heinrich Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 8, D:1) a +0 flail (-13, 13, D:1) 26 stones (-27, 14, D:1) 3 stones (-19, 15, D:1) a +0 dagger 23 stones (-11, 17, D:1) 3 stones (-4, 18, D:1) a stone (-62, 21, D:1) a +0 hunting sling (-55, 22, D:1) a +0 dagger (-38, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (40, 0, D:2) a +0 club (27, 2, D:2) a +0 whip (9, 6, D:2) a +0 dagger (9, 13, D:2) a +0 dagger (27, 18, D:2) a +0 club (4, 21, D:2) a +0 dagger (0, 22, D:2) a +0 robe a +0 short sword (15, 22, D:2) a cursed +0 scale mail (16, 29, D:2) 7 sling bullets (-6, 30, D:2) a +0 trident (28, 30, D:2) a +0 mace (3, 39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 3, D:3) a cursed -1 club (21, 9, D:3) a stone (22, 9, D:3) a stone (26, 9, D:3) a +0 club (42, 10, D:3) 18 stones (43, 10, D:3) a +0 dagger (51, 10, D:3) a +0 dagger (-2, 18, D:3) a +0 scale mail (3, 21, D:3) 15 stones (58, 28, D:3) a +0 club a +0 leather armour a +0 hand axe (5, 30, D:3) 8 exploding sling bullets (3, 31, D:3) a +0 dagger a +0 ring mail (43, 32, D:3) a +0 leather armour (53, 32, D:3) a +0 club (14, 34, D:3) a +0 club (7, 43, D:3) a +0 club (36, 44, D:3) a +2 spear of venom Level 4 of the Dungeon [Shop] Joumieck's Antique Armour Boutique a +0 helmet (99 gold) a +2 robe of magic resistance (15 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +4 scale mail of positive energy (88 gold) a +2 plate armour of cold resistance (506 gold) a +0 helmet (99 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) [Shop] Rogih's Antique Armour Shop a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1227 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 pair of gloves (117 gold) a quicksilver dragon armour (1560 gold) a +0 chain mail (117 gold) a +0 plate armour (598 gold) a +1 plate armour of poison resistance (598 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (3244 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +3 plate armour of poison resistance (598 gold) [Shop] Chyfreul's Armour Shoppe a +0 ring mail of magic resistance (110 gold) the +0 robe of Omaorch {Slay+2 Stlth+} (189 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. the cursed -2 scale mail "Loruc" {rPois rCorr Int-4} (1 gold) It affects your intelligence (-4). It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. a +0 leather armour (20 gold) a +0 plate armour (230 gold) the +4 ring mail "Pozuimitoi" {Int+2} (352 gold) It affects your intelligence (+2). a +3 leather armour of fire resistance (240 gold) a +0 plate armour (230 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) [Shop] Crash's Gadget Emporium a wand of enslavement (9) (143 gold) a wand of flame (15) (110 gold) a wand of random effects (25) (175 gold) a fan of gales (520 gold) a wand of frost (22) (156 gold) a plain deck of changes (182 gold) an ornate deck of defence (260 gold) a lamp of fire (520 gold) a wand of frost (33) (227 gold) [Shop] Selyps' Armour Boutique a +0 ring mail (44 gold) a +3 leather armour of cold resistance (264 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) (0, 0, D:4) 11 stones (39, 6, D:4) a +0 chain mail a +0 mace (6, 7, D:4) a +0 club (7, 7, D:4) 27 arrows (34, 8, D:4) 21 stones (45, 8, D:4) 20 poisoned needles (1, 10, D:4) an uncursed amulet