heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -7, D:1) a +0 leather armour (8, 12, D:1) a +0 dagger (9, 14, D:1) a +0 dagger (11, -8, D:1) a +0 dagger (12, 18, D:1) 16 bolts (16, 15, D:1) a +0 dagger (17, -17, D:1) a +0 club (19, -6, D:1) a +0 short sword (20, -24, D:1) a +0 short sword (29, 9, D:1) a +0 club (31, -2, D:1) a +0 leather armour (32, -24, D:1) a +0 dagger (38, 10, D:1) a +0 leather armour (44, -21, D:1) a +0 dagger (48, 10, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) a +0 dagger (9, 10, D:2) 20 arrows (10, 8, D:2) a +0 chain mail (14, 30, D:2) 20 arrows (15, 11, D:2) a +0 club (16, 34, D:2) a +0 dagger (29, 34, D:2) 18 sling bullets (30, 27, D:2) a +0 chain mail (32, 44, D:2) a +0 vampiric dagger a +0 club (32, 45, D:2) a +0 club a +0 club a +0 club (32, 46, D:2) a +0 club a +0 animal skin a +0 helmet (39, 20, D:2) 10 arrows (43, 9, D:2) a +1 dagger of venom (47, 4, D:2) a +0 cloak (54, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, 10, D:3) a +0 club (7, 10, D:3) a cursed -1 spear a +0 club a +0 hunting sling (7, 11, D:3) a +0 club a +0 club (9, 8, D:3) a +0 hunting sling (9, 11, D:3) a +0 club a +0 club a +0 club (11, 1, D:3) a +0 mace (12, -12, D:3) a +0 hand axe (14, 11, D:3) a +0 club (16, 0, D:3) a +0 robe (16, 11, D:3) a +0 club a +0 club a +0 club (18, 10, D:3) a +0 club a +0 hunting sling (21, -27, D:3) a +0 dagger of protection (21, -26, D:3) a +0 chain mail (21, 9, D:3) a +0 club (22, 10, D:3) a +0 club (23, -29, D:3) a +0 ring mail a +0 falchion (23, -28, D:3) a +0 dagger (23, 7, D:3) a +0 hunting sling (23, 9, D:3) a +0 club (24, -2, D:3) a +2 ring mail of fire resistance (25, 7, D:3) a +0 spear (26, 11, D:3) a +0 club (27, -10, D:3) a +0 club (27, 11, D:3) a +0 spear (27, 14, D:3) a +0 spear (27, 15, D:3) a +0 club (29, -10, D:3) a +0 hunting sling (30, -2, D:3) a +0 hunting sling a +0 hunting sling (33, -5, D:3) a +0 hunting sling (34, 8, D:3) a +1 short sword of venom (34, 9, D:3) a +0 club (34, 10, D:3) a +0 hunting sling (34, 11, D:3) a +0 hunting sling 30 sling bullets (35, 10, D:3) a +0 club (41, 7, D:3) a +0 hunting sling 15 sling bullets (42, 8, D:3) a +0 club (45, 8, D:3) a sling bullet (45, 14, D:3) a cursed -1 club a +0 club a +0 club a +0 club a +0 club (46, 12, D:3) 2 sling bullets (46, 14, D:3) a +0 club (47, 10, D:3) a sling bullet (48, 10, D:3) a +0 club (49, 9, D:3) a +0 hunting sling 16 sling bullets (50, 9, D:3) a sling bullet (51, 9, D:3) a +0 club (52, 9, D:3) a +0 hunting sling (55, 0, D:3) a +0 trident (61, 12, D:3) a +0 club (62, 9, D:3) a +0 club a +0 club a +0 club a +0 club (62, 10, D:3) a +0 club (62, 13, D:3) a +0 club a +0 short sword a +0 dagger (64, 4, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (10, 35, D:4) a +0 ring mail (11, 34, D:4) a +0 scale mail (11, 35, D:4) a +0 dagger a +0 robe (12, 34, D:4) a +3 war axe a +0 leather armour (14, 10, D:4) a +0 short sword (15, 23, D:4) a +0 whip (26, 25, D:4) 15 arrows (34, 30, D:4) 9 sling bullets (41, 15, D:4) a +0 chain mail (41, 33, D:4) a +0 ring mail (44, 30, D:4) a -2 ring of dexterity (51, 28, D:4) a +0 giant spiked club (57, 