havocjr2 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, 2, D:1) a +0 dagger (12, -12, D:1) a +0 club (13, 1, D:1) a +0 short sword (16, 12, D:1) a +0 club (19, -26, D:1) a +0 club (24, 1, D:1) a +0 short sword (25, -21, D:1) 17 bolts (30, -31, D:1) a +0 dagger (40, -18, D:1) a +0 short sword (51, 6, D:1) a +0 club (54, -1, D:1) a +0 club a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 16, D:2) 15 sling bullets (11, 29, D:2) a cursed -1 leather armour (16, 24, D:2) a cursed -3 dagger a +0 mace (17, 22, D:2) a +0 dagger (18, 23, D:2) a +0 hunting sling (23, 30, D:2) a +0 dagger (28, 26, D:2) a +0 scale mail a +0 mace (28, 48, D:2) a +0 club (31, 32, D:2) a +0 dagger a +0 robe (33, 10, D:2) 33 sling bullets (37, 38, D:2) a +0 dagger (38, 1, D:2) a +0 dagger a +0 dagger (38, 3, D:2) a +0 scale mail (39, 15, D:2) a cursed +0 club (40, 15, D:2) a +0 scale mail (40, 29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) a +0 robe (16, -17, D:3) a +0 hunting sling a cursed +0 robe (22, 9, D:3) a +0 flail (23, 8, D:3) a +0 hand axe a +0 flail a +0 falchion (24, 7, D:3) a +0 leather armour a +2 whip of freezing (24, 9, D:3) a +0 club (34, 13, D:3) a +0 club a +0 club a +0 chain mail a +0 halberd (36, 13, D:3) a +0 club a +0 dagger a +0 club (38, 13, D:3) a +0 club a +0 animal skin a +0 club a +0 club a +0 club (39, 13, D:3) a +0 hunting sling (43, -19, D:3) a +0 leather armour (43, 17, D:3) a +0 spear (53, 0, D:3) a +0 club a +0 club (56, 10, D:3) a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (21, -4, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Vegaal's Armour Shop a +0 robe (8 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a cursed +0 robe (1 gold) a +0 pair of gloves (54 gold) the +2 plate armour of Dice, Bag, and Bottle {-Tele +Inv rElec rF+++ Str-5} (874 gold) It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It lets you turn invisible. It prevents most forms of teleportation. the +3 leather armour of Parlour Games {rF+ Stlth+} (405 gold) It protects you from fire. It makes you more stealthy. +0 fire dragon scales (720 gold) [Shop] Ywom's Magic Scroll Emporium a scroll of noise (12 gold) a scroll of enchant weapon (90 gold) a scroll of fear (42 gold) a scroll of amnesia (42 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) [Shop] Hodyahat's Gadget Emporium a wand of random effects (34) (252 gold) a phial of floods (560 gold) a wand of disintegration (17) (294 gold) a wand of flame (38) (280 gold) a fan of gales (560 gold) a wand of acid (9) (364 gold) a wand of digging (15) (532 gold) a wand of iceblast (5) (126 gold) a wand of polymorph (9) (154 gold) a wand of flame (21) (161 gold) a phial of floods (560 gold) a crystal ball of energy (280 gold) (0, 0, D:5) a +0 robe (7, -12, D:5) a +0 flail (22, -16, D:5) 20 bolts (34, -23, D:5) a +0 robe (36, -7, D:5) a +0 hunting sling (40, -22, D:5) a +0 dire flail Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 1, D:6) a +0 shortbow 15 arrows (15, -22, D:6) a +0 dagger (27, -1, D:6) a +0 giant club (29, 0, D:6) a +0 hand axe a +0 robe (30, 11, D:6) a +0 dagger a +0 robe a +0 leather armour a +0 club a +0 club (34, -21, D:6) 19 sling bullets (35, 8, D:6) 10 sling bullets (43, -12, D:6) a +0 dagger a +0 giant