heinrich Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (3, 20, D:1) a cursed +0 club (14, 24, D:1) a +0 club (20, 3, D:1) a +0 dagger (20, 4, D:1) a +0 short sword (23, 26, D:1) a +0 short sword (39, 12, D:1) a +4 mace (46, 25, D:1) a +0 flail (46, 26, D:1) a +0 club (48, 37, D:1) a +0 mace (65, 6, D:1) 5 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -4, D:2) a +0 robe (10, 8, D:2) 28 arrows (22, 1, D:2) a +0 robe (23, 6, D:2) a cursed -1 pair of gloves (32, -18, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -9, D:3) a +0 club (4, -9, D:3) a +0 club (24, -50, D:3) a stone (25, -54, D:3) a +0 dagger (29, -42, D:3) a +0 hand axe (29, -41, D:3) a +1 flail of protection a +0 flail (33, 4, D:3) 24 stones (42, -22, D:3) a +0 dagger (42, -11, D:3) a +0 leather armour a +0 club (43, -12, D:3) a +2 dagger of protection (51, -38, D:3) a +0 hand axe (52, -44, D:3) a +0 plate armour (54, -6, D:3) 21 arrows (54, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe an uncursed ring of stealth (2, 0, D:4) a +2 quarterstaff of chaos (4, 1, D:4) a +0 mace (14, -5, D:4) a +0 dagger a +0 robe (14, 0, D:4) a +0 hand axe a +3 whip a +0 ring mail a +0 club a +0 ring mail a +0 flail a cursed +0 scale mail (21, -8, D:4) a +0 ring mail (29, -2, D:4) 27 stones (30, -25, D:4) 27 stones (35, -38, D:4) a tomahawk (36, -38, D:4) a tomahawk (38, -38, D:4) a +0 whip 2 tomahawks a +0 leather armour (44, -17, D:4) a +0 flail (46, -37, D:4) 2 tomahawks (47, -3, D:4) a +0 giant club (59, -33, D:4) a +0 hand axe Level 5 of the Dungeon (12, -22, D:5) a +0 animal skin 24 arrows (13, -16, D:5) the +0 robe "Tixiejea" {Dex+2} It affects your dexterity (+2). a +0 animal skin a +0 whip of flaming (16, 16, D:5) 24 stones (16, 28, D:5) a -6 ring of slaying (20, -17, D:5) a +0 animal skin (20, -10, D:5) 15 arrows (20, 16, D:5) a +0 leather armour (21, 23, D:5) a +0 robe (22, 10, D:5) a +0 spear (28, 2, D:5) a +0 dagger (28, 4, D:5) a +0 rapier a +0 leather armour (30, 0, D:5) the +4 whip of the Heavens {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (35, 5, D:5) a +0 scythe a +0 robe (38, 4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 17 arrows (8, -8, D:6) a +0 leather armour (8, -4, D:6) a +0 club a +0 ring mail a +2 short sword of freezing a +0 leather armour (10, -13, D:6) a +0 mace (11, 11, D:6) a +2 dagger of draining (12, -23, D:6) a tomahawk (14, -23, D:6) a tomahawk (15, 11, D:6) 12 sling bullets (18, -23, D:6) a +0 war axe 3 tomahawks (19, -23, D:6) 5 tomahawks of returning a cursed +0 leather armour a cursed -2 falchion (20, -14, D:6) a +3 dire flail of protection a +0 scale mail (20, 10, D:6) a +0 robe (37, -3, D:6) a +0 long sword (44, -29, D:6) a cursed -3 hunting sling Level 7 of the Dungeon [Shop] Hutaqiss's Jewellery Shoppe an uncursed amulet of guardian spirit (300 gold) a cursed ring of teleportation (45 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of stealth (175 gold) an uncursed amulet of harm (300 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of resist corrosion (200 gold) the ring of Impatience {Fire rElec MR- Int+3 Stlth+} (439 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of stealth (175 gold) [Shop] Kudd's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 club (23 gold) a +0 