hazymike Level 1 of the Dungeon [Shop] Mesi's Jewellery Boutique a +6 ring of intelligence (702 gold) a ring of resist corrosion (240 gold) a ring of wizardry (360 gold) a ring of positive energy (240 gold) a +4 ring of slaying (936 gold) a ring of poison resistance (240 gold) a ring of positive energy (240 gold) a ring of willpower (300 gold) a ring of ice (300 gold) [Shop] Juano's General Store the +1 robe "Sefud" {Harm rN+} (236 gold) rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 hunting sling (21 gold) a potion of flight (42 gold) a piece from Xom's chessboard (15/15) (280 gold) a +0 chain mail (63 gold) [Shop] Mounnimeq's Book Shop a book of Callings (260 gold) Great Wizards, Vol. II (494 gold) a book of Power (546 gold) a book of Touch (338 gold) a book of Vapours (156 gold) a book of the Spheres (702 gold) a book of Burglary (182 gold) a book of Changes (234 gold) [Shop] Dousovar's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) (0, 0, D:1) a +0 dagger (3, -5, D:1) a +0 short sword (3, -1, D:1) a +0 dagger (7, 16, D:1) 28 arrows (7, 19, D:1) a +0 robe (13, 22, D:1) a +0 whip (22, 34, D:1) 25 arrows (24, 22, D:1) a +0 robe (44, 15, D:1) 16 arrows (45, 18, D:1) a +0 dagger (49, 18, D:1) a +0 dagger a +0 club (52, 12, D:1) 22 sling bullets (59, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -41, D:2) a +0 flail (10, 18, D:2) 14 sling bullets (16, -22, D:2) a +0 short sword (22, 7, D:2) a +0 club (23, 6, D:2) a +0 dagger (46, -31, D:2) a +0 scale mail (48, -16, D:2) 18 bolts (50, 20, D:2) a +3 dagger of venom (53, -29, D:2) a +0 dagger (57, -2, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon [Shop] Roodec's Antique Weapon Boutique a +3 rapier of freezing (605 gold) a +3 flail of venom (530 gold) a +0 battleaxe (162 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) a +0 trident (87 gold) a +2 hunting sling of freezing (367 gold) the +7 Singing Sword {vorpal, sonic wave} (2500 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a +0 hunting sling (37 gold) (0, 0, D:3) a +0 hunting sling (30, 14, D:3) a +0 rapier (42, 22, D:3) a +0 hunting sling (54, 37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (16, 26, D:4) a +0 dagger (16, 32, D:4) a +0 short sword (31, 2, D:4) a +0 war axe (34, 47, D:4) a +0 hunting sling a +0 dagger (37, 24, D:4) a +0 longbow Level 5 of the Dungeon (0, 0, D:5) a +0 kite shield (0, 18, D:5) 22 arrows (4, -8, D:5) a +0 robe a +5 flail (6, -10, D:5) a +0 scimitar a +0 chain mail (8, -10, D:5) a scroll of noise (11, 10, D:5) a +0 robe (23, 0, D:5) 15 sling bullets (25, -17, D:5) a +0 ring mail a +0 club (29, 7, D:5) 29 arrows (31, -6, D:5) a +0 giant club (34, 10, D:5) a +0 robe (38, 13, D:5) a +0 whip Level 6 of the Dungeon [Shop] Kuliuj's Weapon Shoppe a +1 war axe of flaming (146 gold) a +5 spear of venom (336 gold) a +0 quarterstaff (44 gold) a +0 lajatang of venom (220 gold) a +0 spear (33 gold) a +2 falchion of holy wrath (191 gold) a +0 flail of pain (117 gold) a +0 falchion (33 gold) the +6 dagger "Enuac" {vorpal, Will+ Str+2 Dex+3} (617 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). Will: It increases your willpower. a +0 war axe (38 gold) (0, 0, D:6) a +0 scale mail (2, 27, D:6) a +0 robe a +2 trident (19, -5, D:6) a +0 club a curare-tipped dart a +0 short sword a +0 whip a +0 club (20, -4, D:6) a +0 short sword (24, 43, D:6) a +0 robe (25, -5, D:6) a +0 club (25, 