of faith (19, 11, D:4) a +0 giant spiked club (5, 13, D:4) a +0 falchion a +0 leather armour a +0 mace a +0 war axe (25, 13, D:4) 50 stones (23, 15, D:4) 5 stones (27, 16, D:4) a +0 robe a +0 dagger (38, 16, D:4) a +0 club (7, 17, D:4) a +0 club (46, 18, D:4) a +0 spear (0, 20, D:4) a +0 robe (22, 24, D:4) a +0 ring mail (17, 29, D:4) a +0 leather armour (-3, 30, D:4) a +0 short sword 3 stones (43, 35, D:4) the cursed +1 spear "Brifruupp" {freeze, MR+ Str+2 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. (-4, 37, D:4) a +0 chain mail Level 5 of the Dungeon (14, 5, D:5) a +0 club (18, 7, D:5) a +0 whip (-21, 8, D:5) a +0 spear (-10, 8, D:5) a +0 spear (5, 8, D:5) 10 arrows (-10, 10, D:5) a +0 club (15, 10, D:5) a +0 mace (-10, 11, D:5) a +0 spear a +0 ring mail a +0 shield a +0 spear (4, 14, D:5) a +0 mace (-6, 20, D:5) a +0 cloak (3, 21, D:5) a +0 ring mail (20, 28, D:5) 18 stones (5, 29, D:5) a +0 dagger (-9, 35, D:5) a +0 centaur barding (-35, 36, D:5) a +0 ring mail (-24, 36, D:5) a +0 blowgun (-2, 38, D:5) a +0 spear (-6, 39, D:5) a +0 spear 17 stones (-32, 43, D:5) a +2 hand crossbow of freezing (12, 48, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (-2, 1, D:6) a +0 dagger a +0 robe (-2, 3, D:6) a +1 spear of freezing a +0 robe (-1, 3, D:6) a +0 dagger (-1, 5, D:6) a +0 club a +0 leather armour (0, 6, D:6) a cursed +0 morningstar a +0 robe (-2, 7, D:6) a +0 long sword a +0 robe (12, 8, D:6) a +0 chain mail (-3, 9, D:6) a +2 flail of freezing a +0 robe (19, 9, D:6) a +0 dagger (33, 16, D:6) a scroll of noise 2 scrolls of immolation (2, 18, D:6) a +0 ring mail (19, 19, D:6) a +2 hand axe of freezing a cursed +0 ring mail (26, 23, D:6) a stone (5, 26, D:6) a +0 whip (-6, 27, D:6) a +0 club (0, 31, D:6) a +0 spear (-10, 34, D:6) a +0 chain mail (-4, 34, D:6) a +2 spear of piercing (18, 35, D:6) a +0 shortbow 14 arrows (19, 35, D:6) an arrow (20, 35, D:6) 2 arrows (17, 36, D:6) an arrow (23, 38, D:6) a +0 quarterstaff (28, 38, D:6) 13 arrows of flame (-7, 39, D:6) a cursed +0 club (-7, 40, D:6) a +0 flail Level 7 of the Dungeon [Shop] Imiwkutt's Food Shoppe a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) 3 fruits (49 gold) a bread ration (55 gold) a beef jerky (16 gold) a slice of pizza (16 gold) a meat ration (55 gold) a meat ration (55 gold) (0, 0, D:7) a +0 pair of gloves (-55, 1, D:7) a +0 scale mail a +1 flail of protection (-57, 3, D:7) a cursed -1 robe a +2 mace (-60, 4, D:7) a +0 robe a cursed +1 battleaxe (-56, 4, D:7) a +0 robe (unseen) (-28, 9, D:7) an arrow (-34, 12, D:7) 13 arrows a +0 shortbow (-13, 15, D:7) a +0 long sword (-62, 18, D:7) an uncursed amulet of clarity (-55, 18, D:7) a +0 club (-4, 26, D:7) 8 arrows (-3, 29, D:7) a +0 trident (-23, 32, D:7) a +0 flail (-28, 35, D:7) a +1 trident of venom (-6, 35, D:7) a +0 buckler (-13, 37, D:7) a +0 flail Level 8 of the Dungeon [Shop] Cronogg's Jewellery Boutique an uncursed amulet of the gourmand (420 gold) the amulet of Nobility {rMut rElec rF- Int+5 Stlth-} (785 gold) [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+5). It makes you vulnerable to fire. It insulates you from electricity. It makes you less stealthy. an uncursed ring of see invisible (210 gold) an uncursed ring of positive energy (280 gold) a cursed ring of