heinrich Level 1 of the Dungeon (-2, 1, D:1) a cursed -3 dagger (-23, 6, D:1) a +0 dagger (-2, 10, D:1) a +0 club (-46, 16, D:1) a +0 club (-18, 27, D:1) a cursed -1 dagger (-54, 33, D:1) a +0 club (-25, 35, D:1) a +0 hand axe (-5, 38, D:1) a stone (-6, 40, D:1) a stone (-20, 41, D:1) a stone (-19, 41, D:1) 2 stones a +0 whip (-9, 50, D:1) 27 sling bullets (-56, 52, D:1) a +0 club (-53, 53, D:1) a +0 robe (-37, 53, D:1) 29 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 animal skin (-42, 10, D:2) 5 stones (6, 11, D:2) a +0 dagger (-33, 12, D:2) a +0 club (-10, 15, D:2) 23 sling bullets (9, 17, D:2) a +0 dagger a +0 dagger (3, 20, D:2) a +0 dagger (5, 20, D:2) a +0 dagger (2, 21, D:2) 19 stones a +0 hunting sling (-1, 26, D:2) a +0 flail (-25, 28, D:2) a +0 dagger (1, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 poisoned sling bullets (3, 1, D:3) a +0 dagger a +0 blowgun 12 poisoned needles a kobold corpse (skeletalised by now) (-12, 2, D:3) a +0 mace (5, 3, D:3) a +0 club (8, 11, D:3) 19 gold pieces (-7, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (still there?) a +0 dagger (still there?) (-27, 3, D:4) an uncursed amulet of inaccuracy an uncursed ring of sustain attributes (-33, 6, D:4) a +0 leather armour (-7, 6, D:4) a +0 robe (0, 7, D:4) a +0 falchion