hazymike Level 1 of the Dungeon (1, -20, D:1) a +0 hunting sling (26, -24, D:1) a +0 dagger (29, -14, D:1) a +0 club (31, -11, D:1) a +0 dagger (45, -39, D:1) a +0 short sword (48, -18, D:1) a +0 club (48, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -6, D:2) a +0 dagger (23, 12, D:2) a +0 leather armour (28, 17, D:2) a +0 spear (still there?) 5 stones (still there?) (32, -6, D:2) a +0 spear (32, 17, D:2) a +0 spear (still there?) 8 stones (still there?) (38, -17, D:2) a +0 whip (43, 1, D:2) a +0 club (48, 4, D:2) a +0 animal skin (57, 9, D:2) a +0 leather armour a +0 falchion a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -27, D:3) a +0 ring mail (10, 18, D:3) a +0 dagger (16, -20, D:3) a +0 club (16, -16, D:3) a +0 dagger a +0 club (16, -15, D:3) a +0 hand axe a +0 leather armour (18, -26, D:3) a +0 robe a cursed -1 dagger (29, -23, D:3) a scroll of random uselessness (30, -20, D:3) an uncursed amulet of rage (31, -23, D:3) an uncursed amulet of faith (34, 3, D:3) a +0 flail (35, 4, D:3) a +0 hand axe (35, 5, D:3) a +1 ring mail (35, 6, D:3) a +0 scale mail (44, -24, D:3) a +0 club (46, -14, D:3) a +0 short sword (54, -8, D:3) a +0 club a +0 dagger a +0 club (64, -32, D:3) a +0 club (65, -29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 16, D:4) a +0 hand axe (30, -5, D:4) a +0 chain mail (31, 8, D:4) a +0 pair of gloves (44, -5, D:4) a +0 mace (45, -13, D:4) a +0 falchion (48, -9, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (7, 5, D:5) a +0 scale mail (13, 7, D:5) a +0 trident (14, 24, D:5) a +0 whip (15, 24, D:5) a cursed +0 flail (28, 27, D:5) a +0 robe (40, 23, D:5) a +0 falchion (47, 21, D:5) an uncursed amulet of regeneration (49, 21, D:5) an uncursed ring of positive energy (50, 21, D:5) an uncursed ring of poison resistance (51, 22, D:5) a -3 ring of protection (55, 32, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 robe a cursed +2 dagger a +0 robe a +3 spear a +0 robe (0, 3, D:6) a +0 robe (1, 0, D:6) a +5 battleaxe of freezing a +0 ring mail (3, 2, D:6) a cursed +1 great sword a +0 robe (21, -2, D:6) a +0 short sword (22, 20, D:6) a +0 morningstar a +0 chain mail a cursed -2 flail a cursed -1 club (23, -2, D:6) a +2 dagger of speed (25, -10, D:6) a +0 scale mail (25, -5, D:6) a +0 hand axe (25, 14, D:6) a +0 flail (36, -5, D:6) a +0 spear (37, 20, D:6) a +0 ring mail (41, -7, D:6) a +0 hunting sling (42, 11, D:6) a cursed -2 war axe (43, 11, D:6) a +0 leather armour a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 flail (5, 10, D:7) a +0 halberd a +0 chain mail (19, 15, D:7) a scroll of amnesia (20, 15, D:7) a +0 dagger (20, 16, D:7) a potion of lignification (20, 17, D:7) 2 potions of mutation (26, 19, D:7) a +0 rapier (28, 46, D:7) a cursed -2 giant spiked club (30, 28, D:7) a +0 plate armour (30, 42, D:7) a +0 robe a +2 dagger of chaos (31, 22, D:7) a +0 scale mail a +0 short sword (35, 19, D:7) a +0 shortbow (40, 35, D:7) a +0 helmet (41, 23, D:7) a +0 giant club (41, 24, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (2, 7, D:8) a +0 short sword (6, -21, D:8) a +0 giant club (10, -23, D:8) a +0 shortbow (11, -11, D:8) a scroll of amnesia (13, -30, D:8) the +3 arbalest of Xail {freeze, +Fly} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you fly. (14, -31, D:8) a +0 shortbow (14, -30, D:8) a +0 quarterstaff (15, -16, D:8) a +0 short sword (17, -21, D:8) a +0 chain mail (18, -7, D:8) a +3 scimitar of flaming a +0 robe (21, -16, D:8) a +0 giant club (25, -19, D:8) a +0 quarterstaff (26, -2, D:8) a +2 whip of electrocution a +0 robe Level 9 of the Dungeon (0, 0, D:9) 105 bolts (0, 1, D:9) 172 arrows (1, -32, D:9) a +0 robe (3, 3, D:9) a +0 robe (4, -27, D:9) 3 potions of brilliance (4, 15, D:9) a cursed +0 battleaxe (10, 6, D:9) a +0 hunting sling (19, -11, D:9) a +0 leather armour a +0 short sword a +0 morningstar a +0 robe a +0 dagger of flaming a +0 robe a +0 dagger (20, -9, D:9) a +1 leather armour of fire resistance a +0 hand axe (20, 7, D:9) a cursed +0 giant spiked club a cursed -3 giant club (21, 12, D:9) a +0 scale mail (23, -26, D:9) a +0 giant club (23, -4, D:9) a +0 hand axe (29, -6, D:9) a cursed -3 rapier (34, 10, D:9) a book of Misfortune (35, -23, D:9) a cursed +0 hand axe (50, 3, D:9) a +0 giant club (52, -28, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 flail a cursed +0 chain mail (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 dagger a +0 robe (14, 21, D:10) a +0 falchion (19, 3, D:10) a +0 flail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail (20, 2, D:10) a +0 trident (20, 16, D:10) a +0 falchion (23, -4, D:10) a +1 mace of crushing (23, -3, D:10) a +0 dagger of draining a cursed +0 robe (23, -2, D:10) a +0 hand axe (23, -1, D:10) a +0 mace (23, 0, D:10) a +0 dagger a +0 ring mail (24, -7, D:10) a +0 dagger a +0 robe (24, -6, D:10) a +0 trident a +0 plate armour (24, -3, D:10) a +0 morningstar a +0 plate armour (24, 21, D:10) a scroll of immolation (25, 39, D:10) 19 arrows (26, -7, D:10) a +0 club a +0 scale mail (26, -6, D:10) a +0 whip a +2 falchion of draining a +1 dagger of venom a +0 robe (41, -1, D:10) a +2 quarterstaff of crushing a +0 club (41, 11, D:10) a +0 great mace (42, -1, D:10) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (52, 10, D:10) 22 arrows (57, 21, D:10) a book of Frost (61, 16, D:10) the cursed +1 dagger of Xelek {flame, *Noise *Corrode rElec rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It renders you almost immune to negative energy. It may make noises in combat. It may corrode you when you take damage. It has a curse placed upon it. (70, 19, D:10) a +0 ring mail