Dungeon Crawl Stone Soup version 0.16.1-18-g436b03c (webtiles) character file. 542827 heinrich the Blinker (level 26, -4/139 HPs) Began as a Vine Stalker Warper on Apr 10, 2015. Was the Champion of Vehumet. Slain by a quicksilver dragon (7 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults on May 5, 2015. The game lasted 11:46:50 (85000 turns). heinrich the Blinker (Vine Stalker Warper) Turns: 85000, Time: 11:46:51 Health: -4/139 AC: 26 Str: 22 XL: 26 Next: 60% Magic: 0/44 EV: 10 Int: 26 God: Vehumet [******] Gold: 3835 SH: 0 Dex: 16 Spells: 12 memorised, 16 levels left rFire + . . SeeInvis + Y - +5 double sword (elec) rCold + . . Clarity + h - +5 swamp dragon armour rNeg . . . SustAb . l - +2 buckler {rF+} rPois + Gourm . T - -1 helmet of the Flute {rCorr} rElec + Spirit + d - +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} rCorr + Warding . P - +2 pair of gloves rMut . Stasis . F - +1 pair of boots of Grace {Str+3} MR +.... J - amulet of clarity Stlth +......... x - +5 ring of intelligence N - ring "Smentoro" {EV+4 Str+3 SInv} @: paralysed, phasing, stone skin, vulnerable, repel missiles, somewhat resistant to hostile enchantments, very unstealthy A: fangs 3, regeneration 3, magic shield, antimagic bite, no device heal 3, rot immunity a: Renounce Religion }: 2/15 runes: decaying, gossamer You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You were not hungry. You visited 9 branches of the dungeon, and saw 53 of its levels. You visited the Abyss 1 time. You also visited: Labyrinth, Ossuary, Ice Cave, Volcano and Wizlab. You collected 8829 gold pieces. You spent 4994 gold pieces at shops. Inventory: Hand weapons j - the +4 blowgun "Pluasel" {speed, +Blink MR+ Int+4} (You took it off a minotaur in a labyrinth) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you blink. I - the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. Y - a +5 double sword of electrocution (weapon) Missiles e - 8 tomahawks of dispersal B - 7 javelins of penetration E - 95 poisoned needles O - 64 tomahawks (quivered) Armour d - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth-} (You found it on level 13 of the Dungeon) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. h - a +5 swamp dragon armour (worn) l - a +2 buckler of fire resistance (worn) F - the +1 pair of boots of Grace (worn) {Str+3} (You acquired it on level 2 of the Vaults) It affects your strength (+3). K - the -3 shield of Fashionability {Regen+} (You bought it in a shop on level 5 of the Depths) It increases your rate of regeneration. P - a +2 pair of gloves (worn) T - the -1 helmet of the Flute (worn) {rCorr} (You found it on level 12 of the Dungeon) It protects you from acid and corrosion. Jewellery b - an uncursed ring of protection from fire p - an uncursed ring of protection from cold x - a +5 ring of intelligence (right hand) C - the ring "Caaf" {rN+ MR+} (You bought it in a shop on level 2 of the Elven Halls) [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. J - an amulet of clarity (around neck) N - the ring "Smentoro" (left hand) {EV+4 Str+3 SInv} (You took it off a deep elf mage on level 3 of the Elven Halls) [ring of evasion] It affects your evasion (+4). It affects your strength (+3). It enhances your eyesight. U - an uncursed ring of sustain abilities Magical devices g - a wand of disintegration (6) i - a wand of lightning (0) n - a wand of teleportation (6) s - a wand of digging (2) w - a wand of teleportation (1) z - a wand of hasting (4) A - a wand of digging (14) Q - a wand of draining (2) R - a wand of hasting (2) Scrolls k - 26 scrolls of identify q - 3 scrolls of fog r - 4 scrolls of blinking y - 5 scrolls of recharging G - 2 scrolls of fear L - 24 scrolls of remove curse S - 11 scrolls of teleportation Potions c - a potion of brilliance m - 6 potions of resistance o - 12 potions of curing u - 5 potions of magic v - 5 potions of agility H - 3 potions of berserk rage M - 2 potions of invisibility W - a potion of haste X - 2 potions of might Miscellaneous D - a disc of storms Comestibles f - 14 bread rations t - a meat ration Z - 17 fruits Skills: + Level 14.5 Fighting + Level 18.7 Long Blades + Level 5.0 Throwing + Level 9.0 Armour + Level 16.4 Dodging - Level 3.2 Stealth + Level 12.4 Shields + Level 15.9 Spellcasting + Level 3.9 Conjurations + Level 0.8 Hexes + Level 10.3 Charms * Level 19.4 Translocations + Level 5.2 Transmutations + Level 3.8 Fire Magic + Level 2.3 Air Magic + Level 5.8 Earth Magic + Level 4.7 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #######... 0% 1 None b - Blink Tloc N/A 0% 2 None c - Shroud of Golubria Chrm/Tloc #######... 0% 2 None d - Flame Tongue Conj/Fire ##### 1% 1 None e - Stoneskin Trmt/Erth #####... 1% 2 None f - Fireball Conj/Fire #####..... 7% 5 None g - Bolt of Cold Conj/Ice ####...... 83% 6 ####... h - Iron Shot Conj/Erth #####..... 36% 6 ####... i - Repel Missiles Chrm/Air ###### 1% 2 None j - Phase Shift Tloc #######... 1% 5 None k - Flight Chrm/Air ######.... 1% 3 None l - Gell's Gravitas Hex/Tloc ######.... 1% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (8/8) D:10 Swamp (5/5) Lair:5 Spider (5/5) Lair:3 Slime (0/6) Lair:6 Orc (4/4) D:9 Elf (3/3) Orc:3 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 ( Orc:4 %:*[( Elf:1 !?=%! Elf:2 * Vaults:4 = Depths:5 * Portals: Hell: Lair:8 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:2 Depths:4 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:3 Trove: Vaults:1 (give +2 storm dragon armour) Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You regenerate. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History A yaktaur captain comes into view. It is wielding a staff of poison. The quicksilver dragon bites you! The quicksilver dragon claws you! The vault warden hits you with a great sword!! * * * LOW HITPOINT WARNING * * * The stone giant hits you. The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. The shadow dragon claws you! * * * LOW HITPOINT WARNING * * * The golden dragon bites you but does no damage. The golden dragon claws you but does no damage. The golden dragon misses you. The ironbrand convoker hits you with a flail. * * * LOW HITPOINT WARNING * * * The sphinx hits you! * * * LOW HITPOINT WARNING * * * The sphinx hits you! * * * LOW HITPOINT WARNING * * * The sphinx hits you but does no damage. The quicksilver dragon bites you! You die... #.. #..#....# ....#....#. ...#....#.. ........... #####.....(..## .......C....... .......pDD<.H.... ......CH@pD