 14, D:10) a +0 shortbow 18 arrows (39, -12, D:10) a +0 dagger (40, 13, D:10) 2 arrows (40, 14, D:10) +0 steam dragon scales (40, 24, D:10) a +0 falchion a +0 leather armour (41, 2, D:10) 3 tomahawks (42, 12, D:10) 4 arrows (42, 24, D:10) a +0 scimitar a +0 plate armour a +0 short sword a +0 ring mail (55, -14, D:10) 22 bolts Level 11 of the Dungeon (0, 0, D:11) a crystal ball of energy (2, 22, D:11) a +0 robe a +0 dagger (3, 26, D:11) a +0 robe a +0 dagger (5, 47, D:11) a +0 chain mail (7, 3, D:11) a +0 short sword (8, 6, D:11) a +0 dagger (20, 16, D:11) 11 sling bullets (25, 10, D:11) 3 curare-tipped needles (27, -2, D:11) a +0 club (27, 2, D:11) a +0 dagger a +0 robe (27, 18, D:11) a +0 dagger a +0 robe (28, 3, D:11) a tomahawk (29, 0, D:11) a tomahawk (29, 5, D:11) a +0 trident a +1 robe of cold resistance (30, -2, D:11) a +0 dire flail 2 tomahawks a +0 chain mail (30, 0, D:11) a tomahawk (30, 9, D:11) a +1 dagger of venom a +0 robe (30, 17, D:11) a cursed +4 dagger a +0 robe (31, 0, D:11) a tomahawk (31, 6, D:11) a +0 war axe a +0 robe (31, 11, D:11) a +0 club a +0 leather armour (32, -2, D:11) a +0 dagger a +1 robe of positive energy (39, 11, D:11) a +0 hand axe a +0 ring mail a scroll of immolation (39, 37, D:11) a +0 cloak (42, 45, D:11) a +0 war axe (49, 0, D:11) a +0 short sword a +0 chain mail (50, 37, D:11) a cursed -2 club a +0 chain mail (50, 41, D:11) a +0 chain mail (56, 49, D:11) a +1 dagger of venom a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 2, D:12) a +0 leather armour a +0 short sword (0, 3, D:12) a +0 mace a +0 ring mail a +0 dagger (10, 24, D:12) a +0 mace (11, 15, D:12) 21 arrows (12, -10, D:12) the +2 pair of gloves "Jengeos" {rElec Regen+ Int-2 Stlth-} It affects your intelligence (-2). It insulates you from electricity. It increases your rate of regeneration. It makes you less stealthy. (13, -13, D:12) a +0 chain mail (23, 22, D:12) a +0 flail (24, 12, D:12) a +0 giant club a +0 giant club (26, 21, D:12) a wand of polymorph (13) (30, 17, D:12) a +0 trident (35, 1, D:12) a book of Geomancy (36, -6, D:12) a +0 dagger a +0 robe (40, 11, D:12) a +0 robe a +2 dire flail (40, 12, D:12) a +0 robe a cursed +0 morningstar (40, 13, D:12) a cursed +0 robe a cursed +0 short sword (40, 36, D:12) an arrow (41, -1, D:12) an uncursed amulet of harm (41, 6, D:12) a +3 falchion (42, 30, D:12) a +0 shortbow 19 arrows (45, -12, D:12) 4 curare-tipped needles a +0 blowgun a +1 dagger of distortion (46, 16, D:12) a +0 scimitar (47, 31, D:12) a +0 battleaxe (56, 4, D:12) the +8 ring mail of the Evening Star {rC+ Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It increases your rate of regeneration. (56, 20, D:12) a +0 scale mail (58, 38, D:12) a +0 long sword (60, 5, D:12) a +0 leather armour a +0 short sword a +0 broad axe a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) an arrow (4, 6, D:13) a +3 shortbow (unseen) (5, 6, D:13) an arrow (6, 2, D:13) a cursed +0 shortbow (still there?) 2 arrows (still there?) (7, 2, D:13) a +0 shortbow (unseen) (7, 3, D:13) an arrow (8, 4, D:13) 2 arrows (10, 6, D:13) an arrow (10, 9, D:13) an arrow (12, 5, D:13) an uncursed staff of earth (12, 6, D:13) a +2 hand crossbow of flaming (13, 4, D:13) a book of the Tempests (13, 5, D:13) a +0 ring mail of poison resistance (13, 6, D:13) a +1 morningstar of pain (14, 4, D:13) a +0 pair of gloves of archery (14, 5, D:13) a Young Poisoner's Handbook (14, 6, D:13) the +9 scythe "Xoefuimina" {protect, rElec Str+3 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a phantom mirror (1, 2, Lair:1) a +0 quarterstaff (3, 2, Lair:1) a +0 plate armour (12, 7, Lair:1) a +0 leather armour (27, 5, Lair:1) a +0 chain mail (43, -1, Lair:1) a +0 ring mail (47, -2, Lair:1) a ration (48, -3, Lair:1) a potion of lignification (49, -2, Lair:1) a potion of haste (54, 18, Lair:1) a +3 spear (65, -14, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (2, 16, Lair:2) a +0 fustibalus (31, 21, Lair:2) 18 sling bullets (53, -8, Lair:2) 6 needles of sleeping (56, 20, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 14, Lair:3) a porcupine corpse (9, -7, Lair:3) 13 arrows (30, 12, Lair:3) a crocodile skeleton