spiked club (44, -30, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -14, D:7) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 dagger a +0 robe (6, -16, D:7) a +0 scale mail (18, -28, D:7) a +0 pair of gloves (18, 6, D:7) a +0 hand axe a +0 animal skin (20, -27, D:7) a +0 flail a +0 leather armour a +0 whip a +0 ring mail a +0 flail (36, -25, D:7) a +0 mace (36, -23, D:7) a +0 hand axe (37, -25, D:7) a +0 club (39, 6, D:7) a +0 dagger a +0 leather armour (40, -8, D:7) 4 large rocks (40, -5, D:7) a ration (40, 7, D:7) a +0 dagger a +0 robe a +0 falchion (41, -5, D:7) a stone (42, -4, D:7) 8 javelins (43, -4, D:7) 4 large rocks (45, -8, D:7) a stone (45, -4, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 mace (2, 3, D:8) a +0 dire flail a +0 giant spiked club (6, 17, D:8) a +0 dagger (18, 29, D:8) a +0 short sword a +0 leather armour a +0 short sword (20, 23, D:8) a +0 whip (20, 24, D:8) a +0 whip a +0 whip (20, 30, D:8) a +0 dagger (21, 24, D:8) a +0 short sword (26, 27, D:8) a +0 robe a +0 dagger (26, 28, D:8) a +0 hand axe (27, 26, D:8) a cursed +0 scale mail a +0 dagger (31, 19, D:8) a +0 war axe a +0 robe a +0 club (31, 20, D:8) a +0 flail (47, 16, D:8) a +0 dagger a cursed +0 robe (48, 17, D:8) a +0 long sword a cursed +0 plate armour (49, 17, D:8) a +0 short sword (49, 18, D:8) a +0 dagger of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 1, D:9) an arrow (1, -1, D:9) 22 arrows a +0 shortbow (2, -15, D:9) a +0 cloak a +0 dagger (3, -1, D:9) a +0 club a +0 whip (9, -7, D:9) a +0 flail (21, 3, D:9) a +0 short sword (23, 7, D:9) a +0 giant club (25, 10, D:9) 23 bolts (29, -2, D:9) a +0 scale mail (31, 0, D:9) a cursed +0 flail a cursed +0 robe (31, 1, D:9) a +0 spear a +0 robe (31, 6, D:9) a +1 quarterstaff of protection an uncursed amulet of inaccuracy a +0 helmet 150 stones a +0 long sword a +0 great sword a +0 robe (39, -25, D:9) a +0 trident a +0 chain mail (39, -16, D:9) a +0 hand axe (39, -15, D:9) a +0 robe a +0 dagger (40, -18, D:9) a +0 scale mail a +0 war axe of chopping (42, 3, D:9) 20 arrows (48, -11, D:9) a +0 plate armour a cursed +0 halberd (49, -11, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -2, D:10) a +4 broad axe a +0 long sword (7, -12, D:10) a +0 giant spiked club a +0 giant club (22, -41, D:10) 3 large rocks (38, -21, D:10) a +0 war axe (43, 0, D:10) 14 bolts (52, 12, D:10) a large rock (54, 4, D:10) a +0 robe a +0 giant club (54, 8, D:10) a large rock (54, 9, D:10) 2 large rocks (55, 2, D:10) a -3 short sword a +1 flail of draining a +4 war axe a +0 hunting sling a +0 scale mail (55, 7, D:10) a large rock Level 11 of the Dungeon (0, 0, D:11) a +0 whip (0, 8, D:11) a +0 spear (1, -2, D:11) a +4 spear (3, 27, D:11) a +0 dagger of venom a +0 robe (4, 27, D:11) a +0 dire flail a +0 chain mail (5, 30, D:11) a +0 shortbow 10 arrows (7, 9, D:11) a +0 whip (7, 11, D:11) a +0 leather armour a +0 trident (8, 8, D:11) a +0 robe a +0 dagger (8, 9, D:11) a +0 robe a +0 dagger (14, 33, D:11) a +0 robe a +0 dagger (16, 2, D:11) a +0 chain mail (16, 10, D:11) a +0 falchion (16, 50, D:11) a +0 dagger (18, 31, D:11) a +0 flail a +0 plate armour (21, 27, D:11) a +0 ring mail (26, 14, D:11) 3 arrows (27, 14, D:11) 2 arrows a +0 chain mail a +0 chain mail (27, 