morningstar (92 gold) a +0 spear (69 gold) a +0 mace (69 gold) a +4 hand crossbow of flaming (650 gold) a +2 rapier of venom (386 gold) a +0 trident (80 gold) a +0 spear (69 gold) a +0 battleaxe (149 gold) a +0 club (23 gold) a +1 fustibalus of freezing (782 gold) a +0 hunting sling (34 gold) (0, 0, D:7) a +0 shortbow 7 arrows (1, 0, D:7) a +4 quarterstaff of speed a +0 hunting sling of flaming 21 sling bullets a +0 ring mail of cold resistance (3, 6, D:7) a sling bullet (3, 14, D:7) a +2 falchion of holy wrath (14, 22, D:7) a +0 dagger (15, 20, D:7) a +2 pair of boots (16, 23, D:7) a +0 dagger (18, 26, D:7) a +0 long sword a +0 robe (18, 27, D:7) a +0 rapier a +0 ring mail (28, 18, D:7) an uncursed amulet of faith an uncursed amulet of faith (34, 11, D:7) a +3 dagger a +0 robe a +0 falchion (34, 12, D:7) a +0 hand axe a +0 leather armour (35, -1, D:7) a +0 flail 2 tomahawks (36, 0, D:7) a +0 halberd a +0 plate armour (36, 11, D:7) a +0 dagger a +0 robe (37, 25, D:7) a +0 scale mail (39, 20, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 shield (2, 0, D:8) a +0 broad axe (3, -8, D:8) a +0 hand axe (3, -7, D:8) a cursed -1 mace a +0 plate armour (4, -7, D:8) a +0 short sword (5, -8, D:8) a +0 whip a cursed +0 leather armour (6, -6, D:8) 2 arrows (7, -3, D:8) 2 arrows (8, -2, D:8) 3 arrows (8, 3, D:8) 12 stones (9, 0, D:8) a +0 shortbow 19 arrows (19, -15, D:8) 10 stones (21, 7, D:8) 27 bolts (28, -21, D:8) 15 bolts (30, -5, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail (3, -20, D:9) a +0 dagger a +0 robe (5, -20, D:9) a +0 short sword (10, -7, D:9) a +0 whip a +0 leather armour (10, -6, D:9) a +0 war axe (10, -4, D:9) a +0 rapier (13, 3, D:9) a +0 dagger a +0 robe (13, 10, D:9) 23 stones (16, 22, D:9) 22 bolts (33, -19, D:9) a +0 ring mail (33, 4, D:9) a +0 quarterstaff (40, -3, D:9) a cursed +0 club 7 stones a +2 leather armour of positive energy (41, -2, D:9) a +0 morningstar a +0 chain mail a cursed -2 short sword a +0 chain mail (42, -3, D:9) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 cloak (42, -2, D:9) 4 stones (42, -1, D:9) a stone (43, -12, D:9) 3 curare-tipped needles (43, -2, D:9) a +1 dagger of venom a +0 robe (50, -10, D:9) a +0 falchion of electrocution (51, 6, D:9) a +0 shortbow 23 arrows (52, 11, D:9) an arrow (52, 12, D:9) 2 arrows (53, -12, D:9) a +0 great sword Level 10 of the Dungeon [Shop] Zuataquh's Assorted Antiques a +3 war axe of electrocution (719 gold) a potion of haste (280 gold) a scroll of remove curse (84 gold) a +2 leather armour of cold resistance (532 gold) a book of Misfortune (560 gold) a wand of digging (14/24) (1008 gold) the +7 whip of the Harvest {freeze, rF++ rC- MR+} (1752 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a crystal ball of energy (560 gold) (0, 0, D:10) a +0 robe (3, 13, D:10) a +0 leather armour (8, 14, D:10) a +0 dire flail (15, 10, D:10) a cursed -2 short sword (17, -5, D:10) a +0 mace (26, -7, D:10) a sack of spiders (40, 30, D:10) a +0 leather armour a +0 flail (41, 11, D:10) a cursed -3 trident (42, -18, D:10) a +0 short sword (42, 16, D:10) a +0 battleaxe (43, -7, D:10) a +0 falchion (44, 17, D:10) a wand of flame (0/48) a wand of iceblast (0/15) (46, 24, D:10) a +0 robe (53, 3, D:10) 16 stones (53, 11, D:10) a +0 buckler (55, -5, D:10) a +0 dagger (65, -4, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) 31 arrows (2, -10, D:11) 15 bolts (14, 4, D:11) a +0 club (15, 4, D:11) a +0 robe (22, 11, D:11) a +0 dagger a +0 robe (31, -17, D:11) a +0 hand axe a +0 robe a +0 club a +0 ring mail a +0 dagger (31, 11, D:11) a +0 dagger a +0 robe (32, -17, D:11) a +0 robe a +1 dagger of venom (32, -16, D:11) a +0 leather armour a +0 dagger (32, 12, D:11) a +0 whip (33, -7, D:11) a +0 dagger (33, 12, D:11) a +0 club a +0 leather armour a +0 flail a +0 chain mail (38, 9, D:11) 22 arrows (38, 24, D:11) 11 stones (40, 1, D:11) a stone (41, -1, D:11) a stone (48, -8, D:11) a +4 flail (48, 12, D:11) a cursed +0 short sword (49, -21, D:11) a tomahawk (49, 13, D:11) 17 bolts a +0 hand crossbow (49, 15, D:11) 3 poisoned needles (50, -21, D:11) a tomahawk (50, -20, D:11) a +0 dagger (50, 12, D:11) 3 stones a +0 dagger (50, 13, D:11) a +0 chain mail a +0 short sword a +0 short sword 10 stones (50, 14, D:11) 2 poisoned needles a +0 club a +0 short sword a +0 whip a +0 robe a +0 dagger (50, 15, D:11) a +0 club (51, 13, D:11) 5 stones a +0 club a +0 whip a +0 short sword (51, 14, D:11) 2 bolts 5 poisoned needles 3 stones (52, -20, D:11) a cursed -2 mace 5 tomahawks a +0 chain mail (52, -7, D:11) a stone (52, 13, D:11) a +0 whip (52, 14, D:11) a +0 whip a +0 blowgun (52, 26, D:11) a +0 robe (53, -21, D:11) a +0 club a +0 chain mail (53, -20, D:11) a +0 mace (53, 24, D:11) a +0 dagger (53, 26, D:11) a +0 chain mail a +0 hand axe (54, -7, D:11) 23 bolts (54, -6, D:11) a stone (54, 5, D:11) 4 stones (54, 19, D:11) a stone (54, 20, D:11) a stone (54, 25, D:11) a +0 giant club (54, 26, D:11) a cursed +0 robe a +0 dagger (56, 17, D:11) a bolt 2 stones Level 12 of the Dungeon [Shop] Caukk's Jewellery Shoppe an uncursed ring of wizardry (480 gold) a +5 ring of intelligence (659 gold) an uncursed ring of protection from magic (400 gold) a cursed -3 ring of dexterity (32 gold) a cursed -3 ring of protection (32 gold) an uncursed amulet of faith (640 gold) a cursed ring of teleportation (72 gold) an uncursed amulet of magic regeneration (480 gold) (0, 0, D:12) a +0 dagger a +0 robe (1, 0, D:12) a +0 club (2, -2, D:12) a +0 short sword (11, 11, D:12) a +0 leather armour a +0 leather armour (12, 10, D:12) a +0 hand axe (22, 43, D:12) a +0 giant spiked club a +0 dire flail (43, 8, D:12) an uncursed ring of resist corrosion (44, 30, D:12) 19 stones (45, -4, D:12) an arrow (46, 26, D:12) a +0 mace (49, -4, D:12) an arrow (49, 49, D:12) 4 needles of sleeping (52, -4, D:12) a +0 shortbow 7 arrows Level 13 of the Dungeon (0, 0, D:13) the cursed +2 scythe "Raotes" {flame, *Corrode Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It may corrode you when you take damage. It has a curse placed upon it. (8, 17, D:13) an arrow (8, 18, D:13) an arrow (9, 17, D:13) a wand of polymorph (0/24) (10, 18, D:13) 3 arrows (12, 18, D:13) a +0 shortbow 12 arrows (14, -5, D:13) a wand of flame (0/48) (16, -10, D:13) a +0 shortbow 24 arrows (23, -15, D:13) a wand of polymorph (10/24) (27, 13, D:13) 14 stones (28, -18, D:13) a wand of iceblast (0/15) (28, 14, D:13) a +0 rapier (29, -8, D:13) 26 sling bullets (33, 12, D:13) a +0 robe a +0 dagger (33, 14, D:13) a +0 plate armour a cursed +0 halberd (33, 15, D:13) a +2 whip of electrocution a +0 falchion (33, 16, D:13) a +0 trident (34, 15, D:13) a +2 hand axe of chopping (35, 18, D:13) a +0 hand axe (37, -20, D:13) a +0 ring mail (37, -15, D:13) 21 arrows (44, 14, D:13) a +0 quarterstaff (46, -12, D:13) 21 stones Level 14 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hunting sling "Ihiloscha" {venom, Str+3 Int-2 Dex+4 SInv} (4350 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+4). It lets you see invisible. the +8 short sword of Deformation {pain, *Noise Int+4 Dex+3} (6570 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+3). It may make noises in combat. the +8 ring mail "Deebbu" {Regen+ MP+9 Dex+10 Stlth-} (8950 gold) It affects your dexterity (+10). It affects your magic capacity (+9). It increases your rate of regeneration. It makes you less stealthy. the cursed ring of Ylastret {rElec rPois Str+4 Int-2} (2310 gold) [ring of intelligence] It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (0, 0, D:14) a +0 crystal plate armour (8, -23, D:14) a +0 arbalest (11, -20, D:14) a +0 chain mail (15, -44, D:14) a +0 long sword (17, -31, D:14) a +0 mace a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 trident a +0 leather armour (17, -30, D:14) a +0 buckler (18, -34, D:14) a +0 dire flail a +0 leather armour (18, -32, D:14) a cursed -3 giant club a +0 giant spiked club a +0 great sword a +0 chain mail a +0 giant club (18, -31, D:14) a +0 dagger a +0 robe a +0 giant club a +0 mace a +0 leather armour a +0 club a +0 robe a potion of blood a +0 trident a +0 plate armour a +0 dagger of protection 4 stones a +0 giant spiked club (18, -30, D:14) a +0 club (24, -35, D:14) 21 stones (24, -33, D:14) 22 arrows (27, -32, D:14) 3 curare-tipped needles (33, -1, D:14) a +0 chain mail (34, -34, D:14) a +0 robe a +0 dagger (37, -13, D:14) a +0 leather armour a +0 long sword (43, -46, D:14) a +0 shortbow (44, 1, D:14) a +2 ring mail of magic resistance (46, -2, D:14) a +3 morningstar of holy wrath a +0 chain mail (50, -30, D:14) a wand of flame (0/48) a scroll of random uselessness (50, -23, D:14) 20 sling bullets Level 15 of the Dungeon (0, 0, D:15) 4 sling bullets (1, -18, D:15) a +0 ring mail (5, -30, D:15) a +0 war axe (14, 8, D:15) a wand of disintegration (0/24) a wand of confusion (0/48) a wand of disintegration (0/24) 7 arrows (14, 9, D:15) an arrow (15, 8, D:15) an arrow (16, 8, D:15) an arrow (17, 8, D:15) a +0 shortbow 11 arrows (19, -22, D:15) a +0 long sword (19, 8, D:15) a +0 longbow 4 arrows (20, 6, D:15) a cursed -2 giant club a +0 giant club (21, 5, D:15) an arrow (31, 1, D:15) a +0 scimitar a stone (32, 0, D:15) 5 stones (32, 3, D:15) 2 tomahawks (33, -3, D:15) a stone (33, -2, D:15) a stone (33, 0, D:15) a +0 club a +0 club (35, 8, D:15) a +0 flail a +3 dagger of speed a cursed +0 robe (38, -20, D:15) a cursed -1 giant spiked club a +0 giant club (38, 16, D:15) a +0 mace (39, 2, D:15) a scroll of vulnerability (41, 11, D:15) 17 poisoned needles Level 1 of the Orcish Mines (0, 0, Orc:1) 4 tomahawks (2, -6, Orc:1) a +0 flail a +0 hand axe a +3 plate armour (2, -5, Orc:1) a +0 chain mail a +1 dagger of venom a +0 robe (2, -4, Orc:1) a +0 battleaxe a +0 chain mail (3, -5, Orc:1) a +0 club (4, -6, Orc:1) a cursed -3 club a +0 dagger (4, -4, Orc:1) a +0 club (4, -3, Orc:1) a tomahawk (6, -4, Orc:1) a +0 dagger a cursed +0 robe (39, -44, Orc:1) a +1 antimagic morningstar a +1 chain mail of cold resistance (44, -44, Orc:1) a +0 flail a +0 leather armour (45, -43, Orc:1) a +0 scale mail a cursed -1 mace (46, -46, Orc:1) a +0 leather armour a +0 flail (46, -45, Orc:1) a +0 flail a +0 ring mail (46, -44, Orc:1) a +0 dagger a +0 robe (46, -36, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Ciomn's Book Emporium a book of Changes (250 gold) a book of Necromancy (300 gold) a book of Debilitation (400 gold) a book of the Tempests (700 gold) a Young Poisoner's Handbook (400 gold) a book of Misfortune (200 gold) a book of Power (450 gold) the Guide on Augmentations (575 gold) Spells Type Level a - Song of Slaying Charms 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 a book of Party Tricks (500 gold) Sif Muna's Volume of Assistive Feathers (483 gold) Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Airstrike Air 4 f - Deflect Missiles Charms/Air 6 [Shop] Luoph's Assorted Antiques a scroll of magic mapping (112 gold) a book of Changes (800 gold) a +2 pair of gloves of strength (688 gold) an uncursed ring of positive energy (640 gold) a scroll of remove curse (96 gold) a Grand Grimoire (3532 gold) [Shop] Votwagao's General Store a wand of paralysis (11/24) (182 gold) 3 fruits (63 gold) 22 stones (30 gold) a +0 leather armour (28 gold) a scroll of silence (105 gold) a +0 plate armour (322 gold) a +0 pair of boots of stealth (161 gold) 24 stones (33 gold) 19 stones (26 gold) a +0 plate armour (322 gold) [Shop] Ofacvusa's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of magic regeneration (420 gold) a cursed ring of teleportation (63 gold) a cursed ring of loudness (63 gold) an uncursed ring of flight (245 gold) (0, 0, Orc:2) a +0 chain mail a +0 halberd (4, 0, Orc:2) a +0 chain mail a +0 battleaxe a +2 chain mail of fire resistance a +2 dire flail of protection (5, -1, Orc:2) a +0 giant club (5, 0, Orc:2) a +0 chain mail a +0 glaive (5, 1, Orc:2) a +0 giant club (15, 0, Orc:2) a +0 giant spiked club (16, 10, Orc:2) a +0 leather armour (16, 11, Orc:2) a +0 dagger a +0 halberd a +0 plate armour (17, 11, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a cursed +0 leather armour (18, 10, Orc:2) a +0 morningstar a +0 plate armour (18, 11, Orc:2) a +0 great sword a +0 chain mail (22, 25, Orc:2) a +0 mace a +0 chain mail a +0 club a +0 leather armour (23, 9, Orc:2) a +0 chain mail a cursed -2 battleaxe (23, 24, Orc:2) a +0 hand axe a +0 leather armour (23, 25, Orc:2) a +0 dagger a cursed +0 robe (24, 8, Orc:2) a +0 robe a +0 dagger (25, 9, Orc:2) a +0 trident (25, 10, Orc:2) a +0 robe a +0 dagger (27, 14, Orc:2) a +0 dagger a +0 robe (27, 16, Orc:2) a +1 dagger of venom a +1 robe of cold resistance (27, 17, Orc:2) a tomahawk (27, 28, Orc:2) a +0 trident a +0 chain mail (27, 30, Orc:2) a +0 chain mail (28, 15, Orc:2) a +0 dagger a cursed -2 robe a +0 falchion a +0 glaive (28, 16, Orc:2) a tomahawk a +0 halberd a +0 plate armour (28, 31, Orc:2) a +0 mace (28, 32, Orc:2) a +0 dagger (29, 25, Orc:2) a +0 dagger a +0 robe (30, 13, Orc:2) a +0 war axe (30, 18, Orc:2) a +4 dagger a +2 robe of magic resistance (30, 23, Orc:2) a +0 hand axe 6 tomahawks a +0 plate armour (30, 24, Orc:2) a +0 short sword a +0 leather armour (30, 25, Orc:2) a +0 flail (31, 13, Orc:2) a +0 dagger a +0 robe (31, 14, Orc:2) a +0 long sword a +0 chain mail (31, 20, Orc:2) a +0 mace a +0 ring mail (31, 23, Orc:2) a +1 war axe of electrocution a cursed +0 plate armour (32, 21, Orc:2) 2 tomahawks (32, 22, Orc:2) a +0 trident a +0 plate armour 2 tomahawks (32, 23, Orc:2) a cursed +0 dire flail a tomahawk a +0 chain mail (33, 25, Orc:2) a tomahawk (34, 23, Orc:2) a +0 mace (35, 24, Orc:2) a tomahawk (36, 24, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (16, 44, Lair:1) a +0 hunting sling (25, 19, Lair:1) 28 stones (26, 41, Lair:1) a +0 long sword (30, 36, Lair:1) a +3 ring of protection a +2 ring of slaying a +3 ring of intelligence an uncursed ring of ice a +2 ring of strength an uncursed ring of stealth (30, 37, Lair:1) an uncursed amulet of rage (30, 38, Lair:1) 2 scrolls of amnesia 2 scrolls of enchant armour 4 scrolls of enchant weapon (30, 39, Lair:1) 3 potions of brilliance 6 potions of mutation a potion of magic (45, 25, Lair:1) a +0 blowgun (45, 34, Lair:1) a book of Beasts a book of Debilitation a book of Clouds a book of Conjurations a book of Changes a book of Minor Magic a book of Callings a Young Poisoner's Handbook a book of Maledictions a book of Power (49, 27, Lair:1) a +0 whip (53, 27, Lair:1) a +0 great sword (55, 12, Lair:1) 17 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 cloak (1, -3, Lair:2) 19 bolts (13, 2, Lair:2) 23 sling bullets (47, -49, Lair:2) 19 stones (49, -5, Lair:2) a +0 centaur barding (54, -20, Lair:2) a scroll of random uselessness (59, -49, Lair:2) a +0 leather armour (67, 4, Lair:2) a +0 leather armour (70, -40, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 stones (2, -25, Lair:3) a cursed -3 club (5, -24, Lair:3) a +0 spear (8, -18, Lair:3) 12 stones (20, -25, Lair:3) a +0 club (27, -19, Lair:3) a +0 robe (28, 11, Lair:3) a +0 rapier a +0 robe (33, -3, Lair:3) a wand of acid (0/15) a wand of confusion (0/48) (37, -6, Lair:3) 3 potions of degeneration (40, -3, Lair:3) a +0 mace (56, -5, Lair:3) 11 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear of venom (18, -42, Lair:4) a +0 hand axe (27, -54, Lair:4) a +0 leather armour a +0 hand axe (34, -46, Lair:4) 17 stones (35, -56, Lair:4) a +0 broad axe a +0 leather armour (56, -25, Lair:4) 21 stones (64, -54, Lair:4) 21 bolts (69, -32, Lair:4) a +0 robe a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (0, 6, Lair:5) a +0 buckler (3, 19, Lair:5) 13 stones (5, 21, Lair:5) 18 stones (7, 43, Lair:5) the +7 hand crossbow of Fedhas's Hope {venom, *Contam rN+ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It protects you from negative energy. It causes magical contamination when unequipped. (9, 12, Lair:5) a +0 whip (43, 16, Lair:5) a +0 falchion of flaming (47, 22, Lair:5) 22 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 30 stones (5, 4, Lair:6) 19 stones (7, 2, Lair:6) a +0 war axe a +0 long sword (7, 12, Lair:6) a +0 quarterstaff (9, -11, Lair:6) 6 tomahawks (9, 6, Lair:6) a +0 robe (10, -9, Lair:6) 21 stones (12, -5, Lair:6) 12 stones (32, 14, Lair:6) 23 stones (34, -34, Lair:6) a +0 short sword (35, 9, Lair:6) a +0 arbalest (37, -34, Lair:6) 20 arrows (38, -29, Lair:6) a