8, D:4) a +0 giant club (63, 8, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 6 sling bullets (6, -47, D:5) 14 arrows (13, -22, D:5) an uncursed amulet of rage (14, -16, D:5) a +0 rapier (15, -35, D:5) a +0 ring mail (19, -41, D:5) a +0 robe (20, -48, D:5) a +0 robe (39, -46, D:5) a +0 whip (39, -45, D:5) a +0 whip (57, -12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 whip of flaming (3, -8, D:6) a +0 chain mail (5, 1, D:6) a +0 leather armour a +0 club (10, 1, D:6) a +0 flail (13, -12, D:6) 2 needles of sleeping (15, 26, D:6) a +2 mace of crushing (17, 27, D:6) a +2 quarterstaff of chaos a +0 cloak (21, -20, D:6) a +0 ring mail (23, -17, D:6) a +0 dagger (26, 12, D:6) a +0 pair of boots (30, 5, D:6) a tomahawk a +0 plate armour a +0 glaive (32, 5, D:6) a tomahawk (34, -11, D:6) a +0 robe a +0 dagger (34, -10, D:6) a tomahawk (34, 5, D:6) a +0 hand axe a +0 plate armour (35, 5, D:6) a +2 mace of holy wrath (39, 14, D:6) a +0 cloak (46, -6, D:6) a +0 dagger (47, -17, D:6) a +0 giant spiked club (55, 1, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Surokh's Antique Armour Emporium a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a scarf of repulsion (324 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) (0, 0, D:7) 26 bolts (1, 8, D:7) a +0 leather armour (15, 33, D:7) a cursed +0 leather armour (24, 24, D:7) a +0 robe (30, -6, D:7) a +0 dagger (32, -6, D:7) a +0 dagger a +0 robe (32, 18, D:7) a +0 scale mail a +0 battleaxe a cursed +0 plate armour (32, 19, D:7) a +0 flail (37, -16, D:7) a +2 pair of boots (45, 4, D:7) a +0 mace a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe a bailey (0, 0, Bailey) 3 tomahawks of returning (1, 0, Bailey) a tomahawk of returning (1, 7, Bailey) 2 tomahawks of returning (2, 0, Bailey) 2 tomahawks of returning a hobgoblin skeleton (2, 1, Bailey) a +0 halberd of electrocution a gnoll corpse (skeletalised by now) (2, 9, Bailey) a tomahawk of returning (2, 11, Bailey) a tomahawk of returning (2, 12, Bailey) 3 tomahawks of returning a hobgoblin corpse (skeletalised by now) (3, -2, Bailey) a +2 halberd of electrocution a gnoll skeleton (3, 0, Bailey) 4 tomahawks of returning (3, 1, Bailey) 2 tomahawks of returning (unseen) (3, 2, Bailey) a +1 halberd of electrocution (3, 8, Bailey) 3 tomahawks of returning a hobgoblin corpse (skeletalised by now) (4, 0, Bailey) a +0 halberd of electrocution (unseen) (5, 11, Bailey) 3 tomahawks of returning (5, 12, Bailey) 4 tomahawks of returning a kobold corpse (skeletalised by now) (6, -2, Bailey) 3 tomahawks of returning (6, 10, Bailey) a +0 halberd a gnoll corpse (skeletalised by now) (6, 12, Bailey) a +1 halberd of electrocution a +1 halberd of electrocution 12 tomahawks of returning a kobold corpse (skeletalised by now) (8, 14, Bailey) a tomahawk of returning a +0 halberd (10, 14, Bailey) a +1 halberd of electrocution (12, -2, Bailey) a +0 halberd of electrocution (unseen) (13, -2, Bailey) a +0 halberd (unseen) (15, 11, Bailey) 2 tomahawks of returning (15, 12, Bailey) 2 tomahawks of returning (16, 12, Bailey) 9 tomahawks of returning (18, 14, Bailey) 4 tomahawks of returning