16, D:11) 2 arrows a +0 shortbow (28, 16, D:11) a +0 flail a +0 morningstar (30, 16, D:11) an arrow (30, 17, D:11) a +0 chain mail a +0 halberd (32, 16, D:11) an arrow (33, 16, D:11) an arrow (37, 22, D:11) 22 arrows (51, 0, D:11) a +4 dagger of chaos a cursed -2 robe (61, -2, D:11) a scarf of spirit shield a +0 plate armour the +1 dagger "Giantslayer" {protect, rElec} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. (62, 24, D:11) a cursed -2 short sword a +0 leather armour a +0 flail (62, 25, D:11) a +0 dagger a +0 robe (62, 26, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, -17, Lair:1) a +0 ring mail (9, -47, Lair:1) a +0 leather armour 29 sling bullets a +0 quarterstaff a +0 hunting sling (11, -24, Lair:1) a +0 pair of gloves (14, -47, Lair:1) 5 sling bullets (18, -11, Lair:1) 17 arrows (21, -13, Lair:1) 12 stones (23, -30, Lair:1) a +0 ring mail (29, -33, Lair:1) +0 acid dragon scales 138 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (1, -13, Lair:2) a +0 cloak (2, 20, Lair:2) 24 stones (12, 38, Lair:2) 27 stones (17, 3, Lair:2) a +0 dagger (21, 22, Lair:2) 13 stones (25, 26, Lair:2) 2 potions of degeneration (26, 3, Lair:2) 13 gold pieces (30, 23, Lair:2) an uncursed amulet of rage a +0 chain mail (39, -9, Lair:2) a +1 hat of magic resistance (41, -9, Lair:2) an uncursed ring of attention 4 needles of sleeping 2 needles of frenzy 2 throwing nets a +1 hand axe of electrocution 3 scrolls of amnesia 14 poisoned needles (50, -12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 stones (11, 6, Lair:3) 10 arrows (13, 1, Lair:3) a +0 whip (15, 17, Lair:3) a +0 shortbow 28 arrows (15, 18, Lair:3) a +0 shortbow 6 arrows (15, 20, Lair:3) a +0 shortbow a cursed -1 shortbow 46 arrows (16, 24, Lair:3) 5 arrows (17, 27, Lair:3) 2 arrows (30, 2, Lair:3) 27 sling bullets (31, 43, Lair:3) a +0 robe (34, 51, Lair:3) a throwing net (38, 19, Lair:3) a cursed +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (11, 20, Lair:4) a +0 rapier (18, -11, Lair:4) the +2 hunting sling of the Vulture {velocity, MR+ Int+6 SInv Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (18, -8, Lair:4) a +0 scale mail (20, -17, Lair:4) a +0 ring mail (27, -2, Lair:4) 15 stones (32, -6, Lair:4) a +2 mace of flaming a +2 falchion of slicing (34, -16, Lair:4) a scroll of random uselessness (36, -17, Lair:4) a +0 chain mail (37, 7, Lair:4) a +0 pair of boots (37, 27, Lair:4) 21 arrows (41, 30, Lair:4) a potion of degeneration (63, 17, Lair:4) 15 stones (66, 6, Lair:4) a wand of scattershot (7) (67, 5, Lair:4) a +0 scale mail (67, 6, Lair:4) the +5 mace "Fueluijo" {elec, rN++ Str-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It greatly protects you from negative energy. (67, 7, Lair:4) a wand of paralysis (9) (68, 6, Lair:4) 22 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 poisoned needles (15, -30, Lair:5) a +0 robe (31, -35, Lair:5) a +0 shortbow (32, -16, Lair:5) a +1 broad axe of flaming a +2 buckler a +3 plate armour of fire resistance a +1 ring mail of fire resistance (32, -14, Lair:5) 13 stones (32, -10, Lair:5) a cursed +0 ring mail (33, -46, Lair:5) 26 arrows (34, -12, Lair:5) 24 stones (44, -37, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 bolts (still there?) a bolt (still there?)