heinrich Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 40, D:1) a +0 whip (2, 40, D:1) a +0 club (7, 53, D:1) a +0 whip (11, 30, D:1) a +0 dagger (12, 8, D:1) a stone (13, -3, D:1) a +0 whip (19, 19, D:1) a +0 short sword 3 stones (30, 11, D:1) a stone (34, 5, D:1) a +0 club 2 stones (38, 19, D:1) a +0 whip a +0 hunting sling (40, 7, D:1) a +0 plate armour (42, 0, D:1) a stone (43, 4, D:1) a +0 club 2 stones (45, 39, D:1) a +0 short sword Level 2 of the Dungeon (5, 4, D:2) 21 arrows (9, -13, D:2) a +0 short sword (13, -24, D:2) a +0 club (34, -11, D:2) a +0 club (36, -34, D:2) a +0 leather armour (39, -46, D:2) a +0 club (44, -41, D:2) 9 stones (48, 3, D:2) a +0 dagger (51, -38, D:2) 2 stones (60, -55, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 26, D:3) 15 sling bullets (0, 36, D:3) a +0 ring mail (5, 21, D:3) a +0 flail (6, 22, D:3) a +0 dagger (8, 23, D:3) a +2 flail of protection (8, 33, D:3) a cursed -2 mace (9, 36, D:3) a +0 cloak (10, 25, D:3) 3 tomahawks (11, 26, D:3) a +0 dagger a tomahawk a +0 chain mail (23, 3, D:3) a +0 ring mail (28, 36, D:3) a +0 short sword (35, 10, D:3) a +0 dagger 5 tomahawks (36, 9, D:3) a +0 dagger a +0 ring mail (37, 9, D:3) a +0 war axe (38, 11, D:3) a +0 dagger (41, 11, D:3) 14 stones (42, 20, D:3) a +0 war axe (45, 9, D:3) a +0 hand axe (47, 9, D:3) a +0 dagger Level 4 of the Dungeon (6, 15, D:4) 22 stones (8, 10, D:4) a +0 dagger 3 tomahawks (25, -2, D:4) a +0 robe (38, 36, D:4) a +0 leather armour (41, 22, D:4) a +0 quarterstaff (42, 34, D:4) 2 scrolls of noise (44, 20, D:4) a +0 shortbow (47, 19, D:4) 6 stones Level 5 of the Dungeon [Shop] Ugeepit's Weapon Shoppe a +0 flail (35 gold) a +0 quarterstaff (40 gold) a +2 vampiric dagger (180 gold) the +8 whip of Lafiocvo {slash, Dex+4} (591 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 falchion (30 gold) a +1 halberd of chopping (130 gold) the cursed +2 trident of the Pill Bug {pierce, MR+} (248 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 rapier (40 gold) a +1 hunting sling of velocity (92 gold) a +0 dagger (20 gold) a +1 scimitar of holy wrath (142 gold) a +0 battleaxe (65 gold) a +0 halberd (40 gold) 4 stones (4 gold) a +0 club (10 gold) 17 stones (17 gold) (0, 0, D:5) a +0 leather armour (0, 32, D:5) a +0 chain mail a +0 hand axe (3, 32, D:5) a +0 robe a +0 dagger of draining (5, 33, D:5) a +0 leather armour a +0 club (5, 54, D:5) a +3 flail of protection (6, 54, D:5) a cursed +0 leather armour (6, 55, D:5) a +0 mace (9, 58, D:5) a +0 flail of protection (17, 56, D:5) 9 poisoned needles (24, 40, D:5) a +0 falchion (28, 38, D:5) 12 stones (31, 0, D:5) 25 stones (31, 20, D:5) a +0 giant club (36, -3, D:5) the +8 hand axe of Macuskemn {flame, rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. (45, 61, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) 26 stones (3, -5, D:6) a cursed +0 giant spiked club (3, -3, D:6) a +0 war axe (14, -7, D:6) a +0 robe a cursed -2 dagger (14, -5, D:6) a +0 chain mail a +0 short sword (15, -6, D:6) a +0 leather armour (23, -7, D:6) an arrow (24, -7, D:6) an arrow a +0 spear (24, 24, D:6) 2 arrows (25, -6, D:6) an arrow (25, 23, D:6) 2 arrows (25, 24, D:6) an arrow (26, -7, D:6) a +0 spear a +1 flail of draining (26, 13, D:6) a +0 war axe (27, -5, D:6) 12 arrows a +0 shortbow (27, 19, D:6) an arrow (28, 17, D:6) 5 arrows a +0 shortbow (30, -3, D:6) a +0 spear (30, 3, D:6) 5 large rocks (34, 6, D:6) an arrow (35, 6, D:6) an arrow (37, -10, D:6) a +0 club (37, 5, D:6) an arrow (37, 6, D:6) an arrow (38, -15, D:6) a +0 club (38, 6, D:6) an arrow (39, 6, D:6) 2 arrows (41, 15, D:6) 3 large rocks (61, 33, D:6) 20 stones Level 7 of the Dungeon [Shop] Lytoydwo's Gadget Emporium a wand of enslavement (5/24) (112 gold) a lightning rod (4/4) (640 gold) a lightning rod (4/4) (640 gold) a phial of floods (640 gold) a wand of iceblast (8/15) (192 gold) a wand of polymorph (14/24) (256 gold) a wand of flame (16/48) (144 gold) a crystal ball of energy (320 gold) a phantom mirror (480 gold) a lamp of fire (640 gold) a wand of flame (29/48) (248 gold) a crystal ball of energy (320 gold) a phial of floods (640 gold) a lightning rod (4/4) (640 gold) (0, 0, D:7) 20 stones (47, 11, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a potion of curing (1, -41, D:8) 12 stones (9, -44, D:8) 29 bolts (10, -15, D:8) 16 stones (17, -3, D:8) a +0 scale mail (20, -5, D:8) a +0 trident (25, 0, D:8) a +0 robe (30, -16, D:8) a +0 dagger