wand of random effects (0/48) (43, -20, Lair:6) a +0 long sword (45, -21, Lair:6) a +0 ring mail (48, -24, Lair:6) a wand of random effects (0/48) (54, -20, Lair:6) a +0 halberd (55, -15, Lair:6) 26 stones (60, 4, Lair:6) 19 stones (62, -31, Lair:6) a +0 giant club (64, -3, Lair:6) a +2 shield of protection (64, 8, Lair:6) a wand of enslavement (0/24) (69, -40, Lair:6) a +0 cloak Level 1 of the Swamp (22, -17, Swamp:1) 20 stones (29, 7, Swamp:1) a +0 quarterstaff a +0 robe (40, 17, Swamp:1) a +0 leather armour (55, 19, Swamp:1) a +0 ring mail (59, 11, Swamp:1) 13 sling bullets (61, 10, Swamp:1) 23 stones Level 2 of the Swamp (0, 0, Swamp:2) 23 stones (7, 7, Swamp:2) a +0 whip (7, 11, Swamp:2) a lightning rod (4/4) (8, 32, Swamp:2) a +0 leather armour (9, 33, Swamp:2) a +0 robe (10, 29, Swamp:2) 10 stones (14, 25, Swamp:2) 23 stones (14, 29, Swamp:2) 16 stones (15, 14, Swamp:2) a +0 fustibalus (16, 17, Swamp:2) a +0 club (31, -1, Swamp:2) a +0 quarterstaff a +0 robe (32, 27, Swamp:2) a +0 mace of holy wrath (33, -1, Swamp:2) a +0 quarterstaff a cursed +0 robe (34, -2, Swamp:2) a +0 trident (34, 10, Swamp:2) a scroll of noise (37, 1, Swamp:2) 24 stones Level 3 of the Swamp (0, 0, Swamp:3) a hydra corpse (11, -22, Swamp:3) a +0 spear (11, -3, Swamp:3) a +0 scale mail (40, 1, Swamp:3) a +0 short sword (41, -8, Swamp:3) a fan of gales (45, -3, Swamp:3) a +0 ring mail of cold resistance Level 4 of the Swamp (0, 0, Swamp:4) 29 gold pieces (0, 1, Swamp:4) 15 gold pieces (4, 5, Swamp:4) a swamp drake corpse (4, 6, Swamp:4) a bog body corpse (5, 5, Swamp:4) +0 swamp dragon scales (unseen) (5, 8, Swamp:4) a wand of acid (7/15) (6, 3, Swamp:4) a +0 quarterstaff (unseen) (6, 5, Swamp:4) a swamp drake corpse (still there?) a bog body corpse (still there?) (7, 3, Swamp:4) a swamp drake corpse (7, 5, Swamp:4) a hydra corpse (8, 4, Swamp:4) a bog body corpse Level 1 of the Spider Nest (0, 0, Spider:1) 15 stones (2, -15, Spider:1) 4 needles of confusion (16, -34, Spider:1) a +0 shortbow (19, -22, Spider:1) a wand of random effects (0/48) a wand of random effects (0/48) (20, -12, Spider:1) 26 stones (21, -37, Spider:1) 5 stones (24, -20, Spider:1) 8 arrows (36, -36, Spider:1) a +0 morningstar (47, -43, Spider:1) 16 bolts Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed staff of poison (0, 11, Spider:2) a +0 dagger (3, -9, Spider:2) 32 bolts (3, 4, Spider:2) a +6 morningstar of flaming a +0 leather armour a +0 shield a scroll of random uselessness (4, 2, Spider:2) a scroll of random uselessness (21, 12, Spider:2) a +0 robe (25, 4, Spider:2) a +0 hand axe (25, 12, Spider:2) a +2 ring mail of cold resistance (25, 24, Spider:2) 22 bolts Level 3 of the Spider Nest (0, 0, Spider:3) 17 stones (7, 2, Spider:3) a +0 chain mail (13, 1, Spider:3) a +0 hand axe (45, 10, Spider:3) 28 stones (45, 11, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) 13 stones (2, 9, Spider:4) a +0 pair of gloves (18, 8, Spider:4) 20 sling bullets (18, 9, Spider:4) a potion of mutation (21, -1, Spider:4) 25 stones (22, 0, Spider:4) a +0 trident (24, 20, Spider:4) 2 needles of confusion (25, 20, Spider:4) a +0 scale mail (26, 2, Spider:4) 22 stones (28, 2, Spider:4) a +0 rapier (31, 20, Spider:4) 8 poisoned needles (37, 10, Spider:4) 7 poisoned needles