harcile Level 1 of the Dungeon (15, -34, D:1) a +0 club (16, -24, D:1) 24 bolts (22, -25, D:1) a stone (23, -25, D:1) a +0 whip (23, -16, D:1) a +0 ring mail (36, -28, D:1) a +0 ring mail (37, -18, D:1) a +0 spear (38, -33, D:1) a cursed -3 club (40, -40, D:1) 17 stones (40, -28, D:1) 10 poisoned needles (42, -22, D:1) 17 sling bullets (44, -4, D:1) a +0 hand axe (45, -37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a +0 dagger (4, 7, D:2) a +0 robe (9, 16, D:2) a +0 hunting sling (14, 13, D:2) a +0 club (14, 19, D:2) a +0 hunting sling (19, -10, D:2) a stone (19, -9, D:2) a stone (20, -11, D:2) a stone (21, -14, D:2) a +0 short sword (21, -12, D:2) a stone (24, -17, D:2) a +0 spear (24, 6, D:2) 23 stones (37, -7, D:2) a +0 robe (37, 14, D:2) a +0 club (45, -8, D:2) a +0 dagger (49, -9, D:2) 16 stones Level 3 of the Dungeon (6, 21, D:3) 22 sling bullets (8, 3, D:3) a cursed +0 dagger (9, 19, D:3) a +0 whip (13, -1, D:3) a +0 ring mail (13, 28, D:3) a +0 robe (14, -4, D:3) 20 stones (15, 23, D:3) a +0 club (15, 24, D:3) a +0 short sword a +0 halberd (16, 25, D:3) a +0 spear (16, 27, D:3) a stone (16, 28, D:3) a stone (18, -8, D:3) a +0 club a +0 leather armour (18, 30, D:3) a stone (21, 4, D:3) a +0 hand axe (21, 5, D:3) a cursed -2 flail a +0 ring mail (21, 19, D:3) a +0 club (23, 1, D:3) a +0 flail a +0 scale mail (29, 4, D:3) a +0 short sword (30, 4, D:3) a +0 flail a +0 ring mail (37, -3, D:3) a +0 scale mail a +0 short sword a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (28, 12, D:4) a +0 giant club (29, 27, D:4) a +0 club a +0 leather armour (30, 25, D:4) a +0 war axe (36, 15, D:4) 11 stones (48, 25, D:4) 8 arrows (55, 12, D:4) a +0 hand axe of freezing Level 5 of the Dungeon [Shop] Ebikaf's Jewellery Shoppe an uncursed amulet of magic regeneration (420 gold) a +4 ring of protection (504 gold) an uncursed amulet of the acrobat (420 gold) an uncursed ring of protection from fire (350 gold) a +3 ring of dexterity (219 gold) a cursed amulet of inaccuracy (28 gold) an uncursed amulet of rage (560 gold) the ring "Wetylih" {*Contam +Blink rF+ Str+3 SInv} (513 gold) [ring of see invisible] It affects your strength (+3). It protects you from fire. It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. a +3 ring of dexterity (219 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of guardian spirit (420 gold) [Shop] Mowal's Jewellery Shop a cursed ring of protection from magic (308 gold) the ring "Lokaset" {rElec rC- MR+ Int+3 Stlth+} (509 gold) [ring of stealth] It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed amulet of rage (560 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of harm (420 gold) the ring of Jepheg Xerea {rPois rF+ Int+2 SInv} (523 gold) [ring of see invisible] It affects your intelligence (+2). It protects you from fire. It protects you from poison. It lets you see invisible. an uncursed ring of resist corrosion (280 gold) a cursed ring of attention (63 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from fire (350 gold) [Shop] Xasos's Gadget Boutique a sack of spiders (260 gold) a wand of random effects (25) (175 gold) a sack of spiders (260 gold) a wand of random effects (29) (201 gold) a box of beasts (260 gold) a wand of paralysis (8) (130 gold) a wand of disintegration (16) (260 gold) a lightning rod (4/4) (520 gold) a wand of random effects (32) (221 gold) a wand of paralysis (14) (208 gold) [Shop] Ozaivios's Weapon Shop a +0 flail (45 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) 21 stones (27 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 broad axe (52 gold) a +0 club (13 gold) a +0 flail (45 gold) (0, 0, D:5) 22 stones (2, 2, D:5) a +0 leather armour (3, 0, D:5) 10 stones (12, -13, D:5) a +0 hand axe (12, -12, D:5) a +0 flail a +0 leather armour (15, -31, D:5) a +0 whip (20, 20, D:5) 13 arrows (26, -17, D:5) 14 stones (31, -18, D:5) an arrow (32, -15, D:5) 2 arrows (32, -13, D:5) a +0 shortbow 19 arrows (35, -6, D:5) a +0 mace (35, -5, D:5) 24 arrows (37, 7, D:5) 22 stones (39, 17, D:5) an uncursed ring of attention a -3 ring of intelligence (46, -12, D:5) a cursed -2 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 18, D:6) a +0 robe (7, 14, D:6) a +0 dagger (8, 1, D:6) 21 stones (9, 13, D:6) a +0 leather armour a +0 trident a +0 whip (11, 14, D:6) a +2 flail of protection (still there?) 26 sling bullets (still there?) (15, -6, D:6) a book of Changes (15, 17, D:6) a cursed -1 club (unseen) (17, -6, D:6) 22 arrows (22, 9, D:6) 10 stones (29, -8, D:6) a +0 robe a +0 morningstar (34, 2, D:6) 13 stones (35, 14, D:6) 16 stones (36, 22, D:6) a cursed +0 flail (still there?) a +0 robe (still there?) a +2 spear (still there?) (38, 25, D:6) 17 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a ration (2, 6, D:7) a tomahawk (4, 8, D:7) a tomahawk 3 scrolls of magic mapping the Ecumenical Temple