teleportation (203 gold) an uncursed amulet of regeneration (420 gold) the ring "Vittukockump" {+Blink +Inv SInv Stlth-} (484 gold) [ring of see invisible] It enhances your eyesight. It lets you turn invisible. It lets you blink. It makes you less stealthy. an uncursed ring of sustain abilities (245 gold) (0, 0, D:8) a +0 hand axe (-11, 1, D:8) a +0 club a +0 leather armour (2, 1, D:8) a +0 chain mail a +0 battleaxe (10, 5, D:8) 19 stones (19, 13, D:8) a cursed +0 scimitar a +0 robe (-16, 16, D:8) a +0 chain mail a +0 hand axe (41, 17, D:8) 20 stones (15, 18, D:8) 14 stones (15, 19, D:8) 31 arrows (-12, 20, D:8) a +0 mace (-16, 23, D:8) a +0 flail (22, 23, D:8) a cursed +0 trident a +0 robe (-10, 27, D:8) a +0 robe a +0 trident (34, 27, D:8) a +0 trident a +0 robe (35, 28, D:8) a +0 quarterstaff a +0 robe (-9, 33, D:8) a +0 war axe (-18, 35, D:8) a +3 hand axe a +0 robe (-18, 36, D:8) a +0 club (-2, 38, D:8) a +0 war axe a +0 chain mail (1, 38, D:8) a +0 short sword a +0 dagger a +0 robe (1, 39, D:8) a +0 ring mail (36, 40, D:8) a +0 robe Level 9 of the Dungeon (-12, 4, D:9) 12 poisoned bolts (-9, 5, D:9) a +0 dagger (20, 12, D:9) a +0 long sword (22, 15, D:9) 20 stones (24, 15, D:9) a +0 giant club (14, 16, D:9) a +0 hand axe a +0 flail a +0 trident (17, 16, D:9) 16 stones (14, 17, D:9) a +0 short sword (4, 19, D:9) a +0 dagger (12, 29, D:9) a +0 giant club (7, 35, D:9) 2 stones a +0 dagger (1, 36, D:9) a +0 shortbow 27 arrows Level 10 of the Dungeon [Shop] Croah's Assorted Antiques a scroll of remove curse (63 gold) a potion of brilliance (84 gold) the +7 mace of the Pillar {flame, rElec} (168 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 mace (63 gold) a +2 chain mail of poison resistance (94 gold) a +0 scythe (63 gold) a potion of curing (63 gold) (-9, 4, D:10) a +0 rapier (42, 7, D:10) a +0 leather armour (13, 8, D:10) a +0 club (42, 8, D:10) a +0 dagger a +0 robe (41, 9, D:10) a +2 dagger of electrocution (42, 9, D:10) a +0 dagger a +0 robe (17, 16, D:10) 29 stones (38, 17, D:10) a +0 whip (5, 18, D:10) 9 poisoned needles (32, 20, D:10) a +0 club (-6, 36, D:10) a box of beasts (13, 37, D:10) a +0 giant club (-8, 39, D:10) a +0 war axe (19, 39, D:10) 26 stones (42, 39, D:10) a +0 giant club (5, 40, D:10) a +0 leather armour (2, 41, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 robe (5, 6, D:11) a +0 giant spiked club (-18, 11, D:11) an electric eel corpse (skeletalised by now) (19, 12, D:11) 14 bolts (6, 15, D:11) 14 poisoned needles (-7, 16, D:11) 16 stones (-6, 17, D:11) 22 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hound corpse (skeletalised by now) (-33, 4, Lair:1) a quokka corpse (-49, 6, Lair:1) a +0 ring mail (-56, 8, Lair:1) a sling bullet (-54, 11, Lair:1) a sling bullet (-52, 13, Lair:1) a +4 quarterstaff of draining a +0 hunting sling 19 sling bullets a +0 leather armour the human skeleton of Joseph (-52, 14, Lair:1) a sling bullet (-51, 14, Lair:1) a sling bullet (-46, 14, Lair:1) a hound corpse (-20, 14, Lair:1) a giant frog skeleton (-51, 15, Lair:1) 2 sling bullets (-55, 16, Lair:1) a +0 mace (-51, 16, Lair:1) a sling bullet (-23, 17, Lair:1) a porcupine corpse (-51, 19, Lair:1) a sling bullet (-51, 21, Lair:1) 2 tomahawks (-51, 22, Lair:1) 3 tomahawks (-55, 23, Lair:1) 17 stones