27, D:6) a +0 dagger (25, 29, D:6) a +0 club (25, 30, D:6) a +0 whip a +0 dagger (29, 47, D:6) a +0 flail (34, 33, D:6) 4 potions of degeneration (35, 33, D:6) a +0 robe a +0 trident a +0 robe a +0 falchion a +0 robe a +2 hand axe (37, 1, D:6) 26 arrows (38, 3, D:6) a +0 falchion (38, 4, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Cyimub's General Store 19 sling bullets (142 gold) a +0 trident (52 gold) a +1 leather armour of positive energy (165 gold) a +0 ring mail (60 gold) 16 stones (24 gold) a staff of conjuration (375 gold) (0, 0, D:7) a +0 scale mail (11, 0, D:7) a +0 pair of gloves (12, 9, D:7) a +0 dagger (12, 10, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (12, 11, D:7) a +0 dagger (13, 23, D:7) a +0 morningstar (17, -10, D:7) a +0 leather armour (17, -9, D:7) a +0 kite shield (18, 18, D:7) a +0 leather armour (25, 22, D:7) a +1 robe (25, 23, D:7) a +0 broad axe (28, 6, D:7) a +3 war axe (31, 5, D:7) a +0 leather armour (31, 26, D:7) a book of Necromancy (33, 38, D:7) 18 bolts (34, 35, D:7) the amulet of the Tempest {Harm Rampage rF+ Regen+} [amulet of regeneration] rF: It protects you from fire. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (34, 39, D:7) a +0 fustibalus Level 8 of the Dungeon (0, 3, D:8) a +0 leather armour (3, 37, D:8) a +0 scale mail a +0 dagger (12, 22, D:8) a +0 short sword (16, 31, D:8) a +0 short sword a +0 dagger (16, 32, D:8) +0 steam dragon scales (17, 31, D:8) a +0 club a +0 dagger (18, 30, D:8) +0 steam dragon scales a +0 club a +0 short sword a +0 whip a +0 flail (20, 30, D:8) a +0 club a +3 dagger of venom (20, 31, D:8) a +0 dagger (26, 32, D:8) a +0 leather armour a +0 hand axe a +1 dagger of venom a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (29, 32, D:8) a +0 spear a +0 chain mail a +0 short sword (30, 8, D:8) a +3 halberd of venom (33, 28, D:8) a -1 spear a +0 animal skin (34, 27, D:8) a potion of degeneration a +0 dagger (43, -7, D:8) a +0 scale mail (43, 9, D:8) the +6 hand crossbow of Kuqib {flame, rPois Str+5 Stlth-} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). rPois: It protects you from poison. Stlth: It makes you less stealthy. +0 steam dragon scales 232 stones (45, 30, D:8) a +0 dagger (46, 6, D:8) a +0 ring mail 23 sling bullets a +0 quarterstaff a +0 hunting sling (56, 33, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 25 arrows a +0 shortbow (1, 3, D:9) a +0 leather armour (4, -3, D:9) a +1 vampiric spear (5, -4, D:9) a +0 halberd (5, -2, D:9) a +0 spear (6, -3, D:9) a +0 halberd (7, -4, D:9) a +0 chain mail (17, -36, D:9) a +0 falchion (27, -3, D:9) a +0 robe a +0 dagger (28, -41, D:9) 19 arrows a +0 shortbow (30, -3, D:9) a +0 robe a +0 dagger (31, -3, D:9) a +0 giant club a +1 dagger of venom (35, -3, D:9) a +0 short sword (36, -12, D:9) a +0 chain mail a +0 dire flail (36, -7, D:9) a +0 ring mail a +2 short sword of speed a +0 chain mail a +0 long sword a +0 scale mail a +0 mace (36, -6, D:9) a +0 chain mail a +0 halberd a +0 dagger a +0 hand axe (36, -4, D:9) a +0 ring mail a +0 falchion a +0 leather armour a +0 club a +0 robe a +0 dagger (37, -10, D:9) a +2 short sword of speed a +0 robe a +0 dagger (38, -46, D:9) a +0 ring mail a +0 mace (38, -11, D:9) a +0 robe a +0 dagger a +0 morningstar a +0 leather armour a +0 whip a +0 club (38, 10, D:9) a +0 giant club a +0 giant club (39, -2, D:9) a +0 dagger (40, -19, D:9) a +0 whip (41, -17, D:9) a +0 club (unseen) (41, -12, D:9) a +2 flail of draining (41, -3, D:9) 26 arrows (42, -19, D:9) a +0 dagger (43, -20, D:9) a +0 mace (43, -19, D:9) a +0 plate armour a +0 glaive of freezing (43, -15, D:9) a +0 ring mail a +0 club (47, -48, D:9) a +0 leather armour (47, -28, D:9) a +0 giant spiked club a +0 giant club (49, -30, D:9) a +0 dagger a +0 flail a +0 hand axe a +0 robe a +0 dagger (51, -35, D:9) a +0 hunting sling (54, -37, D:9) a +0 dagger (57, -3, D:9) a +0 ring mail a +0 flail (58, -31, D:9) a +0 dagger a +0 falchion a +0 robe a +0 dagger a +0 chain mail a +0 flail (59, 3, D:9) a +0 short sword a +0 whip 2 stones a +0 short sword (60, -42, D:9) a +0 trident (60, 1, D:9) a +0 short sword (60, 3, D:9) a +0 dagger (64, -42, D:9) 21 arrows Level 10 of the Dungeon [Shop] Zaid's Magic Scroll Emporium a scroll of noise (16 gold) a scroll of holy word (120 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) (0, 0, D:10) a +0 long sword (12, -13, D:10) a +0 hand axe (12, -7, D:10) a +0 great mace (13, -18, D:10) a +0 trident (13, -14, D:10) a +0 rapier (13, -13, D:10) 14 stones (13, -7, D:10) a +3 rapier of venom (15, 0, D:10) a +0 leather armour (18, -8, D:10) a +0 scale mail (18, -7, D:10) 28 bolts (19, -14, D:10) a +0 long sword (19, -8, D:10) a +0 short sword (35, -11, D:10) a +0 plate armour a +0 dire flail (36, -11, D:10) 22 stones (36, 13, D:10) a +1 helmet (37, 11, D:10) a +0 falchion (40, -19, D:10) a +0 morningstar of holy wrath (41, -31, D:10) 26 stones (44, 8, D:10) a +0 shortbow 22 arrows (52, -11, D:10) 25 stones (57, 14, D:10) a +0 flail (61, 25, D:10) 20 arrows (64, -10, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, -14, D:11) a +0 whip (26, 6, D:11) a +0 war axe (29, -14, D:11) a +0 dagger a +0 robe (29, 40, D:11) a +0 leather armour (30, 41, D:11) a +0 leather armour (34, 34, D:11) a +0 ring mail (36, 9, D:11) 19 arrows (44, -5, D:11) a +0 vorpal halberd (45, -9, D:11) a +2 buckler (47, -12, D:11) a +0 scale mail a +0 spear (47, -10, D:11) 19 stones (53, -1, D:11) a +0 ring mail (54, 32, D:11) 17 bolts (55, 10, D:11) a +0 halberd (56, 3, D:11) a +0 spear (63, 19, D:11) 30 stones (65, 13, D:11) a +0 war axe (67, 9, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (3, -10, D:12) 22 arrows (5, -26, D:12) 9 stones (5, -24, D:12) a +0 chain mail (17, -48, D:12) 24 arrows (18, -3, D:12) a +0 spear (25, -14, D:12) a +0 robe a +0 dagger (26, -12, D:12) a +1 dagger of venom (31, -10, D:12) a +0 plate armour a +0 great mace (39, -10, D:12) a +0 giant club a +0 giant club (45, -11, D:12) a +0 ring mail 19 arrows a +0 great mace a +0 longbow (53, -14, D:12) a +0 falchion (54, -2, D:12) a +0 dire flail (58, 1, D:12) a +0 battleaxe Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour (5, -32, D:13) 14 arrows (7, -2, D:13) a +0 ring mail a +0 rapier (7, -1, D:13) a +1 kite shield of reflection a +0 ring mail a +2 long sword (9, 5, D:13) a +3 scimitar of flaming (14, -32, D:13) 17 arrows a +3 shortbow (14, -9, D:13) 21 arrows (16, -17, D:13) a +0 robe (36, -37, D:13) a +2 buckler of reflection a +0 ring mail a +0 war axe (42, -21, D:13) a +0 plate armour (42, -19, D:13) a +0 broad axe (44, -24, D:13) a +0 great mace a +0 plate armour a +0 plate armour (48, -47, D:13) an amulet of guardian spirit (48, 6, D:13) a +0 long sword (50, -5, D:13) 18 sling bullets (51, -43, D:13) a scarf of shadows (53, 2, D:13) a +0 troll leather armour (61, -37, D:13) a +0 great mace (62, -36, D:13) a +0 chain mail a +0 great mace (63, -36, D:13) a +0 plate armour a +0 great sword (64, -41, D:13) 3 stones a +0 dagger of speed (64, -37, D:13) a +0 short sword (71, -13, D:13) a +0 chain mail a +0 short sword (71, -12, D:13) a +0 club a +0 robe a +0 dagger (71, -11, D:13) a +0 ring mail a +0 club Level 14 of the Dungeon (0, 0, D:14) 11 arrows (7, 2, D:14) a +4 scimitar of flaming (9, -17, D:14) a +0 scimitar of flaming (16, -26, D:14) a +0 robe a +2 dagger of protection (17, -8, D:14) a +0 scale mail (21, -33, D:14) a +0 chain mail a +0 glaive (23, -4, D:14) 27 stones (32, 2, D:14) a +0 mace (33, -8, D:14) 26 bolts (36, -8, D:14) a +0 war axe (37, -23, D:14) 13 stones (37, -16, D:14) a +4 scimitar of flaming (40, -20, D:14) a +4 ring of evasion (40, -3, D:14) a +0 mace (41, -20, D:14) a +0 robe a +0 dagger (42, 8, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 helmet (12, 11, D:15) 24 stones (16, 11, D:15) 16 stones (17, 11, D:15) a scroll of teleportation (19, 10, D:15) 12 gold pieces (23, 15, D:15) 20 gold pieces (28, 34, D:15) a large rock (29, 16, D:15) 10 stones (29, 35, D:15) a large rock (33, 37, D:15) a large rock (35, 23, D:15) a +2 halberd a +0 chain mail (37, 35, D:15) 2 large rocks (38, 37, D:15) a large rock (43, 41, D:15) a +2 scimitar of flaming Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe of freezing (1, 0, Orc:1) a +0 plate armour a +0 flail (2, -2, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (6, -3, Orc:1) a +0 leather armour a +0 club a +0 hand axe (7, -4, Orc:1) a +0 club a +0 leather armour a +0 dagger (7, -3, Orc:1) a +0 robe a +0 dagger (8, -6, Orc:1) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 dire flail (8, -5, Orc:1) a +0 leather armour a +0 hand axe a +0 dagger (12, -23, Orc:1) a +0 trident a +0 plate armour (13, -22, Orc:1) a +0 spear (14, -21, Orc:1) a +1 dagger of draining a +0 robe (14, -11, Orc:1) a curare-tipped dart (14, -10, Orc:1) 2 curare-tipped darts (15, -20, Orc:1) a +0 mace (15, -13, Orc:1) a +0 club (15, -12, Orc:1) a +0 plate armour a +0 flail (16, -19, Orc:1) a +0 club a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 whip (16, -17, Orc:1) a +0 flail (17, -18, Orc:1) a +0 club a +0 spear a +0 halberd a +0 chain mail a +0 battleaxe (21, -12, Orc:1) a +0 spear (31, 38, Orc:1) a +0 short sword a +0 chain mail (34, 38, Orc:1) a +0 chain mail a +0 hand axe a +0 scale mail a +0 mace (35, 36, Orc:1) a +0 chain mail a +0 short sword (40, 35, Orc:1) a +0 short sword a +0 troll leather armour (40, 36, Orc:1) a +0 scale mail a +0 club (41, 35, Orc:1) a +0 ring mail (still there?) a +0 short sword (still there?) (42, 35, Orc:1) a +0 flail (42, 36, Orc:1) a +2 dagger of venom (42, 37, Orc:1) a +0 chain mail a +0 battleaxe (45, 35, Orc:1) a +0 chain mail a +0 glaive Level 2 of the Orcish Mines [Shop] Isoar's Antique Weapon Emporium a +0 broad axe (136 gold) a +0 broad axe (136 gold) a +0 hand crossbow (119 gold) a +0 trident (119 gold) a +0 rapier (136 gold) a +0 long sword (119 gold) a +0 scimitar (136 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2747 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +2 dagger of venom (489 gold) [Shop] Ema Dyzu's Antique Armour Emporium a +2 robe of resistance (867 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) the +8 chain mail of Catatonia {Contam rN+ Dex+7} (1490 gold) Dex: It affects your dexterity (+7). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 ring mail (92 gold) [Shop] Zen Balo's General Store a +0 robe (9 gold) a +0 dagger (26 gold) 16 stones (20 gold) a +0 spear (39 gold) a +0 trident (45 gold) the ring "Qomen" {Fire Dex+4 SInv} (579 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. [Shop] Volyll's Jewellery Emporium a ring of willpower (325 gold) a +6 ring of dexterity (760 gold) a +6 ring of strength (760 gold) the ring "Huphius" {rCorr Str+4} (460 gold) [ring of resist corrosion] Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. an amulet of the acrobat (390 gold) a ring of magical power (260 gold) an amulet of reflection (390 gold) a ring of see invisible (195 gold) (2, -8, Orc:2) a +0 hand axe a +0 trident (2, -7, Orc:2) a +0 plate armour a +1 halberd of venom (2, -2, Orc:2) a +0 chain mail a +0 dire flail (3, -3, Orc:2) a +0 short sword (3, -2, Orc:2) a +0 chain mail a +0 dagger (11, -1, Orc:2) a +0 dagger a +0 robe (12, -1, Orc:2) a +0 flail a +0 ring mail (13, -1, Orc:2) a +0 dagger of electrocution a +0 robe (14, 0, Orc:2) a +3 chain mail a +0 club a +0 leather armour a +0 hand axe (15, 3, Orc:2) a +0 great sword a +0 chain mail (16, -1, Orc:2) a +0 plate armour a +2 vampiric scimitar (16, 0, Orc:2) a +0 chain mail a +0 flail (16, 4, Orc:2) a +0 great sword a +0 arbalest 14 bolts a +0 chain mail (17, -1, Orc:2) a +0 flail a +0 mace a +0 ring mail (18, 0, Orc:2) a +0 dagger a +0 robe (23, 1, Orc:2) a +0 whip (28, -20, Orc:2) a +0 chain mail a +0 dire flail (28, 0, Orc:2) a +1 trident of venom a +0 plate armour (29, 8, Orc:2) a +0 giant club (30, -17, Orc:2) a +0 mace (31, -21, Orc:2) a +0 plate armour a +0 short sword (32, -18, Orc:2) a +0 plate armour a +0 war axe (34, -28, Orc:2) a +0 robe a +0 dagger (34, -27, Orc:2) a +0 plate armour a +0 trident (34, -21, Orc:2) a +0 whip a +0 club (34, -14, Orc:2) a +0 battleaxe a +0 plate armour (35, -30, Orc:2) a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword (35, -29, Orc:2) a +0 plate armour a +0 long sword (35, -28, Orc:2) a +0 dagger (35, -27, Orc:2) a +0 ring mail a +0 dagger (35, -17, Orc:2) a +0 club (35, -15, Orc:2) a +1 robe of willpower a +0 dagger (35, -1, Orc:2) a +0 robe a +0 dagger (36, -27, Orc:2) a +0 plate armour a +0 dire flail (36, -25, Orc:2) a +0 robe a +0 dagger (36, -15, Orc:2) a +0 leather armour a +0 flail a +0 flail (36, -14, Orc:2) a +0 leather armour a +0 hand axe (36, -13, Orc:2) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 club a +0 chain mail 2 boomerangs a +0 mace (37, -28, Orc:2) a wand of flame (40) (37, -2, Orc:2) a +0 plate armour a +0 halberd (37, -1, Orc:2) a +0 robe a +0 dagger (38, -28, Orc:2) a wand of iceblast (15) (38, -11, Orc:2) a +0 chain mail a +0 mace (39, -3, Orc:2) a +0 leather armour a +0 whip (39, -2, Orc:2) a +0 plate armour a +0 glaive a +0 robe a +0 dagger (40, -10, Orc:2) a +0 troll leather armour (40, -8, Orc:2) a +0 chain mail a +0 glaive (40, -4, Orc:2) a +0 plate armour a +0 glaive (42, -4, Orc:2) a +0 plate armour a +0 halberd (45, -2, Orc:2) a +0 plate armour a +0 scimitar (48, -4, Orc:2) a +0 falchion a +0 club a +0 short sword a +0 leather armour a +0 club (49, -7, Orc:2) a +0 flail a +0 chain mail (49, -6, Orc:2) a +0 falchion (50, -21, Orc:2) a +0 club a +0 leather armour (50, -7, Orc:2) a +0 hand axe a +0 leather armour (50, -4, Orc:2) a +0 club (51, -21, Orc:2) a +0 dagger a +0 leather armour (51, -20, Orc:2) a +0 hand axe (51, -15, Orc:2) a +0 hand axe (51, -14, Orc:2) a +0 flail a +0 scale mail (51, -7, Orc:2) a +0 club a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (5, 5, Lair:1) a scroll of noise (7, 17, Lair:1) 19 arrows (16, 1, Lair:1) a +0 hand crossbow (33, -1, Lair:1) a +0 flail (41, 5, Lair:1) 14 sling bullets (46, 19, Lair:1) a potion of mutation (50, 5, Lair:1) a +0 trident (54, 11, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff of freezing (9, -34, Lair:2) a +0 scale mail (32, -41, Lair:2) 28 stones (38, -11, Lair:2) a +0 long sword (38, 0, Lair:2) a +0 scythe (42, -13, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (10, -22, Lair:3) 24 stones (15, -24, Lair:3) a +0 spear (19, -17, Lair:3) a +0 plate armour a +3 halberd of protection (22, -16, Lair:3) a staff of death (23, -16, Lair:3) a staff of poison (25, -10, Lair:3) 21 stones (46, -3, Lair:3) a +0 arbalest (49, -48, Lair:3) a +0 shortbow (50, -2, Lair:3) a +0 scale mail (51, -5, Lair:3) 20 stones (58, -1, Lair:3) 24 arrows (60, -34, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail of holy wrath (6, 5, Lair:4) a +0 longbow (13, -20, Lair:4) a +0 club (14, 4, Lair:4) the ring of Beogh's Hope {Ice +Blink Str+5 Int-2} [ring of ice] It enhances your ice magic. Str: It affects your strength (+5). Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. (22, -9, Lair:4) a potion of degeneration (23, -8, Lair:4) a +0 trident (26, -16, Lair:4) a staff of poison (26, -15, Lair:4) a +0 glaive (26, 3, Lair:4) 27 stones (26, 4, Lair:4) a +0 ring mail (34, -26, Lair:4) 12 sling bullets (34, 20, Lair:4) a ring of fire (41, 29, Lair:4) a +0 dagger (42, 10, Lair:4) a +0 chain mail (46, -2, Lair:4) 17 stones (54, 21, Lair:4) a +0 mace (55, 6, Lair:4) a +2 dire flail of protection (55, 8, Lair:4) a +0 long sword (55, 9, Lair:4) a +0 halberd (61, 0, Lair:4) a +0 robe (63, 0, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (1, -9, Lair:5) a +0 war axe (1, -2, Lair:5) a +0 dagger (8, -2, Lair:5) a staff of fire (24, -21, Lair:5) a +0 pair of gloves (25, 8, Lair:5) a scroll of noise (32, 21, Lair:5) a +0 robe (34, -28, Lair:5) a +0 tower shield (35, 22, Lair:5) a +0 giant spiked club of venom (42, -4, Lair:5) a +0 war axe (43, -2, Lair:5) 25 stones (48, -9, Lair:5) 18 stones (52, -10, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (2, 23, Lair:6) a +0 flail (2, 31, Lair:6) 19 stones (3, 16, Lair:6) a +0 leather armour (3, 27, Lair:6) a +0 long sword (5, 14, Lair:6) a +0 leather armour of poison resistance (16, 29, Lair:6) a +0 ring mail (27, -3, Lair:6) a +0 ring mail (30, 10, Lair:6) a +0 robe (30, 44, Lair:6) a +0 club (33, 12, Lair:6) a +0 helmet (36, 30, Lair:6) a +3 glaive of protection (37, 30, Lair:6) a +3 vorpal halberd (37, 31, Lair:6) the +7 long sword "Utimn" {flame, rElec rC+ rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (38, 30, Lair:6) a +0 hand crossbow (38, 32, Lair:6) a +0 fustibalus (39, -5, Lair:6) 17 stones (39, 31, Lair:6) 14 bolts (39, 32, Lair:6) a +0 quarterstaff (44, 3, Lair:6) a scroll of noise (46, 41, Lair:6) 2 potions of mutation (50, 12, Lair:6) a +0 quarterstaff (51, 14, Lair:6) a ring of magical power (53, 30, Lair:6) a +0 pair of boots (53, 36, Lair:6) a scroll of noise (55, 20, Lair:6) a +0 hand crossbow (57, 24, Lair:6) a +0 plate armour